Player Matchup

Baron Samedi
Baron Samedi
DmoneyCashmoney
Baron Samedi
Level 147
God Stats
11W - 8L
1,691 SR
Queue Stats
240W - 252L
1,589 Elo+
Party 2
Arachne
Arachne
WALRUSBLADE2
Arachne
Level 125
God Stats
9W - 6L
1,589 SR
Queue Stats
40W - 31L
1,602 Elo+
Party 2
Kuzenbo
Kuzenbo
offthepaul
Kuzenbo
Level 82
God Stats
39W - 20L
1,668 SR
Queue Stats
225W - 232L
1,589 Elo+
Party 2
Team Averages
Level 118
1,649 SR
1,593 Elo+

VS

Team Averages
Level 44
1,356 SR
970 Elo+
Ra
Ra
ExoticVisual
Ra
Level 94
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 12L
970 Elo+
Party 1
Izanami
Izanami
Turtlestraws
Izanami
Level 21
God Stats
0W - 2L
1,235 SR
Queue Stats
1W - 12L
970 Elo+
Party 1
Sobek
Sobek
luckyweee
Sobek
Level 17
God Stats
1W - 5L
1,138 SR
Queue Stats
1W - 12L
970 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DmoneyCashmoney
Baron Samedi
14
4 / 0 / 10
8,310
831
13,514
6,717
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Arachne
WALRUSBLADE2
Arachne
13
6 / 2 / 4
7,925
793
8,042
9,808
5,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
offthepaul
Kuzenbo
12
4 / 2 / 8
8,258
826
4,296
10,629
12,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,750
675
3,893
8,609
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Turtlestraws
Izanami
10
1 / 4 / 3
6,577
658
2,242
8,146
3,537
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
luckyweee
Sobek
10
1 / 4 / 1
6,784
678
2,881
12,437
9,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
3
4
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DmoneyCashmoney
Baron Samedi
4
0
10
9
L
1
6
2
0.33
L
Izanami
Turtlestraws
Izanami
1
4
3
0.63
W
Arachne
WALRUSBLADE2
Arachne
6
2
4
4
L
Sobek
luckyweee
Sobek
1
4
1
0.38
W
Kuzenbo
offthepaul
Kuzenbo
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,852
Damage
9,016
27,154
Taken
29,192
21,585
Mitigated
16,876
11,246
Healing
4,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DmoneyCashmoney
Baron Samedi
13,514
2,133
2,159
4,192
6,717
3,577
1,294
2,512
4,205
40,240
0
L
3,893
94
188
976
8,609
3,432
0
4,757
3,852
26,163
0
L
Izanami
Turtlestraws
Izanami
2,242
1,241
0
770
8,146
3,537
0
5,469
2,677
0
11,910
W
Arachne
WALRUSBLADE2
Arachne
8,042
4,338
0
3,224
9,808
5,530
642
1,934
7,874
0
27,673
L
Sobek
luckyweee
Sobek
2,881
198
0
2,594
12,437
9,907
0
7,638
4,799
8,471
0
W
Kuzenbo
offthepaul
Kuzenbo
4,296
1,383
0
1,671
10,629
12,478
884
2,761
7,868
10,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,493
Gold Earned
20,111
114
Minions Killed
98
8
Camps Cleared
1
534,062
Distance Traveled
470,081
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,310
831
69
7
2
175,985
2
L
Ra
6,750
675
65
7
0
161,541
2
L
Izanami
6,577
658
23
2
0
137,100
3
W
Arachne
7,925
793
35
4
4
191,215
1
L
Sobek
6,784
678
10
1
1
171,440
0
W
Kuzenbo
8,258
826
10
1
2
166,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role