Player Matchup

Anhur
Anhur
MurdaVH
Anhur
Level 65
God Stats
1W - 0L
1,334 SR
Queue Stats
70W - 42L
1,606 Elo+
Party 2
Ymir
Ymir
SOLO_STONER_SWAG
Ymir
Level 145
God Stats
1W - 0L
1,719 SR
Queue Stats
13W - 3L
1,764 Elo+
Party 2
Nu Wa
Nu Wa
SacredChao
Nu Wa
Level 153
God Stats
5W - 5L
1,463 SR
Queue Stats
133W - 149L
1,500 Elo+
Solo
Arachne
Arachne
sPoiL-
Arachne
Level 119
God Stats
7W - 2L
1,502 SR
Queue Stats
25W - 24L
1,457 Elo+
Party 2
King Arthur
King Arthur
zTheGod_Of_War-x
King Arthur
Level 160
God Stats
1W - 0L
1,618 SR
Queue Stats
17W - 5L
1,784 Elo+
Party 2
Team Averages
Level 128
1,527 SR
1,622 Elo+

VS

Team Averages
Level 138
1,532 SR
1,599 Elo+
Atlas
Atlas
ALEXPUTO
Atlas
Level 153
God Stats
6W - 7L
1,556 SR
Queue Stats
150W - 142L
1,648 Elo+
Solo
Scylla
Scylla
Avadakedavra447
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,640 Elo+
Solo
Gilgamesh
Gilgamesh
NormalManager43
Gilgamesh
Level 144
God Stats
14W - 12L
1,672 SR
Queue Stats
221W - 192L
1,550 Elo+
Party 1
Hou Yi
Hou Yi
PortalArt811
Hou Yi
Level 142
God Stats
8W - 9L
1,621 SR
Queue Stats
200W - 177L
1,585 Elo+
Party 1
Ne Zha
Ne Zha
adamdotpng
Ne Zha
Level 123
God Stats
0W - 3L
1,309 SR
Queue Stats
62W - 54L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MurdaVH
Anhur
20
5 / 1 / 3
12,549
784
19,339
13,186
6,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 5 / 6
10,417
651
5,522
20,702
18,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
18
2 / 3 / 2
11,302
706
15,457
10,169
4,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
sPoiL-
Arachne
18
1 / 2 / 7
10,966
685
11,510
14,885
10,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
zTheGod_Of_War-x
King Arthur
19
3 / 3 / 5
11,891
743
13,845
19,936
22,494
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ALEXPUTO
Atlas
19
6 / 1 / 5
11,754
735
12,936
17,783
11,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 4 / 6
11,416
714
10,970
12,678
6,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
NormalManager43
Gilgamesh
17
3 / 3 / 9
10,582
661
11,946
22,425
19,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
18
1 / 2 / 9
10,510
657
12,161
11,659
5,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
adamdotpng
Ne Zha
17
0 / 1 / 10
10,950
684
8,072
18,048
33,368
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
11
Kills
14
14
Deaths
11
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Atlas
ALEXPUTO
Atlas
6
1
5
8.5
L
4
4
6
1.75
W
Anhur
MurdaVH
Anhur
5
1
3
6.5
L
Gilgamesh
NormalManager43
Gilgamesh
3
3
9
2.5
L
Hou Yi
1
2
9
2.75
W
0
5
6
0.6
W
Nu Wa
2
3
2
1
L
Ne Zha
adamdotpng
Ne Zha
0
1
10
5
W
Arachne
sPoiL-
Arachne
1
2
7
2.25
W
King Arthur
zTheGod_Of_War-x
King Arthur
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,673
Damage
56,085
78,878
Taken
82,593
62,590
Mitigated
76,132
10,732
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
ALEXPUTO
Atlas
12,936
3,421
0
5,283
17,783
11,052
120
4,844
12,717
60,810
0
L
10,970
703
59
1,891
12,678
6,293
319
3,620
9,030
47,384
0
W
Anhur
MurdaVH
Anhur
19,339
11,192
0
3,383
13,186
6,803
2,682
4,275
8,859
0
67,695
L
Gilgamesh
NormalManager43
Gilgamesh
11,946
2,744
0
4,247
22,425
19,428
0
5,247
16,814
0
37,956
L
Hou Yi
12,161
5,729
0
2,044
11,659
5,991
640
3,044
8,575
0
53,245
W
5,522
522
0
750
20,702
18,294
664
5,827
14,789
20,546
0
W
Nu Wa
15,457
3,511
0
485
10,169
4,978
614
3,060
6,981
54,455
2,086
L
Ne Zha
adamdotpng
Ne Zha
8,072
959
0
4,158
18,048
33,368
74
3,177
14,777
0
34,813
W
Arachne
sPoiL-
Arachne
11,510
6,664
0
4,470
14,885
10,021
598
3,827
10,538
0
30,392
W
King Arthur
zTheGod_Of_War-x
King Arthur
13,845
1,613
0
1,644
19,936
22,494
506
6,236
13,509
0
55,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,125
Gold Earned
55,212
340
Minions Killed
370
0
Camps Cleared
0
1,725,069
Distance Traveled
1,676,229
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,754
735
85
5
0
351,552
1
L
Scylla
11,416
714
89
6
0
295,970
0
W
Anhur
12,549
784
105
7
0
349,490
3
L
Gilgamesh
10,582
661
56
4
0
360,442
2
L
Hou Yi
10,510
657
92
6
0
308,164
4
W
Ymir
10,417
651
28
2
0
304,748
1
W
Nu Wa
11,302
706
81
5
0
294,309
5
L
Ne Zha
10,950
684
48
3
0
360,101
12
W
Arachne
10,966
685
28
2
0
400,301
2
W
King Arthur
11,891
743
98
6
0
376,221
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role