Player Matchup

Ymir
Ymir
FrajoOut
Ymir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Awilix
Awilix
LunaXNightmare
Awilix
Level 92
God Stats
2W - 0L
1,404 SR
Queue Stats
2W - 1L
1,412 Elo+
Party 1
Janus
Janus
ScubaDaSurfa
Janus
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 118
1,468 SR
1,471 Elo+

VS

Team Averages
Level 42
1,444 SR
1,235 Elo+
Danzaburou
Danzaburou
Resultedjungle9
Danzaburou
Level 57
God Stats
1W - 3L
1,328 SR
Queue Stats
21W - 28L
1,379 Elo+
Party 2
Ravana
Ravana
SpongeySponge
Ravana
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,097 Elo+
Party 2
Geb
Geb
WildCard09
Geb
Level 27
God Stats
1W - 2L
1,505 SR
Queue Stats
7W - 16L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
6 / 0 / 10
9,396
940
4,575
8,988
11,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 0 / 10
8,430
843
9,397
8,517
3,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
9 / 1 / 9
9,446
945
17,999
7,348
3,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Resultedjungle9
Danzaburou
11
1 / 7 / 0
7,139
714
5,319
11,140
4,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 7 / 1
6,152
615
6,403
11,502
8,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 5 / 1
6,710
671
3,326
15,104
12,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
19
Kills
1
1
Deaths
19
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
0
10
11
W
4
0
10
9
L
Danzaburou
Resultedjungle9
Danzaburou
1
7
0
0.14
W
9
1
9
13.5
L
0
7
1
0.07
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,971
Damage
15,048
24,853
Taken
37,746
18,738
Mitigated
25,085
3,069
Healing
1,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,575
1,107
0
2,039
8,988
11,256
202
1,155
7,833
12,922
0
W
9,397
4,618
0
1,030
8,517
3,884
841
1,107
7,410
0
32,668
L
Danzaburou
Resultedjungle9
Danzaburou
5,319
1,469
0
379
11,140
4,665
0
6,371
4,769
0
27,342
W
17,999
2,027
0
0
7,348
3,598
1,088
1,276
6,072
50,176
0
L
6,403
1,555
0
802
11,502
8,020
0
7,935
3,567
0
12,041
L
3,326
395
0
795
15,104
12,400
0
8,430
6,674
8,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,272
Gold Earned
20,001
118
Minions Killed
68
7
Camps Cleared
1
620,690
Distance Traveled
491,389
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,396
940
14
1
0
203,394
3
W
Awilix
8,430
843
30
3
5
225,057
4
L
Danzaburou
7,139
714
41
4
0
144,363
0
W
Janus
9,446
945
74
7
2
192,239
1
L
Ravana
6,152
615
20
2
0
176,124
1
L
Geb
6,710
671
7
1
1
170,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role