Player Matchup

Guan Yu
Guan Yu
Artaxerxes897
Guan Yu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,504 Elo+
Party 2
Sol
Sol
DesolateCreation
Sol
Level 156
God Stats
0W - 1L
1,198 SR
Queue Stats
9W - 10L
1,536 Elo+
Party 2
Poseidon
Poseidon
TheDarkEagle524
Poseidon
Level 105
God Stats
1W - 1L
1,604 SR
Queue Stats
9W - 15L
1,476 Elo+
Party 2
Team Averages
Level 122
1,434 SR
1,505 Elo+

VS

Team Averages
Level 105
1,525 SR
1,492 Elo+
Janus
Janus
PeeledLens
Janus
Level 127
God Stats
16W - 23L
1,565 SR
Queue Stats
162W - 175L
1,581 Elo+
Solo
Achilles
Achilles
SirGoatyMcGoat
Achilles
Level 120
God Stats
6W - 4L
1,508 SR
Queue Stats
75W - 75L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
peeslave
Danzaburou
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 64L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
0 / 2 / 4
8,872
634
1,756
7,206
5,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 2 / 2
10,623
759
14,925
13,220
4,965
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
15
2 / 6 / 3
9,664
690
7,834
11,263
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
5 / 3 / 3
10,307
736
13,235
11,126
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
15
3 / 3 / 6
10,022
716
6,020
15,380
17,189
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
peeslave
Danzaburou
15
2 / 4 / 5
10,312
737
8,092
11,758
5,525
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
9
Kills
10
10
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
2
4
1
L
7
2
2
4
W
Janus
5
3
3
2.17
W
Achilles
3
3
6
2
L
Poseidon
2
6
3
0.58
W
Danzaburou
peeslave
Danzaburou
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,515
Damage
27,347
31,689
Taken
38,264
15,029
Mitigated
27,729
6,853
Healing
7,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
1,756
112
1,028
2,057
7,206
5,690
0
2,591
4,615
0
3,668
L
14,925
3,699
0
3,730
13,220
4,965
0
6,571
6,649
43,867
0
W
Janus
13,235
359
0
4,036
11,126
5,015
414
6,351
4,693
41,500
0
W
Achilles
6,020
598
155
1,619
15,380
17,189
99
6,905
8,245
0
27,239
L
Poseidon
7,834
563
0
38
11,263
4,374
0
4,379
6,884
42,706
0
W
Danzaburou
peeslave
Danzaburou
8,092
1,785
0
1,600
11,758
5,525
2,292
9,285
2,253
0
35,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,159
Gold Earned
30,641
145
Minions Killed
177
5
Camps Cleared
7
669,798
Distance Traveled
770,341
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,872
634
6
0
0
156,973
0
L
Sol
10,623
759
56
4
1
249,741
2
W
Janus
10,307
736
67
5
2
249,262
0
W
Achilles
10,022
716
36
3
2
278,728
1
L
Poseidon
9,664
690
83
6
4
263,084
3
W
Danzaburou
10,312
737
74
5
3
242,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role