Player Matchup

Bellona
Bellona
HalioCon
Bellona
Level 7
God Stats
1W - 2L
1,370 SR
Queue Stats
1W - 2L
1,565 Elo+
Party 2
Khepri
Khepri
PurrfectBastet
Khepri
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,555 Elo+
Party 2
Kukulkan
Kukulkan
WeekdayTourist
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 57
1,457 SR
1,540 Elo+

VS

Team Averages
Level 44
1,549 SR
1,375 Elo+
Sol
Sol
BoltPup
Sol
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,387 Elo+
Party 1
Pele
Pele
JNSKI
Pele
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,381 Elo+
Party 1
Izanami
Izanami
Molexjah
Izanami
Level 11
God Stats
4W - 0L
1,648 SR
Queue Stats
8W - 8L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HalioCon
Bellona
10
1 / 6 / 2
6,512
651
4,118
13,622
14,600
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 5 / 3
6,843
684
2,523
14,409
12,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
11
2 / 6 / 1
6,968
697
9,074
7,570
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
3 / 0 / 13
8,428
843
11,017
8,432
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
JNSKI
Pele
13
3 / 3 / 14
8,615
862
11,640
8,262
3,652
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Molexjah
Izanami
14
11 / 0 / 6
9,339
934
10,713
6,150
2,667
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
3
Kills
17
17
Deaths
3
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
3
0
13
9.5
L
Bellona
HalioCon
Bellona
1
6
2
0.33
W
Pele
JNSKI
Pele
3
3
14
3.33
W
Izanami
Molexjah
Izanami
11
0
6
14
L
0
5
3
0.3
L
Kukulkan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,715
Damage
33,370
35,601
Taken
22,844
30,774
Mitigated
10,025
1,669
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
11,017
4,757
0
3,611
8,432
3,706
722
4,336
4,096
29,181
3,497
L
Bellona
HalioCon
Bellona
4,118
1,388
165
163
13,622
14,600
0
3,746
9,876
0
11,167
W
Pele
JNSKI
Pele
11,640
2,713
0
1,179
8,262
3,652
358
4,319
3,943
0
41,304
W
Izanami
Molexjah
Izanami
10,713
6,182
0
867
6,150
2,667
991
3,422
2,728
0
26,390
L
2,523
141
0
1,341
14,409
12,710
0
3,619
10,790
8,746
0
L
Kukulkan
9,074
435
0
0
7,570
3,464
0
2,363
5,207
26,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,323
Gold Earned
26,382
70
Minions Killed
132
3
Camps Cleared
7
537,191
Distance Traveled
567,524
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,428
843
40
4
1
192,395
1
L
Bellona
6,512
651
22
2
1
183,232
0
W
Pele
8,615
862
58
6
6
207,993
2
W
Izanami
9,339
934
34
3
0
167,136
3
L
Khepri
6,843
684
7
1
1
186,434
3
L
Kukulkan
6,968
697
41
4
1
167,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role