Player Matchup

Sylvanus
Sylvanus
JustOvO
Sylvanus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 63L
1,528 Elo+
Solo
Thanatos
Thanatos
KriiticalDMG
Thanatos
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,391 Elo+
Solo
Cthulhu
Cthulhu
Paradisе
Cthulhu
Level 142
God Stats
1W - 0L
1,319 SR
Queue Stats
26W - 24L
1,676 Elo+
Solo
Zhong Kui
Zhong Kui
Zahoe_
Zhong Kui
Level 77
God Stats
2W - 3L
1,389 SR
Queue Stats
158W - 170L
1,511 Elo+
Party 2
Yu Huang
Yu Huang
bot_trash-ai
Yu Huang
Level 129
God Stats
3W - 1L
1,479 SR
Queue Stats
215W - 223L
1,524 Elo+
Party 2
Team Averages
Level 112
1,437 SR
1,526 Elo+

VS

Team Averages
Level 109
1,478 SR
1,552 Elo+
Cabrakan
Cabrakan
GamerGuyRG-FV
Cabrakan
Level 120
God Stats
0W - 1L
1,425 SR
Queue Stats
20W - 18L
1,508 Elo+
Party 1
Khepri
Khepri
MisterTibbers
Khepri
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,587 Elo+
Party 1
Horus
Horus
StarKilla_Beast_
Horus
Level 80
God Stats
2W - 5L
1,373 SR
Queue Stats
306W - 285L
1,558 Elo+
Solo
Tiamat
Tiamat
Sweet Tea JF
Tiamat
Level 84
God Stats
2W - 5L
1,283 SR
Queue Stats
230W - 199L
1,538 Elo+
Solo
Cliodhna
Cliodhna
Tepfor123
Cliodhna
Level 100
God Stats
13W - 4L
1,810 SR
Queue Stats
407W - 439L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JustOvO
Sylvanus
20
5 / 2 / 24
12,639
702
12,026
20,005
26,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
KriiticalDMG
Thanatos
20
12 / 5 / 12
13,071
726
19,451
20,869
15,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Paradisе
Cthulhu
18
2 / 5 / 22
12,512
695
17,468
31,596
49,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Zahoe_
Zhong Kui
20
8 / 1 / 21
13,142
730
23,441
24,886
25,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
bot_trash-ai
Yu Huang
20
5 / 1 / 23
13,240
736
23,742
16,357
11,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GamerGuyRG-FV
Cabrakan
18
3 / 8 / 6
12,086
671
14,427
25,727
56,699
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
1 / 5 / 7
10,789
599
9,677
20,608
26,817
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 7 / 6
10,925
607
10,857
24,603
39,275
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
19
3 / 8 / 6
11,387
633
25,605
20,618
18,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Tepfor123
Cliodhna
18
3 / 5 / 9
11,112
617
26,711
18,166
10,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
47
32
Kills
13
14
Deaths
33
102
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
GamerGuyRG-FV
Cabrakan
3
8
6
0.75
W
Sylvanus
JustOvO
Sylvanus
5
2
24
8.5
W
Thanatos
KriiticalDMG
Thanatos
12
5
12
3.6
L
1
5
7
0.9
W
Cthulhu
Paradisе
Cthulhu
2
5
22
2.6
L
3
7
6
0.86
L
Tiamat
3
8
6
0.75
L
Cliodhna
Tepfor123
Cliodhna
3
5
9
1.5
W
Zhong Kui
Zahoe_
Zhong Kui
8
1
21
18.5
W
Yu Huang
bot_trash-ai
Yu Huang
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,128
Damage
87,277
113,713
Taken
109,722
128,036
Mitigated
151,560
70,698
Healing
32,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
GamerGuyRG-FV
Cabrakan
14,427
1,397
2,228
2,045
25,727
56,699
0
19,162
6,030
23,830
0
W
Sylvanus
JustOvO
Sylvanus
12,026
2,909
24,626
11,113
20,005
26,584
1,073
9,479
10,398
23,841
0
W
Thanatos
KriiticalDMG
Thanatos
19,451
5,173
1,317
11,804
20,869
15,388
1,458
9,836
10,887
0
28,789
L
9,677
754
2,888
3,034
20,608
26,817
0
14,493
5,733
28,291
0
W
Cthulhu
Paradisе
Cthulhu
17,468
1,250
2,656
3,017
31,596
49,206
272
13,003
18,027
33,403
0
L
10,857
3,674
5,783
6,857
24,603
39,275
87
16,114
7,885
5,441
13,925
L
Tiamat
25,605
1,542
647
3,274
20,618
18,421
0
12,474
7,748
50,522
0
L
Cliodhna
Tepfor123
Cliodhna
26,711
759
1,594
3,813
18,166
10,348
0
13,082
4,799
0
43,094
W
Zhong Kui
Zahoe_
Zhong Kui
23,441
3,438
2,629
7,938
24,886
25,419
3,039
11,488
13,188
55,811
0
W
Yu Huang
bot_trash-ai
Yu Huang
23,742
2,181
2,756
2,842
16,357
11,439
2,517
8,491
7,831
58,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,604
Gold Earned
56,299
227
Minions Killed
193
0
Camps Cleared
0
1,507,788
Distance Traveled
1,457,282
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,086
671
18
1
0
291,224
6
W
Sylvanus
12,639
702
22
1
0
265,650
0
W
Thanatos
13,071
726
25
1
0
335,108
3
L
Khepri
10,789
599
29
2
0
258,096
0
W
Cthulhu
12,512
695
22
1
0
315,362
1
L
Horus
10,925
607
23
1
0
273,232
1
L
Tiamat
11,387
633
70
4
0
300,654
2
L
Cliodhna
11,112
617
53
3
0
334,076
4
W
Zhong Kui
13,142
730
74
4
0
280,413
7
W
Yu Huang
13,240
736
84
5
0
311,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role