Player Matchup

Cupid
Cupid
 
Cupid
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BîgMoîst
Tiamat
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,303 Elo+
Party 2
Hercules
Hercules
DOORBRINGER
Hercules
Level 160
God Stats
2W - 1L
1,536 SR
Queue Stats
62W - 18L
1,857 Elo+
Party 2
Ratatoskr
Ratatoskr
FROIMPUS
Ratatoskr
Level 160
God Stats
6W - 1L
1,737 SR
Queue Stats
190W - 88L
1,811 Elo+
Party 2
Thanatos
Thanatos
Onyxish
Thanatos
Level 16
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 1L
1,303 Elo+
Party 2
Team Averages
Level 105
1,598 SR
1,555 Elo+

VS

Team Averages
Level 94
1,438 SR
1,475 Elo+
Tyr
Tyr
BWasTaken
Tyr
Level 134
God Stats
0W - 3L
1,326 SR
Queue Stats
385W - 491L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
DarkNinja9422
Kukulkan
Level 35
God Stats
33W - 38L
1,354 SR
Queue Stats
182W - 223L
1,425 Elo+
Party 1
Charybdis
Charybdis
PiiNK RANGR
Charybdis
Level 63
God Stats
0W - 2L
1,430 SR
Queue Stats
99W - 109L
1,505 Elo+
Party 3
Lancelot
Lancelot
RedRangerHoe
Lancelot
Level 132
God Stats
2W - 3L
1,581 SR
Queue Stats
89W - 97L
1,517 Elo+
Party 3
Guan Yu
Guan Yu
RemoveEAC
Guan Yu
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 141L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
2 / 3 / 6
9,845
757
7,662
13,248
5,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
BîgMoîst
Tiamat
19
3 / 3 / 19
10,788
830
20,442
12,222
8,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
DOORBRINGER
Hercules
18
8 / 0 / 20
11,760
905
13,325
18,702
20,417
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ratatoskr
FROIMPUS
Ratatoskr
18
13 / 2 / 10
11,081
852
21,076
17,790
18,882
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Onyxish
Thanatos
17
6 / 6 / 10
10,200
785
8,850
11,351
6,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 5
9,535
733
9,594
20,150
23,243
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
DarkNinja9422
Kukulkan
14
1 / 7 / 4
8,435
649
6,486
11,188
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
PiiNK RANGR
Charybdis
15
1 / 5 / 2
9,285
714
6,537
16,181
7,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
RedRangerHoe
Lancelot
16
8 / 7 / 3
9,921
763
19,447
18,869
9,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
RemoveEAC
Guan Yu
16
1 / 5 / 3
9,059
697
7,262
16,744
7,736
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
32
Kills
14
14
Deaths
32
65
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
3
6
1.67
L
3
8
5
0.69
W
Tiamat
BîgMoîst
Tiamat
3
3
19
4.17
W
Hercules
DOORBRINGER
Hercules
8
0
20
18
L
Kukulkan
DarkNinja9422
Kukulkan
1
7
4
0.43
W
Ratatoskr
FROIMPUS
Ratatoskr
13
2
10
9
W
Thanatos
Onyxish
Thanatos
6
6
10
1.83
L
Charybdis
PiiNK RANGR
Charybdis
1
5
2
0.4
L
Lancelot
RedRangerHoe
Lancelot
8
7
3
1.36
L
Guan Yu
RemoveEAC
Guan Yu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,355
Damage
49,326
73,313
Taken
83,132
60,192
Mitigated
52,632
30,135
Healing
9,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,662
4,022
226
4,731
13,248
5,983
1,677
477
12,771
0
48,264
L
9,594
880
0
1,278
20,150
23,243
0
2,862
17,080
0
25,801
W
Tiamat
BîgMoîst
Tiamat
20,442
2,579
246
3,901
12,222
8,837
842
1,123
11,099
51,015
0
W
Hercules
DOORBRINGER
Hercules
13,325
4,329
0
9,651
18,702
20,417
582
1,118
17,584
0
24,541
L
Kukulkan
DarkNinja9422
Kukulkan
6,486
147
0
103
11,188
4,570
0
1,811
9,275
17,450
0
W
Ratatoskr
FROIMPUS
Ratatoskr
21,076
3,965
0
4,528
17,790
18,882
0
2,616
15,174
0
33,530
W
Thanatos
Onyxish
Thanatos
8,850
2,603
0
6,852
11,351
6,073
772
1,152
10,199
0
19,068
L
Charybdis
PiiNK RANGR
Charybdis
6,537
4,431
211
2,838
16,181
7,281
940
4,100
11,869
0
33,245
L
Lancelot
RedRangerHoe
Lancelot
19,447
2,291
0
710
18,869
9,802
436
5,934
12,643
0
33,526
L
Guan Yu
RemoveEAC
Guan Yu
7,262
2,827
1,180
3,635
16,744
7,736
0
4,656
11,823
0
28,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,674
Gold Earned
46,235
264
Minions Killed
227
0
Camps Cleared
0
1,334,666
Distance Traveled
1,303,550
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,845
757
78
6
0
232,610
1
L
Tyr
9,535
733
42
3
0
250,130
0
W
Tiamat
10,788
830
105
8
0
266,854
0
W
Hercules
11,760
905
27
2
0
277,230
0
L
Kukulkan
8,435
649
29
2
0
265,523
1
W
Ratatoskr
11,081
852
25
2
0
309,755
0
W
Thanatos
10,200
785
29
2
0
248,217
0
L
Charybdis
9,285
714
53
4
0
234,979
1
L
Lancelot
9,921
763
49
4
0
286,328
1
L
Guan Yu
9,059
697
54
4
0
266,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role