Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
LilMarko321
Heimdallr
Level 65
God Stats
4W - 8L
1,239 SR
Queue Stats
101W - 96L
1,349 Elo+
Party 2
Shiva
Shiva
Madnerd64
Shiva
Level 45
God Stats
3W - 3L
1,589 SR
Queue Stats
171W - 193L
1,395 Elo+
Party 1
Ymir
Ymir
TheRitterz
Ymir
Level 112
God Stats
14W - 20L
1,543 SR
Queue Stats
387W - 440L
1,397 Elo+
Party 1
Cliodhna
Cliodhna
rambuu123
Cliodhna
Level 65
God Stats
4W - 5L
1,581 SR
Queue Stats
104W - 109L
1,382 Elo+
Party 2
Team Averages
Level 62
1,490 SR
1,405 Elo+

VS

Team Averages
Level 42
1,460 SR
1,346 Elo+
Tiamat
Tiamat
 
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
FrmSouth_
Chaac
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,226 Elo+
Party 3
Shiva
Shiva
MGimpey
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Neith
Neith
TwoTimeCD
Neith
Level 15
God Stats
0W - 2L
1,220 SR
Queue Stats
0W - 3L
1,091 Elo+
Party 3
Ao Kuang
Ao Kuang
hmartin98
Ao Kuang
Level 105
God Stats
15W - 16L
1,577 SR
Queue Stats
239W - 260L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
6 / 3 / 1
12,104
550
17,412
11,868
6,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
LilMarko321
Heimdallr
17
9 / 0 / 6
11,531
524
18,047
17,796
9,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Madnerd64
Shiva
18
2 / 0 / 2
10,663
485
18,377
26,161
24,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 4 / 11
10,881
495
12,914
29,552
27,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
rambuu123
Cliodhna
17
2 / 2 / 5
10,725
488
9,164
15,750
7,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 8 / 2
8,158
371
12,182
17,842
9,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
FrmSouth_
Chaac
16
0 / 3 / 0
10,040
456
20,140
24,601
24,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Shiva
MGimpey
Shiva
14
1 / 6 / 0
8,144
370
12,053
21,968
13,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
TwoTimeCD
Neith
15
1 / 4 / 2
9,097
414
6,975
15,080
7,400
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
hmartin98
Ao Kuang
18
6 / 2 / 1
11,091
504
14,392
23,890
11,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
23
Kills
9
9
Deaths
23
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
3
1
2.17
L
Tiamat
 
Tiamat
1
8
2
0.25
L
Chaac
FrmSouth_
Chaac
0
3
0
0
W
Heimdallr
LilMarko321
Heimdallr
9
0
6
12
L
Shiva
MGimpey
Shiva
1
6
0
0.17
W
Shiva
Madnerd64
Shiva
2
0
2
3
W
4
4
11
2.38
L
Neith
TwoTimeCD
Neith
1
4
2
0.5
L
Ao Kuang
hmartin98
Ao Kuang
6
2
1
3.25
W
Cliodhna
rambuu123
Cliodhna
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,914
Damage
65,742
101,127
Taken
103,381
75,129
Mitigated
67,197
39,763
Healing
37,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
17,412
2,232
0
1,249
11,868
6,024
2,061
4,515
7,353
95,042
0
L
Tiamat
 
Tiamat
12,182
1,666
66
2,676
17,842
9,797
283
6,646
11,196
49,066
0
L
Chaac
FrmSouth_
Chaac
20,140
3,740
0
8,831
24,601
24,692
0
1,359
23,242
0
88,657
W
Heimdallr
LilMarko321
Heimdallr
18,047
7,462
0
3,229
17,796
9,611
2,688
6,542
11,254
0
82,292
L
Shiva
MGimpey
Shiva
12,053
3,250
160
5,480
21,968
13,542
185
7,685
14,283
0
45,036
W
Shiva
Madnerd64
Shiva
18,377
4,110
64
14,316
26,161
24,170
733
3,536
22,625
0
87,187
W
12,914
2,372
3,982
10,050
29,552
27,673
491
7,452
22,100
51,626
0
L
Neith
TwoTimeCD
Neith
6,975
3,087
74
4,089
15,080
7,400
0
7,943
7,137
0
66,902
L
Ao Kuang
hmartin98
Ao Kuang
14,392
2,864
0
15,863
23,890
11,766
0
6,693
17,197
94,446
0
W
Cliodhna
rambuu123
Cliodhna
9,164
930
179
6,694
15,750
7,651
1,131
4,529
11,221
0
76,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,904
Gold Earned
46,530
631
Minions Killed
489
0
Camps Cleared
0
2,186,643
Distance Traveled
2,131,729
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,104
550
154
7
0
447,781
3
L
Tiamat
8,158
371
56
3
0
474,315
1
L
Chaac
10,040
456
122
6
0
419,956
1
W
Heimdallr
11,531
524
125
6
0
439,796
1
L
Shiva
8,144
370
74
3
0
454,851
0
W
Shiva
10,663
485
142
6
0
435,533
0
W
Ymir
10,881
495
75
3
0
413,174
6
L
Neith
9,097
414
97
4
0
370,126
0
L
Ao Kuang
11,091
504
140
6
0
412,481
0
W
Cliodhna
10,725
488
135
6
0
450,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role