Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Sashka240907
Ah Muzen Cab
Level 47
God Stats
3W - 4L
1,309 SR
Queue Stats
98W - 129L
1,424 Elo+
Party 1
Freya
Freya
SiposKristof
Freya
Level 40
God Stats
0W - 1L
1,715 SR
Queue Stats
24W - 40L
1,341 Elo+
Solo
Ao Kuang
Ao Kuang
Yegor_Killer
Ao Kuang
Level 81
God Stats
21W - 18L
1,526 SR
Queue Stats
563W - 593L
1,468 Elo+
Party 1
Bacchus
Bacchus
ads484848
Bacchus
Level 34
God Stats
0W - 2L
1,256 SR
Queue Stats
96W - 120L
1,229 Elo+
Party 1
Chaac
Chaac
leggy-bracket398
Chaac
Level 27
God Stats
11W - 16L
1,188 SR
Queue Stats
29W - 44L
1,056 Elo+
Party 1
Team Averages
Level 46
1,399 SR
1,303 Elo+

VS

Team Averages
Level 95
1,492 SR
1,416 Elo+
Discordia
Discordia
 
Discordia
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CiccioRas
Guan Yu
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 115L
1,357 Elo+
Solo
Arachne
Arachne
Corsu2b2b2b
Arachne
Level 125
God Stats
37W - 32L
1,353 SR
Queue Stats
342W - 375L
1,429 Elo+
Solo
Yemoja
Yemoja
Dark_Strangerr
Yemoja
Level 106
God Stats
16W - 23L
1,494 SR
Queue Stats
306W - 292L
1,345 Elo+
Solo
Medusa
Medusa
bold-jupiter695
Medusa
Level 102
God Stats
15W - 8L
1,611 SR
Queue Stats
241W - 235L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Sashka240907
Ah Muzen Cab
10
1 / 1 / 1
5,581
429
8,480
8,504
2,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
5,238
403
1,576
5,980
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
Yegor_Killer
Ao Kuang
5
1 / 0 / 0
4,949
381
431
2,065
612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
ads484848
Bacchus
10
1 / 2 / 0
5,605
431
4,699
11,315
10,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 1
5,792
446
5,416
12,642
5,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 0 / 1
7,777
598
4,563
3,725
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
CiccioRas
Guan Yu
13
3 / 1 / 1
7,842
603
6,973
12,212
11,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Corsu2b2b2b
Arachne
13
2 / 1 / 3
7,346
565
4,218
10,322
5,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 1
6,646
511
2,432
8,878
7,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 2
6,723
517
11,244
10,655
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
10
10
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
1
3.5
W
Guan Yu
CiccioRas
Guan Yu
3
1
1
3.5
W
Arachne
Corsu2b2b2b
Arachne
2
1
3
3.5
W
1
1
1
1.5
L
Ah Muzen Cab
Sashka240907
Ah Muzen Cab
1
1
1
1.5
L
0
3
1
0.17
L
Ao Kuang
Yegor_Killer
Ao Kuang
1
0
0
1
L
Bacchus
ads484848
Bacchus
1
2
0
0.5
W
1
1
2
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,602
Damage
29,430
40,506
Taken
45,792
22,738
Mitigated
30,070
9,443
Healing
21,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,563
154
0
500
3,725
1,328
1,933
1,084
2,445
57,262
0
W
Guan Yu
CiccioRas
Guan Yu
6,973
1,528
30
3,494
12,212
11,767
18
101
12,111
0
52,074
W
Arachne
Corsu2b2b2b
Arachne
4,218
2,484
1
5,306
10,322
5,130
9
1,138
9,096
0
56,938
W
2,432
1,105
2,759
4,203
8,878
7,352
112
2,081
6,797
14,736
0
L
Ah Muzen Cab
Sashka240907
Ah Muzen Cab
8,480
1,278
0
2,009
8,504
2,954
0
1,538
6,966
0
41,424
L
1,576
444
0
1,440
5,980
2,501
0
3,355
2,625
21,550
0
L
Ao Kuang
Yegor_Killer
Ao Kuang
431
16
0
365
2,065
612
0
431
1,634
11,336
0
L
Bacchus
ads484848
Bacchus
4,699
377
266
1,178
11,315
10,980
0
1,671
9,644
17,116
0
W
11,244
6,960
0
5,241
10,655
4,493
1,214
2,018
8,637
0
60,537
L
5,416
1,297
0
4,185
12,642
5,691
0
0
12,642
0
36,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,165
Gold Earned
36,334
218
Minions Killed
404
0
Camps Cleared
0
967,448
Distance Traveled
1,135,266
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,777
598
96
7
0
234,486
2
W
Guan Yu
7,842
603
80
6
0
249,765
2
W
Arachne
7,346
565
102
8
0
259,134
3
W
Yemoja
6,646
511
32
2
0
196,238
0
L
Ah Muzen Cab
5,581
429
61
5
0
225,044
0
L
Freya
5,238
403
50
4
0
172,150
0
L
Ao Kuang
4,949
381
25
2
0
98,898
1
L
Bacchus
5,605
431
23
2
0
245,117
1
W
Medusa
6,723
517
94
7
0
195,643
0
L
Chaac
5,792
446
59
5
0
226,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role