Player Matchup

Lancelot
Lancelot
Apoc_machine
Lancelot
Level 99
God Stats
4W - 1L
1,667 SR
Queue Stats
204W - 172L
1,548 Elo+
Party 1
King Arthur
King Arthur
EatableButplug
King Arthur
Level 26
God Stats
9W - 1L
1,713 SR
Queue Stats
61W - 38L
1,601 Elo+
Party 1
Poseidon
Poseidon
I L00pz I
Poseidon
Level 45
God Stats
11W - 10L
1,614 SR
Queue Stats
166W - 144L
1,522 Elo+
Party 2
Sobek
Sobek
LuvAydxn
Sobek
Level 109
God Stats
3W - 3L
1,548 SR
Queue Stats
198W - 165L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
sugisata
Danzaburou
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 9L
1,623 Elo+
Party 2
Team Averages
Level 59
1,608 SR
1,571 Elo+

VS

Team Averages
Level 76
1,374 SR
1,493 Elo+
Poseidon
Poseidon
BIG-ROE99
Poseidon
Level 29
God Stats
0W - 3L
1,390 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ravana
Ravana
BULLDOG1633
Ravana
Level 79
God Stats
17W - 27L
1,393 SR
Queue Stats
555W - 517L
1,495 Elo+
Party 4
Ra
Ra
Boxoutferdays
Ra
Level 27
God Stats
2W - 1L
1,372 SR
Queue Stats
66W - 54L
1,447 Elo+
Party 4
Bellona
Bellona
brockliiii
Bellona
Level 90
God Stats
6W - 5L
1,311 SR
Queue Stats
599W - 534L
1,574 Elo+
Party 4
Fenrir
Fenrir
woozyhorse
Fenrir
Level 157
God Stats
3W - 7L
1,403 SR
Queue Stats
51W - 67L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Apoc_machine
Lancelot
19
3 / 7 / 5
13,125
525
10,352
23,820
12,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
EatableButplug
King Arthur
20
5 / 2 / 8
14,296
572
21,992
18,627
26,824
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Poseidon
I L00pz I
Poseidon
20
3 / 6 / 8
12,972
519
14,525
17,543
8,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
LuvAydxn
Sobek
16
3 / 3 / 8
11,908
476
8,079
23,405
22,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
sugisata
Danzaburou
20
12 / 1 / 3
15,518
621
19,186
15,182
7,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BIG-ROE99
Poseidon
15
0 / 8 / 2
9,550
382
7,288
18,377
6,013
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
15
2 / 4 / 1
9,992
400
7,038
18,316
15,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 7 / 6
11,322
453
15,259
18,290
9,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
brockliiii
Bellona
20
10 / 4 / 5
13,824
553
24,618
27,535
27,735
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
woozyhorse
Fenrir
13
3 / 4 / 1
8,692
348
3,866
16,726
15,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
26
Kills
19
19
Deaths
27
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Apoc_machine
Lancelot
3
7
5
0.79
L
Poseidon
BIG-ROE99
Poseidon
0
8
2
0.13
L
Ravana
2
4
1
0.63
L
4
7
6
1
W
King Arthur
EatableButplug
King Arthur
5
2
8
4.5
W
Poseidon
I L00pz I
Poseidon
3
6
8
1.17
W
Sobek
LuvAydxn
Sobek
3
3
8
2.33
L
Bellona
brockliiii
Bellona
10
4
5
3.13
W
Danzaburou
sugisata
Danzaburou
12
1
3
13.5
L
Fenrir
woozyhorse
Fenrir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,134
Damage
58,069
98,577
Taken
99,244
77,324
Mitigated
73,279
26,432
Healing
16,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Apoc_machine
Lancelot
10,352
2,076
0
7,424
23,820
12,735
2,556
4,923
18,897
0
112,726
L
Poseidon
BIG-ROE99
Poseidon
7,288
1,288
513
3,715
18,377
6,013
0
2,066
16,311
65,153
0
L
Ravana
7,038
1,084
0
5,334
18,316
15,039
0
2,106
16,210
0
58,821
L
15,259
2,066
737
3,408
18,290
9,041
354
10,048
8,242
89,926
0
W
King Arthur
EatableButplug
King Arthur
21,992
2,678
0
3,721
18,627
26,824
366
3,140
15,487
0
104,966
W
Poseidon
I L00pz I
Poseidon
14,525
2,662
0
2,626
17,543
8,005
718
5,492
12,051
109,768
0
W
Sobek
LuvAydxn
Sobek
8,079
1,422
0
7,288
23,405
22,185
438
7,778
14,541
30,106
0
L
Bellona
brockliiii
Bellona
24,618
10,494
0
1,633
27,535
27,735
0
5,174
21,935
0
137,993
W
Danzaburou
sugisata
Danzaburou
19,186
6,699
0
5,373
15,182
7,575
6,792
5,348
9,834
0
145,906
L
Fenrir
woozyhorse
Fenrir
3,866
736
120
1,354
16,726
15,451
0
3,531
13,195
0
31,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,819
Gold Earned
53,380
710
Minions Killed
588
0
Camps Cleared
0
2,285,279
Distance Traveled
1,904,702
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,125
525
159
6
0
524,279
3
L
Poseidon
9,550
382
101
4
0
395,253
2
L
Ravana
9,992
400
122
5
0
301,951
2
L
Ra
11,322
453
129
5
0
388,300
9
W
King Arthur
14,296
572
165
7
0
485,481
1
W
Poseidon
12,972
519
158
6
0
418,877
1
W
Sobek
11,908
476
36
1
0
424,162
5
L
Bellona
13,824
553
200
8
0
505,276
2
W
Danzaburou
15,518
621
192
8
0
432,480
1
L
Fenrir
8,692
348
36
1
0
313,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role