Player Matchup

Medusa
Medusa
ChadSlayer
Medusa
Level 71
God Stats
1W - 1L
1,389 SR
Queue Stats
22W - 14L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
DFOTE11
Cthulhu
Level 47
God Stats
1W - 0L
1,587 SR
Queue Stats
2W - 1L
1,466 Elo+
Party 1
Cupid
Cupid
Sinner Rage
Cupid
Level 56
God Stats
3W - 3L
1,384 SR
Queue Stats
18W - 20L
1,432 Elo+
Solo
Janus
Janus
WILLYNILLYROB
Janus
Level 146
God Stats
4W - 2L
1,476 SR
Queue Stats
66W - 77L
1,397 Elo+
Solo
Loki
Loki
tonyjslasher
Loki
Level 106
God Stats
1W - 0L
1,144 SR
Queue Stats
9W - 6L
1,574 Elo+
Party 1
Team Averages
Level 85
1,396 SR
1,493 Elo+

VS

Team Averages
Level 96
1,562 SR
1,480 Elo+
Amaterasu
Amaterasu
Khrisrvpt
Amaterasu
Level 62
God Stats
29W - 18L
1,481 SR
Queue Stats
94W - 87L
1,552 Elo+
Solo
Kukulkan
Kukulkan
MaCh Oblivion
Kukulkan
Level 158
God Stats
9W - 8L
1,644 SR
Queue Stats
241W - 246L
1,618 Elo+
Party 2
Hun Batz
Hun Batz
RareAspects
Hun Batz
Level 127
God Stats
1W - 2L
1,284 SR
Queue Stats
80W - 91L
1,434 Elo+
Solo
Nu Wa
Nu Wa
RedneckHero20
Nu Wa
Level 95
God Stats
8W - 6L
1,685 SR
Queue Stats
77W - 86L
1,564 Elo+
Party 2
Hachiman
Hachiman
Seamoist
Hachiman
Level 39
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 13L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChadSlayer
Medusa
19
4 / 5 / 13
11,860
741
17,683
21,511
10,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DFOTE11
Cthulhu
18
0 / 2 / 10
11,637
727
6,277
20,369
21,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 1 / 9
12,168
761
8,408
15,499
6,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 4 / 9
13,169
823
18,010
14,934
6,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
7 / 3 / 6
12,659
791
12,050
21,247
10,651
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Khrisrvpt
Amaterasu
18
2 / 2 / 6
10,997
687
7,398
17,119
14,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
MaCh Oblivion
Kukulkan
20
8 / 4 / 4
12,515
782
26,926
15,922
8,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
RareAspects
Hun Batz
17
1 / 6 / 3
10,382
649
10,486
14,062
7,547
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 2 / 9
11,917
745
24,277
10,180
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Seamoist
Hachiman
18
1 / 8 / 4
10,645
665
10,014
19,156
9,804
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
22
Kills
15
15
Deaths
22
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
ChadSlayer
Medusa
4
5
13
2.1
W
Cthulhu
DFOTE11
Cthulhu
0
2
10
2.5
L
Amaterasu
Khrisrvpt
Amaterasu
2
2
6
2.5
L
Kukulkan
MaCh Oblivion
Kukulkan
8
4
4
2.5
L
Hun Batz
RareAspects
Hun Batz
1
6
3
0.42
L
3
2
9
3.75
L
Hachiman
Seamoist
Hachiman
1
8
4
0.38
W
4
1
9
8.5
W
7
4
9
2.88
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,428
Damage
79,101
93,560
Taken
76,439
55,537
Mitigated
45,255
25,171
Healing
11,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ChadSlayer
Medusa
17,683
10,677
437
7,902
21,511
10,136
2,414
10,406
11,105
0
48,708
W
Cthulhu
DFOTE11
Cthulhu
6,277
423
0
2,205
20,369
21,055
0
12,260
8,109
28,932
0
L
Amaterasu
Khrisrvpt
Amaterasu
7,398
3,269
0
3,928
17,119
14,584
5
3,882
13,237
0
29,017
L
Kukulkan
MaCh Oblivion
Kukulkan
26,926
2,310
0
3,800
15,922
8,419
69
6,556
9,366
62,058
0
L
Hun Batz
RareAspects
Hun Batz
10,486
2,339
0
330
14,062
7,547
2,020
2,268
11,794
0
34,741
L
24,277
5,154
0
980
10,180
4,901
126
4,754
5,426
58,117
0
L
Hachiman
Seamoist
Hachiman
10,014
4,365
0
2,549
19,156
9,804
345
6,827
12,329
0
37,889
W
8,408
3,321
1,551
5,477
15,499
6,727
1,791
9,661
5,838
0
45,928
W
18,010
1,065
0
2,297
14,934
6,968
778
8,061
6,873
51,690
0
W
12,050
2,877
0
5,302
21,247
10,651
86
10,815
10,432
0
53,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,493
Gold Earned
56,456
330
Minions Killed
315
0
Camps Cleared
0
1,646,386
Distance Traveled
1,569,888
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,860
741
52
3
0
310,577
0
W
Cthulhu
11,637
727
42
3
0
295,088
0
L
Amaterasu
10,997
687
47
3
0
380,951
0
L
Kukulkan
12,515
782
87
5
0
320,103
3
L
Hun Batz
10,382
649
51
3
0
314,481
5
L
Nu Wa
11,917
745
77
5
0
267,422
2
L
Hachiman
10,645
665
53
3
0
286,931
0
W
Cupid
12,168
761
77
5
0
336,638
2
W
Janus
13,169
823
83
5
0
320,419
0
W
Loki
12,659
791
76
5
0
383,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role