Player Matchup

Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
HIGHassPANDAZ
Baron Samedi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,705 Elo+
Party 1
Tiamat
Tiamat
K1R Demonic
Tiamat
Level 116
God Stats
28W - 17L
1,647 SR
Queue Stats
853W - 572L
1,577 Elo+
Party 1
Nike
Nike
O fresh cakes O
Nike
Level 126
God Stats
1W - 0L
1,358 SR
Queue Stats
104W - 68L
1,504 Elo+
Party 1
Atlas
Atlas
XLegitLegend22
Atlas
Level 151
God Stats
2W - 0L
1,744 SR
Queue Stats
259W - 135L
1,646 Elo+
Party 1
Team Averages
Level 132
1,550 SR
1,586 Elo+

VS

Team Averages
Level 99
1,500 SR
1,505 Elo+
Geb
Geb
Fruit Shnack
Geb
Level 63
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Micoo 2013
Cu Chulainn
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 292L
1,503 Elo+
Solo
Hera
Hera
Shrops
Hera
Level 58
God Stats
1W - 2L
1,322 SR
Queue Stats
73W - 82L
1,496 Elo+
Party 2
Vamana
Vamana
pandaloup83
Vamana
Level 160
God Stats
7W - 3L
1,674 SR
Queue Stats
366W - 375L
1,523 Elo+
Solo
Cupid
Cupid
xxBangBulletxx
Cupid
Level 66
God Stats
0W - 2L
1,200 SR
Queue Stats
80W - 90L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
7 / 6 / 7
9,444
859
6,823
11,759
9,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
HIGHassPANDAZ
Baron Samedi
17
2 / 2 / 16
9,657
878
15,788
10,506
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
15
2 / 2 / 12
8,681
789
10,243
9,550
8,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 3 / 9
9,794
890
11,212
13,266
15,718
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 2 / 17
10,006
910
12,584
17,301
18,461
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 7
8,534
776
7,615
18,410
18,810
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
Micoo 2013
Cu Chulainn
13
0 / 6 / 10
8,175
743
7,555
17,925
10,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
Shrops
Hera
15
6 / 4 / 5
9,455
860
15,805
8,284
4,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
15
4 / 4 / 9
8,793
799
12,498
17,540
16,956
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 1 / 9
8,706
791
7,513
7,209
3,398
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
55
22
Kills
15
15
Deaths
22
61
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
6
7
1.75
L
2
7
7
0.79
W
Baron Samedi
HIGHassPANDAZ
Baron Samedi
2
2
16
5
W
Tiamat
2
2
12
4
L
Cu Chulainn
Micoo 2013
Cu Chulainn
0
6
10
0.83
W
8
3
9
4.17
L
Hera
Shrops
Hera
6
4
5
2.13
W
3
2
17
5.75
L
Vamana
4
4
9
2.13
L
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,650
Damage
50,986
62,382
Taken
69,368
59,061
Mitigated
53,482
31,001
Healing
17,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,823
953
1,021
1,217
11,759
9,584
2,313
4,119
7,640
0
8,807
L
7,615
1,219
0
1,172
18,410
18,810
108
10,755
7,158
15,314
0
W
Baron Samedi
HIGHassPANDAZ
Baron Samedi
15,788
1,777
4,778
3,747
10,506
6,642
834
3,650
6,856
34,531
0
W
Tiamat
10,243
800
1,059
1,985
9,550
8,656
986
4,623
4,927
21,242
0
L
Cu Chulainn
Micoo 2013
Cu Chulainn
7,555
1,766
1,303
4,541
17,925
10,194
0
9,734
8,035
0
15,210
W
11,212
1,222
1,878
4,782
13,266
15,718
0
3,945
9,321
0
17,057
L
Hera
Shrops
Hera
15,805
2,910
659
500
8,284
4,124
239
4,318
3,811
23,058
0
W
12,584
4,535
4,440
6,094
17,301
18,461
343
7,083
10,218
24,439
0
L
Vamana
12,498
4,948
627
5,458
17,540
16,956
666
10,312
7,228
0
23,934
L
7,513
3,363
1,297
2,232
7,209
3,398
429
3,496
3,566
0
19,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,582
Gold Earned
43,663
101
Minions Killed
101
0
Camps Cleared
0
1,142,969
Distance Traveled
1,007,012
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,444
859
3
0
0
206,501
0
L
Geb
8,534
776
1
0
0
195,291
0
W
Baron Samedi
9,657
878
41
4
0
221,992
1
W
Tiamat
8,681
789
34
3
0
232,061
0
L
Cu Chulainn
8,175
743
18
2
0
184,565
0
W
Nike
9,794
890
8
1
0
231,180
0
L
Hera
9,455
860
28
3
0
203,156
0
W
Atlas
10,006
910
15
1
0
251,235
0
L
Vamana
8,793
799
20
2
0
212,288
0
L
Cupid
8,706
791
34
3
0
211,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role