Player Matchup

Hera
Hera
Golfer-DizzWang
Hera
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 99L
1,407 Elo+
Party 1
Persephone
Persephone
ITz-Antagonist
Persephone
Level 101
God Stats
0W - 2L
1,728 SR
Queue Stats
52W - 43L
1,565 Elo+
Party 1
King Arthur
King Arthur
IsssTragic
King Arthur
Level 149
God Stats
0W - 2L
1,294 SR
Queue Stats
129W - 100L
1,638 Elo+
Party 1
Anubis
Anubis
JewseaPickle9
Anubis
Level 78
God Stats
0W - 1L
1,456 SR
Queue Stats
76W - 59L
1,565 Elo+
Party 1
Sobek
Sobek
itacha808
Sobek
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,667 Elo+
Party 1
Team Averages
Level 92
1,496 SR
1,568 Elo+

VS

Team Averages
Level 132
1,504 SR
1,559 Elo+
Cerberus
Cerberus
DaveyDayz
Cerberus
Level 122
God Stats
2W - 2L
1,279 SR
Queue Stats
76W - 69L
1,552 Elo+
Party 2
Zhong Kui
Zhong Kui
Ganman10
Zhong Kui
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 183L
1,569 Elo+
Party 2
Lancelot
Lancelot
JoeyFatNuts
Lancelot
Level 146
God Stats
2W - 1L
1,960 SR
Queue Stats
117W - 86L
1,600 Elo+
Party 2
Jing Wei
Jing Wei
Kohidun
Jing Wei
Level 106
God Stats
3W - 2L
1,280 SR
Queue Stats
133W - 133L
1,515 Elo+
Solo
Da Ji
Da Ji
Rennobro
Da Ji
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 48L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 12 / 8
12,837
584
12,166
23,245
11,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
ITz-Antagonist
Persephone
20
1 / 9 / 8
14,065
639
21,787
26,134
12,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
IsssTragic
King Arthur
20
8 / 10 / 9
15,581
708
26,667
38,279
48,660
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 11 / 3
14,096
641
11,178
22,043
13,058
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
itacha808
Sobek
20
4 / 7 / 9
13,526
615
15,944
35,036
55,324
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaveyDayz
Cerberus
20
1 / 3 / 32
15,291
695
9,355
24,893
42,086
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Ganman10
Zhong Kui
20
17 / 5 / 20
17,265
785
50,058
29,124
24,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
JoeyFatNuts
Lancelot
20
16 / 4 / 21
16,780
763
28,888
19,874
35,627
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
Kohidun
Jing Wei
20
6 / 4 / 26
14,717
669
23,911
20,565
14,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Rennobro
Da Ji
20
10 / 8 / 20
14,593
663
14,086
24,034
14,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
169
22
Kills
50
49
Deaths
24
37
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DaveyDayz
Cerberus
1
3
32
5.67
W
Zhong Kui
Ganman10
Zhong Kui
17
5
20
5.4
L
3
12
8
0.58
L
Persephone
ITz-Antagonist
Persephone
1
9
8
0.56
L
King Arthur
IsssTragic
King Arthur
8
10
9
1.25
L
6
11
3
0.68
W
Lancelot
JoeyFatNuts
Lancelot
16
4
21
6.63
W
Jing Wei
Kohidun
Jing Wei
6
4
26
4.75
W
Da Ji
Rennobro
Da Ji
10
8
20
2.5
L
Sobek
itacha808
Sobek
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,742
Damage
126,298
144,737
Taken
118,490
141,700
Mitigated
131,147
26,520
Healing
48,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DaveyDayz
Cerberus
9,355
526
1,925
7,590
24,893
42,086
717
13,989
10,904
31,647
0
W
Zhong Kui
Ganman10
Zhong Kui
50,058
6,897
1,218
13,303
29,124
24,800
3,483
16,356
12,549
83,520
0
L
12,166
3,552
628
1,543
23,245
11,917
92
10,921
12,324
34,949
0
L
Persephone
ITz-Antagonist
Persephone
21,787
447
1,339
5,252
26,134
12,741
0
12,415
13,710
52,874
0
L
King Arthur
IsssTragic
King Arthur
26,667
2,034
1,368
6,482
38,279
48,660
0
14,308
23,971
0
51,549
L
11,178
691
195
2,085
22,043
13,058
0
7,867
14,176
25,937
0
W
Lancelot
JoeyFatNuts
Lancelot
28,888
2,867
4,124
3,587
19,874
35,627
326
7,904
11,970
0
46,451
W
Jing Wei
Kohidun
Jing Wei
23,911
17,691
6,772
6,445
20,565
14,088
3,418
10,407
10,158
0
75,877
W
Da Ji
Rennobro
Da Ji
14,086
1,392
1,560
2,021
24,034
14,546
828
12,419
11,471
0
22,133
L
Sobek
itacha808
Sobek
15,944
930
585
7,043
35,036
55,324
108
13,900
21,136
30,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,105
Gold Earned
78,646
199
Minions Killed
244
0
Camps Cleared
0
1,703,301
Distance Traveled
1,944,916
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,291
695
52
2
0
376,004
4
W
Zhong Kui
17,265
785
75
3
0
355,772
0
L
Hera
12,837
584
58
3
0
321,424
0
L
Persephone
14,065
639
57
3
0
331,954
0
L
King Arthur
15,581
708
32
1
0
367,285
0
L
Anubis
14,096
641
36
2
0
288,023
0
W
Lancelot
16,780
763
31
1
0
464,071
0
W
Jing Wei
14,717
669
77
4
0
387,683
4
W
Da Ji
14,593
663
9
0
0
361,386
3
L
Sobek
13,526
615
16
1
0
394,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role