Player Matchup

Arachne
Arachne
Daddy Ji Woon
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,064 Elo+
Party 2
Baron Samedi
Baron Samedi
DemonXXwarrior8
Baron Samedi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,032 Elo+
Party 2
Anubis
Anubis
Frutilupis3030
Anubis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,665 Elo+
Party 3
Tiamat
Tiamat
SNK Zaragoza
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,504 Elo+
Party 3
Vulcan
Vulcan
TrepidApathe
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,220 Elo+
Solo
Team Averages
Level 36
1,500 SR
1,297 Elo+

VS

Team Averages
Level 89
1,504 SR
1,574 Elo+
Lancelot
Lancelot
Bootleggdasme
Lancelot
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,625 Elo+
Party 1
Anhur
Anhur
Cailinus
Anhur
Level 126
God Stats
3W - 3L
1,476 SR
Queue Stats
169W - 138L
1,588 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RaZeYoUrFiStS
Tsukuyomi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 193L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
Zorpdorp
Baron Samedi
Level 155
God Stats
4W - 2L
1,545 SR
Queue Stats
284W - 246L
1,561 Elo+
Party 1
Vulcan
Vulcan
iamToofs
Vulcan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
1 / 7 / 6
6,997
700
4,288
11,163
5,788
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
DemonXXwarrior8
Baron Samedi
12
0 / 5 / 5
6,811
681
7,330
10,423
5,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 6 / 5
6,699
670
4,199
9,270
4,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
14
4 / 6 / 1
8,031
803
3,736
11,223
6,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
13
2 / 6 / 1
7,571
757
8,610
9,860
4,534
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bootleggdasme
Lancelot
15
6 / 1 / 19
9,705
971
4,673
8,048
10,169
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Cailinus
Anhur
16
7 / 2 / 21
9,400
940
10,048
10,118
5,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
RaZeYoUrFiStS
Tsukuyomi
15
8 / 5 / 15
9,242
924
12,405
11,753
6,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
Zorpdorp
Baron Samedi
16
6 / 1 / 22
9,873
987
12,278
11,764
14,564
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
iamToofs
Vulcan
14
3 / 1 / 16
8,579
858
11,160
5,090
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
123
7
Kills
30
30
Deaths
10
18
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Bootleggdasme
Lancelot
6
1
19
15.5
W
Anhur
Cailinus
Anhur
7
2
21
8.75
L
Arachne
1
7
6
0.57
L
Baron Samedi
DemonXXwarrior8
Baron Samedi
0
5
5
0.5
L
0
6
5
0.42
W
Tsukuyomi
RaZeYoUrFiStS
Tsukuyomi
8
5
15
3.1
L
Tiamat
4
6
1
0.75
L
Vulcan
2
6
1
0.42
W
Baron Samedi
Zorpdorp
Baron Samedi
6
1
22
17
W
Vulcan
iamToofs
Vulcan
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,163
Damage
50,564
51,939
Taken
46,773
26,118
Mitigated
39,816
9,767
Healing
21,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Bootleggdasme
Lancelot
4,673
829
1,151
2,668
8,048
10,169
1,059
3,389
4,659
0
7,194
W
Anhur
Cailinus
Anhur
10,048
5,466
1,074
2,711
10,118
5,677
4,061
5,810
4,308
0
31,006
L
Arachne
4,288
3,381
230
369
11,163
5,788
0
4,320
6,843
0
7,711
L
Baron Samedi
DemonXXwarrior8
Baron Samedi
7,330
70
3,476
3,088
10,423
5,111
0
5,826
4,597
21,502
0
L
4,199
131
0
906
9,270
4,008
0
3,327
5,943
11,273
0
W
Tsukuyomi
RaZeYoUrFiStS
Tsukuyomi
12,405
3,717
500
1,299
11,753
6,247
745
4,380
7,373
0
29,137
L
Tiamat
3,736
518
401
1,141
11,223
6,677
0
4,719
6,504
10,486
0
L
Vulcan
8,610
3,868
0
156
9,860
4,534
0
5,246
4,614
15,897
0
W
Baron Samedi
Zorpdorp
Baron Samedi
12,278
1,153
5,848
5,878
11,764
14,564
801
5,626
6,138
24,160
0
W
Vulcan
iamToofs
Vulcan
11,160
1,328
0
170
5,090
3,159
1,279
4,670
420
25,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,109
Gold Earned
46,799
92
Minions Killed
134
0
Camps Cleared
0
804,634
Distance Traveled
969,434
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,705
971
6
1
0
241,984
0
W
Anhur
9,400
940
44
4
0
182,661
0
L
Arachne
6,997
700
11
1
0
158,400
0
L
Baron Samedi
6,811
681
31
3
0
154,662
0
L
Anubis
6,699
670
22
2
0
152,507
0
W
Tsukuyomi
9,242
924
31
3
0
162,453
3
L
Tiamat
8,031
803
9
1
0
170,452
2
L
Vulcan
7,571
757
19
2
0
168,613
0
W
Baron Samedi
9,873
987
19
2
0
177,848
0
W
Vulcan
8,579
858
34
3
0
204,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role