Player Matchup

Danzaburou
Danzaburou
RealSyn
Danzaburou
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
303W - 87L
1,953 Elo+
Party 1
Freya
Freya
Xjuke00
Freya
Level 136
God Stats
14W - 4L
1,660 SR
Queue Stats
756W - 251L
1,874 Elo+
Party 1
Bacchus
Bacchus
ppyo
Bacchus
Level 141
God Stats
33W - 4L
2,088 SR
Queue Stats
728W - 222L
1,906 Elo+
Party 1
Team Averages
Level 127
1,749 SR
1,911 Elo+

VS

Team Averages
Level 104
1,425 SR
1,604 Elo+
Sun Wukong
Sun Wukong
BLOOD JARL
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,518 Elo+
Solo
Discordia
Discordia
JammyJumes
Discordia
Level 137
God Stats
1W - 5L
1,241 SR
Queue Stats
316W - 219L
1,675 Elo+
Solo
Hou Yi
Hou Yi
RoseGodv
Hou Yi
Level 106
God Stats
1W - 4L
1,534 SR
Queue Stats
105W - 145L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RealSyn
Danzaburou
15
8 / 3 / 9
10,446
950
12,378
10,891
5,017
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Xjuke00
Freya
15
8 / 4 / 6
9,784
889
12,375
11,344
5,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
ppyo
Bacchus
12
2 / 0 / 10
8,964
815
7,111
14,482
18,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLOOD JARL
Sun Wukong
8
0 / 2 / 5
7,002
637
1,376
6,561
4,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
JammyJumes
Discordia
13
2 / 7 / 3
8,466
770
11,720
13,529
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
RoseGodv
Hou Yi
11
4 / 9 / 2
8,121
738
8,767
15,774
7,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
18
Kills
6
7
Deaths
18
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BLOOD JARL
Sun Wukong
0
2
5
1.25
L
Discordia
JammyJumes
Discordia
2
7
3
0.5
W
Danzaburou
RealSyn
Danzaburou
8
3
9
4.17
L
Hou Yi
RoseGodv
Hou Yi
4
9
2
0.56
W
Freya
Xjuke00
Freya
8
4
6
2.75
W
Bacchus
ppyo
Bacchus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,864
Damage
21,863
36,717
Taken
35,864
28,271
Mitigated
16,487
11,037
Healing
4,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BLOOD JARL
Sun Wukong
1,376
228
0
478
6,561
4,333
0
4,691
1,706
0
4,008
L
Discordia
JammyJumes
Discordia
11,720
483
0
2,970
13,529
4,995
0
6,920
6,263
30,917
0
W
Danzaburou
RealSyn
Danzaburou
12,378
5,110
0
2,012
10,891
5,017
1,093
4,566
6,325
0
41,991
L
Hou Yi
RoseGodv
Hou Yi
8,767
3,259
0
654
15,774
7,159
0
7,289
8,265
0
17,225
W
Freya
Xjuke00
Freya
12,375
3,794
0
4,584
11,344
5,220
1,029
4,258
7,086
29,672
0
W
Bacchus
ppyo
Bacchus
7,111
1,639
0
4,441
14,482
18,034
75
3,201
11,281
13,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,194
Gold Earned
23,589
126
Minions Killed
69
7
Camps Cleared
2
645,770
Distance Traveled
386,480
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,002
637
4
0
0
57,427
0
L
Discordia
8,466
770
43
4
1
175,762
3
W
Danzaburou
10,446
950
65
6
4
214,972
1
L
Hou Yi
8,121
738
22
2
1
153,291
1
W
Freya
9,784
889
55
5
2
195,040
0
W
Bacchus
8,964
815
6
1
1
235,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role