Player Matchup

Bellona
Bellona
BluePoWaRngr
Bellona
Level 17
God Stats
2W - 2L
1,800 SR
Queue Stats
26W - 23L
1,392 Elo+
Party 1
Anhur
Anhur
ItsGrief
Anhur
Level 54
God Stats
10W - 6L
1,599 SR
Queue Stats
27W - 20L
1,501 Elo+
Party 1
Loki
Loki
Jordans4Sale
Loki
Level 118
God Stats
4W - 1L
1,877 SR
Queue Stats
10W - 6L
1,601 Elo+
Party 3
Scylla
Scylla
WaifuEnthusiast
Scylla
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,530 Elo+
Party 3
Ares
Ares
Wizzuh
Ares
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,552 Elo+
Party 3
Team Averages
Level 69
1,655 SR
1,515 Elo+

VS

Team Averages
Level 140
1,846 SR
1,968 Elo+
He Bo
He Bo
BanefuI
He Bo
Level 157
God Stats
3W - 1L
1,678 SR
Queue Stats
234W - 91L
1,844 Elo+
Party 2
Shiva
Shiva
Norwhal
Shiva
Level 159
God Stats
321W - 10L
2,100 SR
Queue Stats
1,221W - 79L
2,080 Elo+
Party 2
Anhur
Anhur
Pcparts
Anhur
Level 160
God Stats
1W - 0L
1,357 SR
Queue Stats
77W - 9L
1,908 Elo+
Party 2
Aphrodite
Aphrodite
Pinken
Aphrodite
Level 160
God Stats
1,786W - 262L
2,051 SR
Queue Stats
2,376W - 395L
1,984 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Twash
Cu Chulainn
Level 64
God Stats
9W - 1L
2,042 SR
Queue Stats
561W - 60L
2,025 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BluePoWaRngr
Bellona
14
0 / 8 / 0
8,860
886
10,177
25,375
31,486
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
ItsGrief
Anhur
15
1 / 3 / 1
9,721
972
11,456
28,080
10,987
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 4 / 1
9,431
943
7,374
15,703
7,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 5 / 1
9,196
920
10,917
11,533
4,727
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Wizzuh
Ares
14
0 / 3 / 0
9,320
932
5,832
24,056
27,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

105

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BanefuI
He Bo
17
5 / 1 / 16
10,944
1,094
15,170
7,226
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
Norwhal
Shiva
16
5 / 0 / 17
12,040
1,204
23,031
14,576
16,832
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Pcparts
Anhur
17
2 / 1 / 17
10,843
1,084
17,224
12,804
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Pinken
Aphrodite
16
0 / 0 / 20
9,892
989
16,337
6,753
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
Twash
Cu Chulainn
16
11 / 0 / 11
11,793
1,179
28,748
18,239
19,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
104
2
Kills
23
23
Deaths
2
3
Assists
81
Player
Kills
Deaths
Assists
KDA
W
He Bo
BanefuI
He Bo
5
1
16
13
L
Bellona
BluePoWaRngr
Bellona
0
8
0
0
L
Anhur
ItsGrief
Anhur
1
3
1
0.5
L
1
4
1
0.38
W
Shiva
Norwhal
Shiva
5
0
17
13.5
W
Anhur
Pcparts
Anhur
2
1
17
10.5
W
Aphrodite
Pinken
Aphrodite
0
0
20
10
W
Cu Chulainn
Twash
Cu Chulainn
11
0
11
16.5
L
0
5
1
0.1
L
Ares
Wizzuh
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,756
Damage
100,510
104,747
Taken
59,598
81,658
Mitigated
49,744
3,846
Healing
31,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
BanefuI
He Bo
15,170
870
0
1,362
7,226
2,990
0
2,110
5,008
34,130
0
L
Bellona
BluePoWaRngr
Bellona
10,177
2,810
0
900
25,375
31,486
0
7,372
17,848
0
18,490
L
Anhur
ItsGrief
Anhur
11,456
7,720
0
1,910
28,080
10,987
0
9,074
18,838
0
28,586
L
7,374
714
0
100
15,703
7,309
0
4,556
10,979
0
21,809
W
Shiva
Norwhal
Shiva
23,031
4,597
4,834
5,423
14,576
16,832
0
3,970
10,086
0
34,869
W
Anhur
Pcparts
Anhur
17,224
13,696
0
4,415
12,804
5,863
0
2,592
9,982
0
36,614
W
Aphrodite
Pinken
Aphrodite
16,337
1,401
10,624
4,618
6,753
4,499
0
1,829
4,821
24,935
0
W
Cu Chulainn
Twash
Cu Chulainn
28,748
5,352
0
469
18,239
19,560
0
5,424
12,108
0
47,242
L
10,917
906
0
208
11,533
4,727
0
3,919
7,482
21,280
0
L
Ares
Wizzuh
Ares
5,832
694
0
728
24,056
27,149
0
5,821
18,093
13,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,528
Gold Earned
55,512
130
Minions Killed
194
3
Camps Cleared
10
941,856
Distance Traveled
1,044,202
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,944
1,094
59
6
6
189,150
0
L
Bellona
8,860
886
14
1
0
184,730
0
L
Anhur
9,721
972
43
4
0
173,919
0
L
Loki
9,431
943
22
2
0
198,761
0
W
Shiva
12,040
1,204
21
2
0
238,648
0
W
Anhur
10,843
1,084
51
5
2
183,652
1
W
Aphrodite
9,892
989
33
3
1
211,475
0
W
Cu Chulainn
11,793
1,179
30
3
1
221,277
0
L
Scylla
9,196
920
37
4
2
178,666
0
L
Ares
9,320
932
14
1
1
205,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role