Player Matchup

Rama
Rama
Platinum I
 
Rama
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum III
ARGrizzly
Susano
Platinum III
Level 156
God Stats
50W - 37L
1,677 SR
Queue Stats
374W - 354L
1,761 MMR
Party 2
Janus
Janus
Platinum IV
Its-Aeonn
Janus
Platinum IV
Level 102
God Stats
2W - 2L
1,775 SR
Queue Stats
52W - 47L
1,824 MMR
Solo
Geb
Geb
Gold I
SenpaiSandy
Geb
Gold I
Level 160
God Stats
7W - 7L
1,546 SR
Queue Stats
194W - 185L
1,709 MMR
Solo
Mulan
Mulan
Gold I
sunnydwight
Mulan
Gold I
Level 34
God Stats
2W - 1L
1,747 SR
Queue Stats
48W - 24L
1,916 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,649 SR
1,742 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,486 SR
1,641 MMR
Heimdallr
Heimdallr
Diamond I
 
Heimdallr
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold III
Frigid-Jodi
Awilix
Gold III
Level 156
God Stats
18W - 24L
1,476 SR
Queue Stats
176W - 178L
1,511 MMR
Solo
Achilles
Achilles
Platinum V
GrumpyxMonkey
Achilles
Platinum V
Level 85
God Stats
19W - 19L
1,507 SR
Queue Stats
121W - 104L
1,637 MMR
Party 1
Bacchus
Bacchus
Platinum V
JokerGoon3301
Bacchus
Platinum V
Level 110
God Stats
1W - 1L
1,292 SR
Queue Stats
121W - 104L
1,637 MMR
Party 1
Kukulkan
Kukulkan
Platinum II
fantas144
Kukulkan
Platinum II
Level 148
God Stats
4W - 3L
1,654 SR
Queue Stats
188W - 175L
1,920 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 1 / 0
3,727
621
1,222
4,450
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
ARGrizzly
Susano
5
0 / 0 / 2
3,766
628
1,082
2,068
577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Its-Aeonn
Janus
7
2 / 1 / 1
4,600
767
2,124
1,999
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 0
4,068
678
1,894
3,881
1,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 0 / 0
4,730
788
2,438
3,032
1,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
ArachneKhepriRavanaKing Arthur

VS

Bans
LancelotKaliAtlasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
1 / 0 / 0
3,896
649
3,625
3,022
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
7
1 / 1 / 0
4,034
672
1,672
3,726
1,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
GrumpyxMonkey
Achilles
8
0 / 1 / 0
4,400
733
2,035
4,742
3,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
7
0 / 0 / 2
4,160
693
2,373
2,817
1,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
fantas144
Kukulkan
6
0 / 2 / 1
3,835
639
447
2,927
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
2
2
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
W
Heimdallr
 
Heimdallr
1
0
0
1
L
Susano
ARGrizzly
Susano
0
0
2
1
W
Awilix
1
1
0
1
W
Achilles
GrumpyxMonkey
Achilles
0
1
0
0
L
Janus
Its-Aeonn
Janus
2
1
1
2.5
W
Bacchus
0
0
2
1
L
1
0
0
1
W
Kukulkan
fantas144
Kukulkan
0
2
1
0.25
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,760
Damage
10,152
15,430
Taken
17,234
5,814
Mitigated
8,081
6,360
Healing
4,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,222
1,102
0
1,209
4,450
1,168
0
996
3,454
0
19,156
W
Heimdallr
 
Heimdallr
3,625
1,627
0
2,428
3,022
976
11
597
2,425
0
24,238
L
Susano
ARGrizzly
Susano
1,082
509
0
963
2,068
577
0
41
2,027
0
10,763
W
Awilix
1,672
518
0
500
3,726
1,212
0
757
2,909
0
21,326
W
Achilles
GrumpyxMonkey
Achilles
2,035
571
0
532
4,742
3,280
0
0
4,742
0
27,309
L
Janus
Its-Aeonn
Janus
2,124
460
0
40
1,999
634
0
573
1,426
22,403
0
W
Bacchus
2,373
371
0
1,030
2,817
1,633
0
977
1,831
10,288
0
L
1,894
173
0
1,886
3,881
1,763
0
1,210
2,671
8,690
0
W
Kukulkan
fantas144
Kukulkan
447
123
0
423
2,927
980
0
1,541
1,309
22,055
0
L
2,438
599
0
2,262
3,032
1,672
0
0
3,032
0
26,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,891
Gold Earned
20,325
212
Minions Killed
207
0
Camps Cleared
0
606,854
Distance Traveled
618,983
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,727
621
38
6
0
133,490
0
W
Heimdallr
3,896
649
39
7
0
105,498
0
L
Susano
3,766
628
34
6
0
99,000
1
W
Awilix
4,034
672
43
7
0
144,485
0
W
Achilles
4,400
733
65
11
0
121,081
0
L
Janus
4,600
767
54
9
0
116,540
1
W
Bacchus
4,160
693
15
3
0
132,375
0
L
Geb
4,068
678
17
3
0
130,491
3
W
Kukulkan
3,835
639
45
8
0
115,544
2
L
Mulan
4,730
788
69
12
0
127,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role