Player Matchup

Bakasura
Bakasura
Cobravibe
Bakasura
Level 102
God Stats
5W - 1L
1,719 SR
Queue Stats
141W - 124L
1,513 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NumbAspect
Morgan Le Fay
Level 78
God Stats
9W - 11L
1,500 SR
Queue Stats
124W - 111L
1,496 Elo+
Party 1
Tyr
Tyr
RustyBuckled
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 152L
1,494 Elo+
Party 1
Team Averages
Level 82
1,573 SR
1,501 Elo+

VS

Team Averages
Level 115
1,501 SR
1,459 Elo+
Cupid
Cupid
NoFingaPrintz
Cupid
Level 105
God Stats
6W - 4L
1,597 SR
Queue Stats
24W - 24L
1,444 Elo+
Solo
Janus
Janus
Officialsj3x
Janus
Level 128
God Stats
34W - 34L
1,551 SR
Queue Stats
189W - 201L
1,465 Elo+
Party 2
Kuzenbo
Kuzenbo
T-Wizzle09
Kuzenbo
Level 111
God Stats
3W - 3L
1,354 SR
Queue Stats
91W - 83L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cobravibe
Bakasura
20
10 / 4 / 2
15,298
728
26,474
24,207
15,301
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
NumbAspect
Morgan Le Fay
20
3 / 4 / 5
14,029
668
20,863
22,134
10,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 4 / 4
12,455
593
11,026
20,554
19,855
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 7
13,688
652
14,835
19,551
8,317
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 4 / 4
15,577
742
21,820
14,361
4,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
T-Wizzle09
Kuzenbo
18
3 / 3 / 9
14,548
693
19,276
35,352
37,576
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
14
Kills
12
12
Deaths
14
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cobravibe
Bakasura
10
4
2
2.75
W
3
7
7
0.93
L
Morgan Le Fay
NumbAspect
Morgan Le Fay
3
4
5
1.38
W
6
4
4
2
L
1
4
4
0.75
W
Kuzenbo
T-Wizzle09
Kuzenbo
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,363
Damage
55,931
66,895
Taken
69,264
45,737
Mitigated
50,822
19,271
Healing
18,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cobravibe
Bakasura
26,474
14,761
0
7,689
24,207
15,301
1,613
14,144
10,063
0
76,811
W
14,835
9,732
182
4,239
19,551
8,317
1,775
4,908
13,097
0
47,638
L
Morgan Le Fay
NumbAspect
Morgan Le Fay
20,863
1,929
0
8,295
22,134
10,581
399
14,481
7,579
77,615
0
W
21,820
1,990
466
3,121
14,361
4,929
740
3,926
9,350
75,232
0
L
11,026
1,050
0
3,287
20,554
19,855
155
13,112
7,442
0
39,182
W
Kuzenbo
T-Wizzle09
Kuzenbo
19,276
5,859
0
10,343
35,352
37,576
462
12,387
21,619
44,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,782
Gold Earned
43,813
268
Minions Killed
233
16
Camps Cleared
3
1,165,902
Distance Traveled
1,099,320
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
15,298
728
127
6
12
439,883
2
W
Cupid
13,688
652
80
4
2
356,811
3
L
Morgan Le Fay
14,029
668
98
5
2
352,188
2
W
Janus
15,577
742
119
6
1
349,851
6
L
Tyr
12,455
593
43
2
2
373,831
4
W
Kuzenbo
14,548
693
34
2
0
392,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role