Player Matchup

Athena
Athena
Bushido Ice
Athena
Level 160
God Stats
4W - 5L
1,644 SR
Queue Stats
378W - 293L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
Lone Wolf 907
Nu Wa
Level 158
God Stats
22W - 13L
1,581 SR
Queue Stats
1,051W - 828L
1,661 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MiSS LEZxSCS
Ah Muzen Cab
Level 157
God Stats
13W - 6L
1,550 SR
Queue Stats
706W - 548L
1,562 Elo+
Party 1
Neith
Neith
ToxicXLei
Neith
Level 121
God Stats
6W - 5L
1,600 SR
Queue Stats
170W - 129L
1,563 Elo+
Party 1
Chiron
Chiron
xEpicxBladesx
Chiron
Level 138
God Stats
2W - 0L
1,633 SR
Queue Stats
20W - 12L
1,559 Elo+
Party 1
Team Averages
Level 147
1,602 SR
1,576 Elo+

VS

Team Averages
Level 91
1,455 SR
1,533 Elo+
Janus
Janus
Cheek_Clapper070
Janus
Level 89
God Stats
0W - 1L
1,314 SR
Queue Stats
150W - 115L
1,568 Elo+
Party 2
Mulan
Mulan
Darkadian696
Mulan
Level 88
God Stats
4W - 3L
1,440 SR
Queue Stats
64W - 59L
1,430 Elo+
Solo
Ullr
Ullr
Dictation
Ullr
Level 121
God Stats
2W - 2L
1,523 SR
Queue Stats
659W - 664L
1,430 Elo+
Solo
Kuzenbo
Kuzenbo
Ozii2341
Kuzenbo
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 119L
1,499 Elo+
Party 2
Zeus
Zeus
proplayer7800
Zeus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
2 / 3 / 17
12,541
738
8,975
23,853
37,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 2 / 12
13,620
801
25,183
11,034
6,315
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
MiSS LEZxSCS
Ah Muzen Cab
17
2 / 2 / 16
11,084
652
16,544
12,506
7,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

Neith
ToxicXLei
Neith
14
0 / 5 / 13
10,012
589
7,854
12,841
7,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 1 / 9
12,888
758
20,694
15,932
9,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 3
11,660
686
16,589
18,394
8,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 4 / 5
11,812
695
14,536
20,592
22,602
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ullr
15
0 / 5 / 6
9,487
558
6,228
12,822
6,301
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Ozii2341
Kuzenbo
16
0 / 4 / 10
10,632
625
6,627
21,566
33,785
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 5 / 5
9,832
578
11,731
13,540
6,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
40
23
Kills
11
13
Deaths
23
67
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Athena
2
3
17
3.5
L
5
5
3
1.3
L
5
4
5
1.88
L
Ullr
0
5
6
0.6
W
9
2
12
7.5
W
Ah Muzen Cab
MiSS LEZxSCS
Ah Muzen Cab
2
2
16
5
L
Kuzenbo
Ozii2341
Kuzenbo
0
4
10
1.25
W
Neith
ToxicXLei
Neith
0
5
13
1.3
L
1
5
5
0.7
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,250
Damage
55,711
76,166
Taken
86,914
67,698
Mitigated
77,656
28,368
Healing
19,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
8,975
2,600
1,309
3,256
23,853
37,205
217
9,873
13,980
14,980
0
L
16,589
1,827
1,699
5,192
18,394
8,804
1,132
8,417
9,977
40,155
0
L
14,536
2,191
965
2,755
20,592
22,602
342
7,251
13,341
503
35,766
L
Ullr
6,228
1,617
518
200
12,822
6,301
0
4,784
8,038
0
21,975
W
25,183
5,758
1,871
1,353
11,034
6,315
2,313
6,912
4,122
66,679
0
W
Ah Muzen Cab
MiSS LEZxSCS
Ah Muzen Cab
16,544
5,070
2,539
5,080
12,506
7,668
1,550
3,962
8,544
0
33,228
L
Kuzenbo
Ozii2341
Kuzenbo
6,627
1,248
1,435
3,309
21,566
33,785
262
7,720
13,846
14,630
0
W
Neith
ToxicXLei
Neith
7,854
2,347
1,222
2,283
12,841
7,028
1,587
5,895
6,946
0
16,860
L
11,731
1,157
1,963
1,962
13,540
6,164
0
5,986
7,554
34,460
0
W
20,694
5,368
3,770
5,685
15,932
9,482
2,730
8,808
7,124
0
42,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,145
Gold Earned
53,423
201
Minions Killed
224
0
Camps Cleared
0
1,456,737
Distance Traveled
1,282,848
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,541
738
15
1
0
279,477
1
L
Janus
11,660
686
78
5
0
248,373
0
L
Mulan
11,812
695
42
2
0
270,900
0
L
Ullr
9,487
558
32
2
0
249,672
1
W
Nu Wa
13,620
801
86
5
0
322,268
2
W
Ah Muzen Cab
11,084
652
38
2
0
317,212
2
L
Kuzenbo
10,632
625
12
1
0
302,352
1
W
Neith
10,012
589
16
1
0
228,761
3
L
Zeus
9,832
578
60
4
0
211,551
0
W
Chiron
12,888
758
46
3
0
309,019
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role