Player Matchup

Gilgamesh
Gilgamesh
SpamLaughersSuck
Gilgamesh
Level 146
God Stats
5W - 3L
1,500 SR
Queue Stats
36W - 35L
1,572 Elo+
Party 1
Yu Huang
Yu Huang
cesqu
Yu Huang
Level 70
God Stats
5W - 3L
1,729 SR
Queue Stats
50W - 50L
1,595 Elo+
Party 1
Nemesis
Nemesis
pufthemagcdrgn
Nemesis
Level 129
God Stats
1W - 0L
1,300 SR
Queue Stats
63W - 54L
1,556 Elo+
Party 1
Team Averages
Level 115
1,510 SR
1,574 Elo+

VS

Team Averages
Level 82
1,496 SR
1,455 Elo+
Medusa
Medusa
Brimzey182
Medusa
Level 65
God Stats
1W - 6L
1,293 SR
Queue Stats
25W - 22L
1,567 Elo+
Solo
Anubis
Anubis
Mimicgnome301
Anubis
Level 146
God Stats
15W - 8L
1,696 SR
Queue Stats
202W - 170L
1,516 Elo+
Solo
Susano
Susano
PoisonHand1989
Susano
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 125L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
6 / 0 / 7
9,781
815
12,158
14,607
9,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
cesqu
Yu Huang
15
6 / 0 / 7
9,700
808
12,863
6,129
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 9
8,131
678
5,798
9,569
4,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brimzey182
Medusa
11
2 / 2 / 0
7,601
633
7,445
9,687
3,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 7 / 2
7,109
592
4,989
14,043
7,040
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 4 / 2
7,395
616
9,509
12,040
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
Brimzey182
Medusa
2
2
0
1
L
0
7
2
0.14
L
0
4
2
0.25
W
Gilgamesh
6
0
7
9.5
W
Yu Huang
cesqu
Yu Huang
6
0
7
9.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,819
Damage
21,943
30,305
Taken
35,770
16,407
Mitigated
15,895
10,144
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Brimzey182
Medusa
7,445
4,005
0
217
9,687
3,591
0
2,950
6,737
0
19,014
L
4,989
331
171
3,180
14,043
7,040
33
5,468
8,575
26,542
0
L
9,509
1,445
0
1,923
12,040
5,264
0
4,867
7,173
0
22,769
W
Gilgamesh
12,158
4,609
385
3,459
14,607
9,919
1,276
1,859
12,748
0
29,485
W
Yu Huang
cesqu
Yu Huang
12,863
753
0
2,526
6,129
2,190
1,511
1,478
4,651
41,937
0
W
5,798
1,561
255
3,519
9,569
4,298
0
2,013
7,556
0
17,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,612
Gold Earned
22,105
130
Minions Killed
117
5
Camps Cleared
5
694,487
Distance Traveled
616,898
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,601
633
33
3
0
211,867
2
L
Anubis
7,109
592
44
4
3
175,781
4
L
Susano
7,395
616
40
3
2
229,250
3
W
Gilgamesh
9,781
815
28
2
2
231,119
2
W
Yu Huang
9,700
808
79
7
1
229,786
2
W
Nemesis
8,131
678
23
2
2
233,582
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role