Player Matchup

Freya
Freya
 
Freya
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
OMG-_-iTs_TeCHno
Awilix
Level 112
God Stats
1W - 2L
1,203 SR
Queue Stats
15W - 6L
1,681 Elo+
Solo
Janus
Janus
ROBMAYWEATHA
Janus
Level 117
God Stats
103W - 129L
1,394 SR
Queue Stats
275W - 308L
1,439 Elo+
Solo
Guan Yu
Guan Yu
RaSnipedMe
Guan Yu
Level 158
God Stats
5W - 1L
1,298 SR
Queue Stats
96W - 70L
1,524 Elo+
Solo
Mulan
Mulan
XBlutigerWolfX
Mulan
Level 160
God Stats
7W - 6L
1,524 SR
Queue Stats
181W - 195L
1,469 Elo+
Solo
Team Averages
Level 134
1,384 SR
1,522 Elo+

VS

Team Averages
Level 109
1,443 SR
1,435 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Budyboo
Nox
Level 137
God Stats
6W - 4L
1,651 SR
Queue Stats
169W - 158L
1,567 Elo+
Solo
Set
Set
Tarzanguything
Set
Level 37
God Stats
0W - 3L
1,281 SR
Queue Stats
41W - 84L
1,216 Elo+
Solo
Gilgamesh
Gilgamesh
ccn88h
Gilgamesh
Level 124
God Stats
0W - 2L
1,282 SR
Queue Stats
2W - 11L
1,274 Elo+
Solo
Janus
Janus
hectorvila44
Janus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 97L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
3 / 1 / 0
6,122
612
4,291
7,698
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
4 / 0 / 2
5,436
544
2,893
6,289
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 1 / 1
4,829
483
2,978
3,326
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
RaSnipedMe
Guan Yu
10
3 / 0 / 1
5,834
583
5,301
6,313
4,246
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 0 / 3
5,695
570
4,097
7,860
5,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
1 / 3 / 0
4,984
498
4,501
7,198
2,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
7
0 / 2 / 1
4,682
468
1,637
5,145
2,663
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 4 / 0
4,104
410
1,343
6,825
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
ccn88h
Gilgamesh
8
0 / 3 / 0
4,561
456
2,696
8,567
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
1 / 3 / 0
4,886
489
5,320
5,468
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
15
Kills
2
2
Deaths
15
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
1
0
3
L
Xbalanque
 
Xbalanque
1
3
0
0.33
L
Nox
0
2
1
0.25
W
4
0
2
5
W
2
1
1
2.5
W
Guan Yu
RaSnipedMe
Guan Yu
3
0
1
3.5
L
0
4
0
0
W
3
0
3
4.5
L
Gilgamesh
ccn88h
Gilgamesh
0
3
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,560
Damage
15,497
31,486
Taken
33,203
16,104
Mitigated
11,737
11,194
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,291
1,861
0
4,484
7,698
2,837
0
529
7,169
48,021
0
L
Xbalanque
 
Xbalanque
4,501
1,574
0
1,885
7,198
2,554
0
3,663
3,535
0
30,620
L
Nox
1,637
491
0
1,915
5,145
2,663
0
1,037
4,082
11,977
0
W
2,893
1,146
0
1,896
6,289
2,127
0
1,428
4,669
0
24,814
W
2,978
476
0
335
3,326
1,132
0
1,790
1,342
21,867
0
W
Guan Yu
RaSnipedMe
Guan Yu
5,301
856
30
2,322
6,313
4,246
0
635
5,604
0
36,358
L
1,343
439
0
0
6,825
2,171
0
1,072
5,683
0
12,917
W
4,097
793
0
2,127
7,860
5,762
0
1,941
5,745
0
21,429
L
Gilgamesh
ccn88h
Gilgamesh
2,696
795
0
2,322
8,567
2,821
0
186
8,357
0
19,366
L
5,320
197
0
1,000
5,468
1,528
0
1,059
4,277
27,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,916
Gold Earned
23,217
258
Minions Killed
201
0
Camps Cleared
0
967,139
Distance Traveled
931,812
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,122
612
76
8
0
182,208
2
L
Xbalanque
4,984
498
51
5
0
176,697
6
L
Nox
4,682
468
23
2
0
173,817
2
W
Awilix
5,436
544
45
5
0
203,848
0
W
Janus
4,829
483
39
4
0
192,200
2
W
Guan Yu
5,834
583
71
7
0
208,980
3
L
Set
4,104
410
21
2
0
191,749
1
W
Mulan
5,695
570
27
3
0
179,903
0
L
Gilgamesh
4,561
456
46
5
0
196,422
4
L
Janus
4,886
489
60
6
0
193,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role