Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
GlizzyGuzzl3r
Merlin
Level 9
God Stats
1W - 1L
1,704 SR
Queue Stats
5W - 6L
1,417 Elo+
Party 2
Artemis
Artemis
hugthebed2
Artemis
Level 135
God Stats
2W - 2L
1,503 SR
Queue Stats
148W - 74L
1,708 Elo+
Party 2
Team Averages
Level 94
1,569 SR
1,542 Elo+

VS

Team Averages
Level 39
1,427 SR
1,521 Elo+
Lancelot
Lancelot
DennyPhentom
Lancelot
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Bacchus
Bacchus
RussianMum
Bacchus
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Bellona
Bellona
bbycoconut
Bellona
Level 86
God Stats
0W - 3L
1,282 SR
Queue Stats
15W - 17L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
14 / 1 / 3
9,931
1,103
16,650
7,090
3,257
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 0 / 11
7,887
876
5,974
3,960
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
hugthebed2
Artemis
12
3 / 2 / 15
8,397
933
8,828
7,186
4,470
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DennyPhentom
Lancelot
10
2 / 7 / 1
6,870
763
7,777
11,030
3,977
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
RussianMum
Bacchus
8
0 / 6 / 2
6,209
690
3,644
14,380
11,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
bbycoconut
Bellona
9
1 / 7 / 2
6,265
696
3,634
11,907
7,596
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
20
Kills
3
3
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
14
1
3
15.5
L
Lancelot
DennyPhentom
Lancelot
2
7
1
0.36
W
3
0
11
8.5
L
Bacchus
RussianMum
Bacchus
0
6
2
0.17
L
Bellona
bbycoconut
Bellona
1
7
2
0.29
W
Artemis
hugthebed2
Artemis
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,452
Damage
15,055
18,236
Taken
37,317
9,146
Mitigated
22,998
7,506
Healing
2,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,650
9,718
0
3,265
7,090
3,257
1,031
1,936
5,154
0
46,671
L
Lancelot
DennyPhentom
Lancelot
7,777
704
0
724
11,030
3,977
0
1,633
9,397
0
18,081
W
5,974
1,361
0
973
3,960
1,419
517
698
3,262
24,370
0
L
Bacchus
RussianMum
Bacchus
3,644
406
0
401
14,380
11,425
0
3,324
11,056
9,956
0
L
Bellona
bbycoconut
Bellona
3,634
1,047
0
1,270
11,907
7,596
0
1,371
10,536
0
14,308
W
Artemis
hugthebed2
Artemis
8,828
4,926
486
2,782
7,186
4,470
383
1,124
6,062
0
21,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,215
Gold Earned
19,344
119
Minions Killed
64
8
Camps Cleared
1
511,853
Distance Traveled
472,124
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,931
1,103
64
7
5
171,780
0
L
Lancelot
6,870
763
21
2
1
172,960
0
W
Merlin
7,887
876
38
4
2
174,650
1
L
Bacchus
6,209
690
13
1
0
161,190
3
L
Bellona
6,265
696
30
3
0
137,974
4
W
Artemis
8,397
933
17
2
1
165,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role