Player Matchup

Nu Wa
Nu Wa
HuGue4095
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,458 Elo+
Solo
Hun Batz
Hun Batz
IAmDaWerdna
Hun Batz
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,472 Elo+
Party 3
Ganesha
Ganesha
JKW0LF
Ganesha
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 100L
1,347 Elo+
Solo
Odin
Odin
Logwald99
Odin
Level 73
God Stats
2W - 0L
1,713 SR
Queue Stats
16W - 19L
1,437 Elo+
Party 3
Bellona
Bellona
Mandrake385g
Bellona
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,319 Elo+
Solo
Team Averages
Level 89
1,543 SR
1,407 Elo+

VS

Team Averages
Level 96
1,468 SR
1,431 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ActionJackon33
Khepri
Level 109
God Stats
6W - 11L
1,487 SR
Queue Stats
363W - 422L
1,353 Elo+
Party 2
Achilles
Achilles
Chaotic Tool
Achilles
Level 113
God Stats
5W - 3L
1,558 SR
Queue Stats
413W - 493L
1,386 Elo+
Party 2
Neith
Neith
Mokomal94
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,452 Elo+
Party 1
Charybdis
Charybdis
jsaboe81
Charybdis
Level 89
God Stats
2W - 1L
1,295 SR
Queue Stats
159W - 142L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HuGue4095
Nu Wa
17
1 / 3 / 16
10,603
707
16,433
16,495
9,151
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
IAmDaWerdna
Hun Batz
20
11 / 3 / 11
12,484
832
21,657
17,130
9,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
JKW0LF
Ganesha
19
0 / 2 / 23
11,769
785
10,380
22,343
27,882
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
19
8 / 4 / 10
12,281
819
14,155
19,239
20,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Mandrake385g
Bellona
18
8 / 4 / 10
11,930
795
16,584
21,093
23,553
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 7 / 5
9,394
626
23,881
18,735
8,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 6 / 8
9,283
619
8,142
17,016
19,432
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Chaotic Tool
Achilles
19
6 / 4 / 3
10,586
706
15,805
19,899
20,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Mokomal94
Neith
16
2 / 4 / 8
9,153
610
9,577
10,840
4,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
jsaboe81
Charybdis
15
3 / 7 / 7
9,264
618
12,955
17,002
7,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
46
28
Kills
15
16
Deaths
28
70
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
7
5
0.79
L
1
6
8
0.83
L
Achilles
Chaotic Tool
Achilles
6
4
3
1.88
W
Nu Wa
HuGue4095
Nu Wa
1
3
16
3
W
Hun Batz
IAmDaWerdna
Hun Batz
11
3
11
5.5
W
Ganesha
JKW0LF
Ganesha
0
2
23
5.75
W
Odin
8
4
10
3.25
W
Bellona
Mandrake385g
Bellona
8
4
10
3.25
L
Neith
Mokomal94
Neith
2
4
8
1.5
L
Charybdis
jsaboe81
Charybdis
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,209
Damage
70,360
96,300
Taken
83,492
91,104
Mitigated
60,668
31,170
Healing
26,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
23,881
1,425
1,060
5,023
18,735
8,943
0
5,684
12,798
49,868
0
L
8,142
412
1,307
1,921
17,016
19,432
0
6,397
10,381
21,250
0
L
Achilles
Chaotic Tool
Achilles
15,805
3,514
1,486
8,162
19,899
20,501
0
8,215
11,476
0
27,755
W
Nu Wa
HuGue4095
Nu Wa
16,433
5,918
4,204
3,378
16,495
9,151
2,561
6,259
10,051
36,320
0
W
Hun Batz
IAmDaWerdna
Hun Batz
21,657
4,531
1,782
1,690
17,130
9,736
2,054
6,897
9,944
0
45,772
W
Ganesha
JKW0LF
Ganesha
10,380
467
3,011
5,505
22,343
27,882
858
6,216
15,828
18,523
0
W
Odin
14,155
1,982
2,562
2,606
19,239
20,782
671
7,002
12,044
6,475
25,218
W
Bellona
Mandrake385g
Bellona
16,584
2,899
3,316
3,116
21,093
23,553
1,054
5,649
15,196
1,102
28,265
L
Neith
Mokomal94
Neith
9,577
2,860
507
2,025
10,840
4,573
0
3,464
7,255
0
19,433
L
Charybdis
jsaboe81
Charybdis
12,955
4,782
1,092
3,754
17,002
7,219
0
4,988
11,794
0
35,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,067
Gold Earned
47,680
170
Minions Killed
166
0
Camps Cleared
0
1,379,101
Distance Traveled
1,209,651
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,394
626
47
3
0
228,092
0
L
Khepri
9,283
619
15
1
0
224,970
0
L
Achilles
10,586
706
27
2
0
286,392
1
W
Nu Wa
10,603
707
45
3
0
248,442
2
W
Hun Batz
12,484
832
61
4
0
266,133
0
W
Ganesha
11,769
785
0
0
0
304,736
0
W
Odin
12,281
819
44
3
0
275,612
0
W
Bellona
11,930
795
20
1
0
284,178
0
L
Neith
9,153
610
23
2
0
253,953
0
L
Charybdis
9,264
618
54
4
0
216,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role