Player Matchup

Hades
Hades
ClampzOnYou
Hades
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 34L
1,183 Elo+
Party 1
Set
Set
IIIIBopIIII
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,137 Elo+
Party 1
Artio
Artio
Sadkermet
Artio
Level 67
God Stats
1W - 5L
1,441 SR
Queue Stats
64W - 89L
1,365 Elo+
Solo
Team Averages
Level 36
1,480 SR
1,228 Elo+

VS

Team Averages
Level 52
1,581 SR
1,350 Elo+
Yemoja
Yemoja
Brock Nd Roll
Yemoja
Level 106
God Stats
1W - 1L
1,897 SR
Queue Stats
87W - 69L
1,386 Elo+
Party 2
Zhong Kui
Zhong Kui
Mr GagRag
Zhong Kui
Level 23
God Stats
4W - 3L
1,498 SR
Queue Stats
8W - 8L
1,350 Elo+
Party 2
Danzaburou
Danzaburou
balltickler27
Danzaburou
Level 26
God Stats
16W - 13L
1,350 SR
Queue Stats
33W - 42L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,458
646
9,843
12,406
7,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 4 / 1
6,359
636
5,620
9,606
5,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
Sadkermet
Artio
9
1 / 5 / 0
6,540
654
3,204
12,734
9,800
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 12
7,365
737
4,486
10,486
8,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Zhong Kui
Mr GagRag
Zhong Kui
13
5 / 0 / 9
8,198
820
13,511
7,773
5,960
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
balltickler27
Danzaburou
14
8 / 1 / 6
8,760
876
11,648
6,292
2,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
14
14
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
L
0
5
1
0.1
L
0
4
1
0.13
W
Zhong Kui
Mr GagRag
Zhong Kui
5
0
9
9.5
L
Artio
Sadkermet
Artio
1
5
0
0.2
W
Danzaburou
balltickler27
Danzaburou
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,667
Damage
29,645
34,746
Taken
24,551
22,763
Mitigated
16,922
8,251
Healing
14,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,486
2,248
6,366
3,980
10,486
8,259
390
5,288
4,842
17,168
0
L
9,843
1,148
592
2,834
12,406
7,934
0
6,046
6,360
26,499
0
L
5,620
2,808
0
668
9,606
5,029
0
5,355
4,251
0
15,039
W
Zhong Kui
Mr GagRag
Zhong Kui
13,511
4,343
360
1,642
7,773
5,960
2
3,832
3,664
28,394
0
L
Artio
Sadkermet
Artio
3,204
111
1,159
2,998
12,734
9,800
0
7,386
5,348
11,696
0
W
Danzaburou
balltickler27
Danzaburou
11,648
5,896
0
1,750
6,292
2,703
986
3,544
2,612
0
30,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,357
Gold Earned
24,323
100
Minions Killed
103
4
Camps Cleared
3
534,466
Distance Traveled
504,849
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,365
737
22
2
1
152,911
0
L
Hades
6,458
646
56
6
2
161,053
0
L
Set
6,359
636
23
2
1
194,738
0
W
Zhong Kui
8,198
820
47
5
0
159,483
0
L
Artio
6,540
654
21
2
1
178,675
3
W
Danzaburou
8,760
876
34
3
2
192,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role