Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
FknEddie
Anhur
Level 146
God Stats
6W - 3L
1,739 SR
Queue Stats
77W - 35L
1,904 Elo+
Party 2
Chang'e
Chang'e
ShimmerWolfy
Chang'e
Level 28
God Stats
18W - 3L
2,062 SR
Queue Stats
51W - 7L
2,092 Elo+
Party 2
Team Averages
Level 111
1,767 SR
1,832 Elo+

VS

Team Averages
Level 41
1,281 SR
848 Elo+
Ra
Ra
ATLspartans
Ra
Level 4
God Stats
0W - 3L
1,171 SR
Queue Stats
0W - 3L
732 Elo+
Party 1
Chaac
Chaac
MaraJade1997
Chaac
Level 114
God Stats
0W - 1L
1,555 SR
Queue Stats
1W - 3L
1,081 Elo+
Party 1
Neith
Neith
Zombiskoll
Neith
Level 6
God Stats
0W - 3L
1,118 SR
Queue Stats
0W - 3L
732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
14 / 0 / 15
10,554
1,173
14,795
12,212
9,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
FknEddie
Anhur
12
11 / 2 / 12
8,816
980
9,023
8,512
3,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
ShimmerWolfy
Chang'e
12
4 / 1 / 22
8,077
897
8,110
6,666
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 11 / 0
7,169
797
5,813
11,136
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 9 / 1
6,041
671
6,264
14,312
8,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
9
0 / 9 / 0
5,575
619
3,608
11,333
3,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
3
29
Kills
2
3
Deaths
29
49
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
14
0
15
21.5
L
2
11
0
0.18
W
Anhur
FknEddie
Anhur
11
2
12
8.5
L
0
9
1
0.06
W
Chang'e
ShimmerWolfy
Chang'e
4
1
22
15
L
Neith
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,928
Damage
15,685
27,390
Taken
36,781
15,659
Mitigated
15,632
12,612
Healing
3,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,795
6,342
1,896
3,226
12,212
9,784
388
2,224
9,642
927
28,434
L
5,813
1,733
340
50
11,136
3,469
0
3,164
7,972
12,783
0
W
Anhur
FknEddie
Anhur
9,023
4,373
0
662
8,512
3,105
1,084
1,424
6,531
0
22,299
L
6,264
1,231
0
2,044
14,312
8,484
0
3,712
10,600
0
19,165
W
Chang'e
ShimmerWolfy
Chang'e
8,110
1,438
4,098
2,730
6,666
2,770
163
2,320
4,346
22,787
0
L
Neith
3,608
1,576
0
940
11,333
3,679
0
1,886
9,447
0
15,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,447
Gold Earned
18,785
92
Minions Killed
62
5
Camps Cleared
2
516,234
Distance Traveled
361,340
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,554
1,173
34
4
4
184,972
0
L
Ra
7,169
797
17
2
0
111,558
1
W
Anhur
8,816
980
22
2
0
155,703
1
L
Chaac
6,041
671
27
3
2
124,748
0
W
Chang'e
8,077
897
36
4
1
175,559
0
L
Neith
5,575
619
18
2
0
125,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role