Player Matchup

Kali
Kali
CrazyNative1314
Kali
Level 18
God Stats
2W - 11L
1,500 SR
Queue Stats
528W - 596L
1,491 Elo+
Solo
Poseidon
Poseidon
Maxwelle
Poseidon
Level 109
God Stats
0W - 2L
1,247 SR
Queue Stats
114W - 108L
1,498 Elo+
Party 2
Ao Kuang
Ao Kuang
TheDragonForgedI
Ao Kuang
Level 28
God Stats
2W - 3L
1,496 SR
Queue Stats
72W - 71L
1,465 Elo+
Solo
Odin
Odin
thestoneking1
Odin
Level 25
God Stats
0W - 1L
1,716 SR
Queue Stats
23W - 19L
1,507 Elo+
Party 2
Tiamat
Tiamat
xlilwolfx
Tiamat
Level 123
God Stats
1W - 2L
1,475 SR
Queue Stats
124W - 116L
1,543 Elo+
Solo
Team Averages
Level 61
1,487 SR
1,501 Elo+

VS

Team Averages
Level 86
1,471 SR
1,521 Elo+
Kuzenbo
Kuzenbo
Bootleggdasme
Kuzenbo
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,529 Elo+
Party 1
Da Ji
Da Ji
Cailinus
Da Ji
Level 126
God Stats
2W - 2L
1,668 SR
Queue Stats
169W - 138L
1,580 Elo+
Party 1
Janus
Janus
Paulgeig
Janus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 52L
1,301 Elo+
Solo
Izanami
Izanami
Zorpdorp
Izanami
Level 155
God Stats
2W - 5L
1,382 SR
Queue Stats
284W - 246L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
iamToofs
Nu Wa
Level 23
God Stats
1W - 1L
1,303 SR
Queue Stats
24W - 10L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
8,311
693
7,862
18,746
9,410
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Maxwelle
Poseidon
13
0 / 5 / 4
7,762
647
8,780
12,128
5,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 5 / 1
10,321
860
8,883
16,123
11,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 5 / 4
9,534
795
6,350
18,498
12,674
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
xlilwolfx
Tiamat
13
0 / 5 / 2
7,687
641
7,616
13,149
10,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
4 / 1 / 20
10,264
855
7,274
8,991
11,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
Cailinus
Da Ji
16
6 / 3 / 16
10,522
877
9,414
17,015
21,296
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Paulgeig
Janus
15
1 / 2 / 15
9,635
803
19,008
8,981
6,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Zorpdorp
Izanami
20
13 / 2 / 11
11,742
979
18,277
11,441
6,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
iamToofs
Nu Wa
16
4 / 2 / 20
9,945
829
13,381
5,621
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
110
10
Kills
28
28
Deaths
10
15
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
4
1
20
14
W
Da Ji
Cailinus
Da Ji
6
3
16
4.67
L
1
8
4
0.38
L
Poseidon
Maxwelle
Poseidon
0
5
4
0.4
W
Janus
Paulgeig
Janus
1
2
15
4.25
L
6
5
1
1.3
W
Izanami
Zorpdorp
Izanami
13
2
11
9.25
W
Nu Wa
iamToofs
Nu Wa
4
2
20
7
L
3
5
4
1
L
Tiamat
xlilwolfx
Tiamat
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,491
Damage
67,354
78,644
Taken
52,049
49,100
Mitigated
47,991
19,423
Healing
17,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
7,274
3,223
994
1,711
8,991
11,373
594
3,747
5,244
8,473
0
W
Da Ji
Cailinus
Da Ji
9,414
2,242
2,394
3,234
17,015
21,296
0
8,590
8,425
0
11,668
L
7,862
2,394
1,581
4,075
18,746
9,410
103
9,963
8,783
0
19,239
L
Poseidon
Maxwelle
Poseidon
8,780
1,089
1,628
718
12,128
5,362
469
5,743
6,385
26,768
0
W
Janus
Paulgeig
Janus
19,008
2,135
796
2,796
8,981
6,036
1,295
5,164
3,817
35,026
0
L
8,883
2,620
2,135
3,898
16,123
11,639
899
6,166
9,957
15,152
0
W
Izanami
Zorpdorp
Izanami
18,277
12,945
1,328
4,618
11,441
6,633
3,868
5,079
6,362
0
56,699
W
Nu Wa
iamToofs
Nu Wa
13,381
3,170
0
0
5,621
2,653
1,613
2,699
2,922
22,291
0
L
6,350
1,224
803
1,400
18,498
12,674
110
10,629
7,869
0
16,611
L
Tiamat
xlilwolfx
Tiamat
7,616
713
518
2,667
13,149
10,015
374
7,162
5,987
25,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,615
Gold Earned
52,108
119
Minions Killed
163
0
Camps Cleared
0
1,022,605
Distance Traveled
1,181,509
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,264
855
3
0
0
263,811
0
W
Da Ji
10,522
877
4
0
0
235,232
1
L
Kali
8,311
693
22
2
0
189,226
0
L
Poseidon
7,762
647
36
3
0
204,331
0
W
Janus
9,635
803
44
4
0
228,972
2
L
Ao Kuang
10,321
860
13
1
0
196,250
0
W
Izanami
11,742
979
92
8
0
222,242
1
W
Nu Wa
9,945
829
20
2
0
231,252
0
L
Odin
9,534
795
17
1
0
242,053
1
L
Tiamat
7,687
641
31
3
0
190,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role