Player Matchup

Tyr
Tyr
Flare2g
Tyr
Level 127
God Stats
4W - 9L
1,354 SR
Queue Stats
708W - 739L
1,528 Elo+
Party 2
Fafnir
Fafnir
LoneStarBeer
Fafnir
Level 126
God Stats
14W - 15L
1,735 SR
Queue Stats
378W - 383L
1,499 Elo+
Party 1
Izanami
Izanami
OG Cushion
Izanami
Level 120
God Stats
1W - 2L
1,499 SR
Queue Stats
183W - 196L
1,467 Elo+
Party 1
Fenrir
Fenrir
dietcolaa
Fenrir
Level 43
God Stats
10W - 11L
1,514 SR
Queue Stats
140W - 140L
1,466 Elo+
Party 2
Janus
Janus
hobosrule11
Janus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,449 Elo+
Solo
Team Averages
Level 113
1,520 SR
1,482 Elo+

VS

Team Averages
Level 71
1,566 SR
1,665 Elo+
Freya
Freya
Atomhunter233
Freya
Level 68
God Stats
3W - 1L
1,553 SR
Queue Stats
119W - 117L
1,417 Elo+
Solo
Xbalanque
Xbalanque
Cweamie
Xbalanque
Level 96
God Stats
3W - 0L
1,326 SR
Queue Stats
34W - 10L
1,724 Elo+
Party 3
Ullr
Ullr
Diamantopolis
Ullr
Level 10
God Stats
6W - 1L
1,705 SR
Queue Stats
43W - 12L
1,732 Elo+
Party 3
Hercules
Hercules
MagicFetus1408
Hercules
Level 61
God Stats
2W - 1L
1,578 SR
Queue Stats
24W - 7L
1,763 Elo+
Party 3
Atlas
Atlas
MateoInYoMayo
Atlas
Level 122
God Stats
4W - 1L
1,668 SR
Queue Stats
34W - 10L
1,690 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
6 / 4 / 3
11,026
501
18,292
22,000
23,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
14
1 / 2 / 4
9,635
438
7,373
18,745
26,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
OG Cushion
Izanami
14
0 / 5 / 0
8,732
397
6,104
16,329
7,150
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
dietcolaa
Fenrir
15
6 / 5 / 6
10,280
467
8,012
17,982
9,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 8 / 7
8,855
403
8,185
14,638
5,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 4
11,223
510
4,965
16,254
8,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
Cweamie
Xbalanque
18
0 / 1 / 7
11,792
536
12,552
14,102
6,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
9 / 6 / 5
11,611
528
21,745
19,056
9,709
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
18
10 / 4 / 4
12,259
557
20,150
24,858
27,083
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
3 / 1 / 12
10,897
495
12,136
20,733
24,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
14
Kills
24
24
Deaths
14
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Xbalanque
Cweamie
Xbalanque
0
1
7
3.5
W
9
6
5
1.92
L
Tyr
6
4
3
1.88
L
Fafnir
1
2
4
1.5
W
Hercules
10
4
4
3
W
3
1
12
9
L
Izanami
OG Cushion
Izanami
0
5
0
0
L
Fenrir
dietcolaa
Fenrir
6
5
6
1.8
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,966
Damage
71,548
89,694
Taken
95,003
72,249
Mitigated
75,977
21,020
Healing
33,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,965
1,649
0
8,180
16,254
8,047
70
1,011
15,199
111,570
0
W
Xbalanque
Cweamie
Xbalanque
12,552
6,352
0
5,044
14,102
6,795
7,184
2,171
11,931
0
128,167
W
21,745
10,287
0
3,173
19,056
9,709
23
4,996
13,748
0
99,723
L
Tyr
18,292
3,310
0
8,765
22,000
23,943
0
5,477
16,523
0
81,470
L
Fafnir
7,373
2,370
799
5,483
18,745
26,004
0
5,441
13,304
24,623
0
W
Hercules
20,150
7,371
0
14,586
24,858
27,083
0
3,173
21,493
0
69,845
W
12,136
4,967
0
2,556
20,733
24,343
0
4,539
16,080
32,356
0
L
Izanami
OG Cushion
Izanami
6,104
2,965
0
3,703
16,329
7,150
0
1,940
14,389
0
88,914
L
Fenrir
dietcolaa
Fenrir
8,012
2,402
0
802
17,982
9,765
0
3,272
14,710
0
69,217
L
8,185
317
0
1,468
14,638
5,387
0
971
13,667
50,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,528
Gold Earned
57,782
490
Minions Killed
593
0
Camps Cleared
0
2,071,703
Distance Traveled
2,031,537
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,223
510
150
7
0
401,257
2
W
Xbalanque
11,792
536
196
9
0
387,312
4
W
Ullr
11,611
528
125
6
0
375,795
1
L
Tyr
11,026
501
134
6
0
446,368
3
L
Fafnir
9,635
438
23
1
0
424,715
7
W
Hercules
12,259
557
107
5
0
427,376
0
W
Atlas
10,897
495
15
1
0
439,797
3
L
Izanami
8,732
397
158
7
0
381,633
5
L
Fenrir
10,280
467
100
5
0
449,995
4
L
Janus
8,855
403
75
3
0
368,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role