Player Matchup

Bacchus
Bacchus
Darkhunter36
Bacchus
Level 156
God Stats
5W - 2L
1,491 SR
Queue Stats
171W - 215L
1,510 Elo+
Solo
Ah Puch
Ah Puch
eldon760
Ah Puch
Level 159
God Stats
1W - 1L
1,542 SR
Queue Stats
203W - 182L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
elerocks1515
Sun Wukong
Level 159
God Stats
7W - 1L
1,754 SR
Queue Stats
188W - 200L
1,387 Elo+
Solo
Geb
Geb
lyss453_
Geb
Level 103
God Stats
15W - 5L
1,586 SR
Queue Stats
275W - 255L
1,488 Elo+
Party 1
Hades
Hades
vyxzr
Hades
Level 123
God Stats
3W - 1L
1,889 SR
Queue Stats
204W - 164L
1,523 Elo+
Party 1
Team Averages
Level 140
1,653 SR
1,483 Elo+

VS

Team Averages
Level 126
1,586 SR
1,480 Elo+
Nu Wa
Nu Wa
DelChopo
Nu Wa
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,521 Elo+
Party 2
Anubis
Anubis
IAmDaWerdna
Anubis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,487 Elo+
Party 3
Charybdis
Charybdis
Logwald99
Charybdis
Level 73
God Stats
1W - 1L
1,699 SR
Queue Stats
16W - 19L
1,456 Elo+
Party 3
Bakasura
Bakasura
SillyFawn434434
Bakasura
Level 159
God Stats
3W - 5L
1,732 SR
Queue Stats
519W - 576L
1,560 Elo+
Solo
Sobek
Sobek
VICDAWG619
Sobek
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 122L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darkhunter36
Bacchus
20
5 / 3 / 25
12,604
700
14,628
26,936
28,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
eldon760
Ah Puch
20
8 / 3 / 25
13,836
769
32,191
20,420
9,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
elerocks1515
Sun Wukong
20
12 / 4 / 16
14,072
782
19,351
23,829
22,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 5 / 25
12,618
701
13,788
23,209
32,684
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
vyxzr
Hades
20
13 / 4 / 22
14,314
795
24,720
18,053
11,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DelChopo
Nu Wa
20
6 / 6 / 6
12,529
696
29,313
18,212
9,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
18
9 / 12 / 3
12,549
697
16,420
19,405
12,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Logwald99
Charybdis
19
1 / 8 / 8
11,718
651
14,076
22,102
11,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
17
2 / 8 / 9
11,149
619
7,784
20,880
19,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
18
0 / 6 / 11
11,474
637
11,597
33,466
46,442
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
55
40
Kills
18
19
Deaths
40
113
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Darkhunter36
Bacchus
5
3
25
5.83
L
Nu Wa
DelChopo
Nu Wa
6
6
6
1.5
L
Anubis
9
12
3
0.88
L
Charybdis
Logwald99
Charybdis
1
8
8
0.63
L
Bakasura
2
8
9
0.81
L
Sobek
0
6
11
0.92
W
Ah Puch
eldon760
Ah Puch
8
3
25
6.83
W
Sun Wukong
elerocks1515
Sun Wukong
12
4
16
5
W
2
5
25
2.9
W
Hades
vyxzr
Hades
13
4
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,678
Damage
79,190
112,447
Taken
114,065
104,085
Mitigated
100,543
55,572
Healing
31,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Darkhunter36
Bacchus
14,628
1,092
1,841
11,440
26,936
28,040
1,891
12,947
13,876
25,690
0
L
Nu Wa
DelChopo
Nu Wa
29,313
4,705
1,120
3,563
18,212
9,793
0
14,733
3,479
51,234
0
L
Anubis
16,420
1,563
243
2,104
19,405
12,342
158
16,100
3,305
27,277
0
L
Charybdis
Logwald99
Charybdis
14,076
9,911
827
4,528
22,102
11,982
66
17,420
4,682
0
40,246
L
Bakasura
7,784
5,223
1,763
4,477
20,880
19,984
0
13,524
7,356
0
13,467
L
Sobek
11,597
278
1,020
11,716
33,466
46,442
0
23,550
9,916
21,552
0
W
Ah Puch
eldon760
Ah Puch
32,191
373
591
9,405
20,420
9,466
419
12,759
7,231
70,434
0
W
Sun Wukong
elerocks1515
Sun Wukong
19,351
3,009
4,329
7,326
23,829
22,202
2,432
9,028
14,441
0
45,501
W
13,788
1,198
3,311
4,422
23,209
32,684
442
11,985
11,080
31,788
0
W
Hades
vyxzr
Hades
24,720
2,330
5,743
7,164
18,053
11,693
2,310
10,611
7,096
45,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,444
Gold Earned
59,419
203
Minions Killed
187
0
Camps Cleared
0
1,588,400
Distance Traveled
1,376,091
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,604
700
15
1
0
328,676
3
L
Nu Wa
12,529
696
40
2
0
299,002
2
L
Anubis
12,549
697
25
1
0
222,870
1
L
Charybdis
11,718
651
69
4
0
241,932
1
L
Bakasura
11,149
619
30
2
0
300,735
1
L
Sobek
11,474
637
23
1
0
311,552
1
W
Ah Puch
13,836
769
69
4
0
332,874
0
W
Sun Wukong
14,072
782
54
3
0
312,049
4
W
Geb
12,618
701
25
1
0
317,103
0
W
Hades
14,314
795
40
2
0
297,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role