Player Matchup

Janus
Janus
CosbeyTickledMe
Janus
Level 84
God Stats
3W - 3L
1,687 SR
Queue Stats
79W - 78L
1,421 Elo+
Party 2
Neith
Neith
JaredsFo0ttlong
Neith
Level 16
God Stats
7W - 9L
1,443 SR
Queue Stats
25W - 27L
1,347 Elo+
Party 2
Loki
Loki
JassieloxD
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,396 Elo+
Party 3
Erlang Shen
Erlang Shen
Mickebersek
Erlang Shen
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
234W - 261L
1,456 Elo+
Solo
Bacchus
Bacchus
Tlaloc Marley
Bacchus
Level 51
God Stats
0W - 1L
1,402 SR
Queue Stats
1W - 4L
1,292 Elo+
Party 3
Team Averages
Level 45
1,506 SR
1,382 Elo+

VS

Team Averages
Level 65
1,521 SR
1,435 Elo+
Arachne
Arachne
Bkallday11
Arachne
Level 89
God Stats
31W - 11L
1,730 SR
Queue Stats
106W - 105L
1,472 Elo+
Party 1
Izanami
Izanami
D3th5had0w
Izanami
Level 62
God Stats
9W - 4L
1,677 SR
Queue Stats
22W - 15L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
ForeverRise
Cthulhu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,475 Elo+
Party 1
Chang'e
Chang'e
LanternsMight40
Chang'e
Level 87
God Stats
3W - 3L
1,267 SR
Queue Stats
25W - 31L
1,475 Elo+
Party 1
Amaterasu
Amaterasu
Victored5955
Amaterasu
Level 42
God Stats
6W - 5L
1,434 SR
Queue Stats
351W - 371L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,069
442
5,928
8,793
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 2 / 0
6,081
380
5,030
6,739
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
5,951
372
2,692
11,246
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Mickebersek
Erlang Shen
15
0 / 1 / 0
8,930
558
7,138
15,303
11,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
8
0 / 3 / 0
5,796
362
2,183
14,610
15,759
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bkallday11
Arachne
16
8 / 0 / 2
9,621
601
12,412
14,097
7,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
D3th5had0w
Izanami
13
1 / 1 / 4
8,005
500
6,077
7,609
2,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
ForeverRise
Cthulhu
13
1 / 1 / 5
7,698
481
6,740
12,228
10,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 0 / 3
8,778
549
2,696
9,768
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Victored5955
Amaterasu
15
0 / 0 / 1
9,481
593
5,078
10,942
8,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
11
13
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bkallday11
Arachne
8
0
2
9
L
0
4
2
0.25
W
Izanami
D3th5had0w
Izanami
1
1
4
3
W
Cthulhu
ForeverRise
Cthulhu
1
1
5
3.5
L
2
2
0
1
L
0
3
0
0
W
1
0
3
2.5
L
Erlang Shen
Mickebersek
Erlang Shen
0
1
0
0
L
Bacchus
0
3
0
0
W
Amaterasu
Victored5955
Amaterasu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,971
Damage
33,003
56,691
Taken
54,644
36,229
Mitigated
33,118
13,808
Healing
22,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bkallday11
Arachne
12,412
7,010
0
7,173
14,097
7,579
0
735
13,314
0
83,877
L
5,928
189
0
1,108
8,793
3,406
0
2,774
6,019
47,902
0
W
Izanami
D3th5had0w
Izanami
6,077
4,931
154
3,734
7,609
2,787
3,016
1,295
6,274
0
59,767
W
Cthulhu
ForeverRise
Cthulhu
6,740
1,043
195
2,297
12,228
10,592
128
3,094
9,052
32,993
0
L
5,030
2,154
551
2,408
6,739
2,298
0
2,265
4,474
0
33,595
L
2,692
622
0
1,489
11,246
3,369
0
1,767
9,479
0
26,822
W
2,696
157
46
2,273
9,768
3,962
1,893
2,915
6,513
53,831
0
L
Erlang Shen
Mickebersek
Erlang Shen
7,138
3,775
0
7,640
15,303
11,397
0
130
15,173
0
89,323
L
Bacchus
2,183
379
0
612
14,610
15,759
0
3,969
10,641
17,442
0
W
Amaterasu
Victored5955
Amaterasu
5,078
2,375
0
6,728
10,942
8,198
2,871
170
10,753
0
74,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,827
Gold Earned
43,583
386
Minions Killed
488
0
Camps Cleared
0
1,446,630
Distance Traveled
1,625,167
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,621
601
112
7
0
365,044
0
L
Janus
7,069
442
99
6
0
269,578
0
W
Izanami
8,005
500
102
6
0
282,552
6
W
Cthulhu
7,698
481
42
3
0
299,483
2
L
Neith
6,081
380
49
3
0
216,048
0
L
Loki
5,951
372
47
3
0
333,370
0
W
Chang'e
8,778
549
96
6
0
315,025
2
L
Erlang Shen
8,930
558
173
11
0
316,803
3
L
Bacchus
5,796
362
18
1
0
310,831
0
W
Amaterasu
9,481
593
136
9
0
363,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role