Player Matchup

Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
SultanOfSmoke
Fafnir
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
231W - 252L
1,536 Elo+
Solo
Janus
Janus
YmirElGigante
Janus
Level 102
God Stats
1W - 0L
1,333 SR
Queue Stats
7W - 4L
1,350 Elo+
Solo
Aphrodite
Aphrodite
cbz101648
Aphrodite
Level 145
God Stats
4W - 5L
1,315 SR
Queue Stats
213W - 205L
1,338 Elo+
Party 2
Khepri
Khepri
shiggahigga
Khepri
Level 89
God Stats
3W - 2L
1,380 SR
Queue Stats
230W - 260L
1,450 Elo+
Solo
Team Averages
Level 116
1,406 SR
1,435 Elo+

VS

Team Averages
Level 35
1,408 SR
1,219 Elo+
Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ChrisRuiz_128
King Arthur
Level 26
God Stats
0W - 5L
1,042 SR
Queue Stats
33W - 59L
1,260 Elo+
Solo
Sol
Sol
CoolthaKid_07
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 62L
1,173 Elo+
Party 1
Hel
Hel
LaterzIKM08
Hel
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 59L
1,080 Elo+
Party 1
Anhur
Anhur
itzyopapi_rmi
Anhur
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 64L
1,080 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
10 / 2 / 18
9,492
949
12,625
17,089
16,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 1 / 17
9,061
906
7,086
16,704
20,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
4 / 2 / 17
8,792
879
13,536
8,701
4,020
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
cbz101648
Aphrodite
14
2 / 1 / 18
8,015
802
7,726
12,284
7,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
16
6 / 1 / 19
8,851
885
5,011
13,467
12,845
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 5 / 3
7,092
709
9,021
11,171
10,514
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ChrisRuiz_128
King Arthur
13
1 / 6 / 2
7,172
717
11,976
14,799
14,381
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 3 / 2
8,031
803
7,272
8,817
3,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 8 / 3
7,612
761
10,132
10,426
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 4
6,746
675
8,345
10,320
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
21
27
Kills
7
7
Deaths
28
89
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
2
18
9.5
L
Nemesis
 
Nemesis
2
5
3
0.7
L
King Arthur
ChrisRuiz_128
King Arthur
1
6
2
0.33
L
2
3
2
1
L
2
8
3
0.44
W
5
1
17
13.5
W
4
2
17
6.25
W
Aphrodite
cbz101648
Aphrodite
2
1
18
11
L
0
6
4
0.33
W
Khepri
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,984
Damage
46,746
68,245
Taken
55,533
61,936
Mitigated
38,052
45,626
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,625
1,359
1,140
5,666
17,089
16,326
615
3,542
13,547
0
20,990
L
Nemesis
 
Nemesis
9,021
1,591
726
1,108
11,171
10,514
0
5,685
5,486
0
11,668
L
King Arthur
ChrisRuiz_128
King Arthur
11,976
308
530
2,489
14,799
14,381
0
10,229
4,570
0
19,890
L
7,272
1,159
434
3,624
8,817
3,882
0
4,465
4,352
20,049
0
L
10,132
845
0
200
10,426
4,816
0
7,391
3,035
15,924
0
W
7,086
2,793
3,298
5,120
16,704
20,940
300
4,412
12,292
13,872
0
W
13,536
1,917
2,848
2,347
8,701
4,020
1,467
3,550
5,151
30,595
0
W
Aphrodite
cbz101648
Aphrodite
7,726
2,743
9,668
8,412
12,284
7,805
413
2,534
9,750
14,441
0
L
8,345
3,272
0
652
10,320
4,459
0
5,589
4,731
0
14,982
W
Khepri
5,011
341
2,789
4,338
13,467
12,845
749
3,366
10,101
10,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,211
Gold Earned
36,653
110
Minions Killed
83
0
Camps Cleared
0
957,882
Distance Traveled
908,179
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,492
949
20
2
0
204,439
0
L
Nemesis
7,092
709
5
1
0
188,151
0
L
King Arthur
7,172
717
19
2
0
182,625
2
L
Sol
8,031
803
28
3
0
210,624
0
L
Hel
7,612
761
14
1
0
153,758
0
W
Fafnir
9,061
906
17
2
0
205,740
0
W
Janus
8,792
879
55
6
0
185,253
0
W
Aphrodite
8,015
802
10
1
0
169,236
4
L
Anhur
6,746
675
17
2
0
173,021
0
W
Khepri
8,851
885
8
1
0
193,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role