Player Matchup

Charybdis
Charybdis
Badwolf Me
Charybdis
Level 34
God Stats
0W - 2L
1,517 SR
Queue Stats
58W - 41L
1,408 Elo+
Party 3
Bakasura
Bakasura
BoniSeto
Bakasura
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
149W - 213L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Fruitroopr
Ao Kuang
Level 60
God Stats
3W - 4L
1,342 SR
Queue Stats
178W - 148L
1,445 Elo+
Party 3
Chronos
Chronos
HBK-SmokingRod-
Chronos
Level 31
God Stats
1W - 4L
1,500 SR
Queue Stats
376W - 413L
1,500 Elo+
Party 1
Hel
Hel
Ryunosuke703
Hel
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 69L
1,500 Elo+
Party 1
Team Averages
Level 32
1,472 SR
1,471 Elo+

VS

Team Averages
Level 56
1,418 SR
1,443 Elo+
Mercury
Mercury
Frog7126
Mercury
Level 41
God Stats
7W - 6L
1,406 SR
Queue Stats
44W - 42L
1,396 Elo+
Party 2
Cerberus
Cerberus
Mr__Nobody88
Cerberus
Level 36
God Stats
26W - 26L
1,297 SR
Queue Stats
190W - 185L
1,359 Elo+
Solo
Nu Wa
Nu Wa
Toyota3003
Nu Wa
Level 28
God Stats
7W - 9L
1,354 SR
Queue Stats
28W - 28L
1,374 Elo+
Party 2
Gilgamesh
Gilgamesh
Weivve
Gilgamesh
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,523 Elo+
Party 2
Freya
Freya
znt74
Freya
Level 96
God Stats
10W - 9L
1,535 SR
Queue Stats
82W - 63L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Badwolf Me
Charybdis
17
0 / 11 / 1
10,527
363
10,919
28,784
11,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
BoniSeto
Bakasura
15
0 / 16 / 3
10,487
362
5,936
26,958
11,948
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Fruitroopr
Ao Kuang
20
7 / 5 / 0
13,730
473
16,264
33,565
35,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
5 / 6 / 1
13,314
459
10,572
32,215
15,005
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
1 / 10 / 2
10,515
363
7,205
22,109
9,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Frog7126
Mercury
20
9 / 6 / 11
15,959
550
23,562
27,579
13,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Mr__Nobody88
Cerberus
20
3 / 2 / 18
15,637
539
6,707
21,539
32,371
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
19
2 / 5 / 8
13,614
469
9,446
13,163
6,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Weivve
Gilgamesh
20
9 / 1 / 10
17,165
592
25,193
36,864
34,613
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
znt74
Freya
20
25 / 0 / 12
18,049
622
54,747
25,029
14,621
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
107
13
Kills
48
48
Deaths
14
7
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Badwolf Me
Charybdis
0
11
1
0.05
L
Bakasura
BoniSeto
Bakasura
0
16
3
0.09
W
Mercury
Frog7126
Mercury
9
6
11
2.42
L
Ao Kuang
Fruitroopr
Ao Kuang
7
5
0
1.4
L
5
6
1
0.92
W
Cerberus
Mr__Nobody88
Cerberus
3
2
18
6
L
1
10
2
0.2
W
Nu Wa
2
5
8
1.2
W
Gilgamesh
Weivve
Gilgamesh
9
1
10
14
W
Freya
znt74
Freya
25
0
12
31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,896
Damage
119,655
143,631
Taken
124,174
83,321
Mitigated
101,456
30,468
Healing
49,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Badwolf Me
Charybdis
10,919
4,495
94
6,488
28,784
11,288
138
19,743
9,041
0
78,692
L
Bakasura
BoniSeto
Bakasura
5,936
3,424
0
2,188
26,958
11,948
148
13,646
13,312
305
37,758
W
Mercury
Frog7126
Mercury
23,562
15,018
0
5,463
27,579
13,415
865
8,085
18,662
0
184,530
L
Ao Kuang
Fruitroopr
Ao Kuang
16,264
3,742
0
12,784
33,565
35,514
108
11,795
21,770
76,348
0
L
10,572
2,516
0
3,344
32,215
15,005
6,731
8,728
21,442
84,621
0
W
Cerberus
Mr__Nobody88
Cerberus
6,707
625
0
6,307
21,539
32,371
1,400
5,318
16,221
91,998
0
L
7,205
675
1,723
3,847
22,109
9,566
42
16,988
5,121
52,080
0
W
Nu Wa
9,446
3,669
0
1,488
13,163
6,436
352
7,495
5,640
83,395
0
W
Gilgamesh
Weivve
Gilgamesh
25,193
11,310
0
19,902
36,864
34,613
5,736
12,770
23,964
0
218,882
W
Freya
znt74
Freya
54,747
21,518
0
16,835
25,029
14,621
5,115
5,862
19,097
170,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,573
Gold Earned
80,424
543
Minions Killed
925
0
Camps Cleared
0
2,322,178
Distance Traveled
2,855,956
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,527
363
120
4
0
457,440
4
L
Bakasura
10,487
362
88
3
0
504,601
6
W
Mercury
15,959
550
213
7
0
656,764
0
L
Ao Kuang
13,730
473
110
4
0
536,863
0
L
Chronos
13,314
459
135
5
0
386,678
1
W
Cerberus
15,637
539
183
6
0
497,707
0
L
Hel
10,515
363
90
3
0
436,596
4
W
Nu Wa
13,614
469
114
4
0
488,137
0
W
Gilgamesh
17,165
592
238
8
0
609,233
0
W
Freya
18,049
622
177
6
0
604,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role