Player Matchup

Zeus
Zeus
Draugr23
Zeus
Level 28
God Stats
7W - 9L
1,358 SR
Queue Stats
90W - 138L
1,229 Elo+
Party 1
Arachne
Arachne
ForsakenBlood666
Arachne
Level 76
God Stats
30W - 27L
1,453 SR
Queue Stats
134W - 194L
1,248 Elo+
Party 1
Charybdis
Charybdis
xReapa
Charybdis
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,341 Elo+
Solo
Team Averages
Level 58
1,437 SR
1,273 Elo+

VS

Team Averages
Level 95
1,548 SR
1,333 Elo+
Yu Huang
Yu Huang
NoiSePoWeRQc
Yu Huang
Level 156
God Stats
20W - 26L
1,489 SR
Queue Stats
940W - 1,276L
1,352 Elo+
Solo
Hou Yi
Hou Yi
OGKillam
Hou Yi
Level 87
God Stats
2W - 12L
1,422 SR
Queue Stats
39W - 75L
1,236 Elo+
Solo
Horus
Horus
TheRisingStorm
Horus
Level 43
God Stats
2W - 2L
1,733 SR
Queue Stats
9W - 11L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
2 / 2 / 7
13,439
672
21,740
13,293
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 1 / 7
13,538
677
12,715
17,655
8,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
xReapa
Charybdis
19
7 / 6 / 4
14,369
718
27,178
19,628
7,048
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
NoiSePoWeRQc
Yu Huang
20
6 / 2 / 2
14,070
704
25,823
21,137
11,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
OGKillam
Hou Yi
15
1 / 6 / 3
11,223
561
6,716
19,914
11,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 2
12,826
641
5,245
26,616
23,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
12
Kills
9
9
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
2
7
2.75
W
3
1
7
6.5
L
Yu Huang
NoiSePoWeRQc
Yu Huang
6
2
2
3.5
L
Hou Yi
OGKillam
Hou Yi
1
6
3
0.42
L
2
4
2
0.75
W
Charybdis
xReapa
Charybdis
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,633
Damage
37,784
50,576
Taken
67,667
19,408
Mitigated
47,163
16,182
Healing
17,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
21,740
672
378
4,054
13,293
4,239
456
7,291
6,002
64,313
0
W
12,715
11,911
547
8,827
17,655
8,121
410
8,994
8,661
0
56,700
L
Yu Huang
NoiSePoWeRQc
Yu Huang
25,823
1,468
831
4,148
21,137
11,778
0
7,891
13,246
96,015
0
L
Hou Yi
OGKillam
Hou Yi
6,716
3,118
628
2,549
19,914
11,715
0
7,391
12,523
0
25,555
L
5,245
3,133
2,782
6,777
26,616
23,670
0
6,970
19,646
0
30,873
W
Charybdis
xReapa
Charybdis
27,178
14,278
0
2,376
19,628
7,048
1,660
10,612
9,016
0
80,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,346
Gold Earned
38,119
230
Minions Killed
245
15
Camps Cleared
4
1,090,070
Distance Traveled
924,521
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,439
672
75
4
6
376,668
0
W
Arachne
13,538
677
49
2
7
417,973
0
L
Yu Huang
14,070
704
150
8
2
367,420
5
L
Hou Yi
11,223
561
45
2
2
264,948
3
L
Horus
12,826
641
50
3
0
292,153
1
W
Charybdis
14,369
718
106
5
2
295,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role