Player Matchup

Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AirGlow__0
Khepri
Level 29
God Stats
1W - 0L
1,834 SR
Queue Stats
9W - 8L
1,288 Elo+
Party 1
Hades
Hades
DJ Professor J
Hades
Level 65
God Stats
1W - 0L
1,640 SR
Queue Stats
44W - 41L
1,505 Elo+
Party 1
Charybdis
Charybdis
EdensShip
Charybdis
Level 123
God Stats
4W - 2L
1,657 SR
Queue Stats
94W - 88L
1,473 Elo+
Party 1
Sol
Sol
EmpressBritz
Sol
Level 17
God Stats
22W - 23L
1,550 SR
Queue Stats
51W - 55L
1,484 Elo+
Party 1
Team Averages
Level 78
1,636 SR
1,450 Elo+

VS

Team Averages
Level 44
1,410 SR
1,417 Elo+
Olorun
Olorun
 
Olorun
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Anti BaIenci
Cliodhna
Level 57
God Stats
4W - 5L
1,487 SR
Queue Stats
155W - 187L
1,422 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TG Jesster
Tsukuyomi
Level 40
God Stats
23W - 34L
1,401 SR
Queue Stats
57W - 75L
1,391 Elo+
Solo
Achilles
Achilles
ViTaL Nexxus
Achilles
Level 65
God Stats
6W - 27L
1,310 SR
Queue Stats
107W - 160L
1,421 Elo+
Party 2
Chronos
Chronos
Zanmo
Chronos
Level 18
God Stats
14W - 26L
1,349 SR
Queue Stats
25W - 53L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 1 / 8
10,520
1,052
6,510
12,186
5,951
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
AirGlow__0
Khepri
17
0 / 0 / 19
11,523
1,152
5,909
8,865
11,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 0 / 14
11,590
1,159
17,775
6,966
6,456
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
EdensShip
Charybdis
17
10 / 0 / 8
11,973
1,197
20,150
11,289
7,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 1 / 10
10,066
1,007
10,130
3,922
1,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

296

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
0 / 4 / 1
9,592
959
5,586
9,072
4,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Anti BaIenci
Cliodhna
15
0 / 4 / 1
9,144
914
15,736
13,856
6,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
TG Jesster
Tsukuyomi
15
0 / 1 / 1
9,290
929
6,987
8,669
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
ViTaL Nexxus
Achilles
15
1 / 6 / 0
9,452
945
8,871
22,423
19,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Zanmo
Chronos
15
0 / 6 / 1
8,845
885
2,790
10,295
4,490
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
5
21
Kills
1
2
Deaths
21
59
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
8
7
L
Olorun
 
Olorun
0
4
1
0.13
W
Khepri
AirGlow__0
Khepri
0
0
19
9.5
L
Cliodhna
Anti BaIenci
Cliodhna
0
4
1
0.13
W
6
0
14
13
W
Charybdis
EdensShip
Charybdis
10
0
8
14
W
2
1
10
7
L
Tsukuyomi
TG Jesster
Tsukuyomi
0
1
1
0.5
L
Achilles
ViTaL Nexxus
Achilles
1
6
0
0.17
L
Chronos
Zanmo
Chronos
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,474
Damage
39,970
43,228
Taken
64,315
32,689
Mitigated
39,273
8,067
Healing
7,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,510
3,766
0
1,884
12,186
5,951
0
2,001
8,737
0
33,426
L
Olorun
 
Olorun
5,586
2,292
2,248
1,967
9,072
4,466
0
4,454
4,618
34,482
0
W
Khepri
AirGlow__0
Khepri
5,909
221
0
1,100
8,865
11,283
0
2,610
6,255
16,281
0
L
Cliodhna
Anti BaIenci
Cliodhna
15,736
1,324
350
579
13,856
6,555
0
7,966
5,890
0
29,385
W
17,775
2,770
673
2,975
6,966
6,456
0
1,852
5,114
29,106
0
W
Charybdis
EdensShip
Charybdis
20,150
11,888
0
367
11,289
7,021
0
1,750
9,539
0
38,085
W
10,130
2,595
0
1,068
3,922
1,978
0
163
3,759
24,958
1,762
L
Tsukuyomi
TG Jesster
Tsukuyomi
6,987
2,083
0
107
8,669
3,767
0
3,503
5,166
0
30,396
L
Achilles
ViTaL Nexxus
Achilles
8,871
2,211
10
1,582
22,423
19,995
0
12,498
9,925
0
19,831
L
Chronos
Zanmo
Chronos
2,790
338
0
192
10,295
4,490
0
4,706
5,589
4,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,672
Gold Earned
46,323
206
Minions Killed
170
9
Camps Cleared
6
965,148
Distance Traveled
971,269
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,520
1,052
63
6
1
223,460
0
L
Olorun
9,592
959
57
6
1
190,812
0
W
Khepri
11,523
1,152
12
1
0
197,855
0
L
Cliodhna
9,144
914
33
3
1
219,253
0
W
Hades
11,590
1,159
40
4
3
183,749
2
W
Charybdis
11,973
1,197
47
5
5
172,532
3
W
Sol
10,066
1,007
44
4
0
187,552
1
L
Tsukuyomi
9,290
929
42
4
3
219,292
2
L
Achilles
9,452
945
32
3
1
201,701
0
L
Chronos
8,845
885
6
1
0
140,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role