Player Matchup

Olorun
Olorun
Anomaly_Lycn
Olorun
Level 101
God Stats
1W - 1L
1,661 SR
Queue Stats
57W - 84L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
Forged_Empire15
Danzaburou
Level 69
God Stats
2W - 1L
1,485 SR
Queue Stats
9W - 23L
1,224 Elo+
Party 1
Nike
Nike
Sway_Lycn
Nike
Level 82
God Stats
9W - 9L
1,643 SR
Queue Stats
41W - 56L
1,394 Elo+
Party 1
Team Averages
Level 84
1,596 SR
1,335 Elo+

VS

Team Averages
Level 82
1,225 SR
1,202 Elo+
Geb
Geb
fistedboy
Geb
Level 84
God Stats
0W - 2L
1,182 SR
Queue Stats
4W - 18L
1,036 Elo+
Party 2
Charybdis
Charybdis
pepethejoe
Charybdis
Level 80
God Stats
19W - 46L
1,299 SR
Queue Stats
156W - 250L
1,299 Elo+
Solo
Chang'e
Chang'e
zTEMPORIAL
Chang'e
Level 83
God Stats
8W - 19L
1,193 SR
Queue Stats
136W - 196L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
5 / 1 / 4
10,390
799
13,877
11,694
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Forged_Empire15
Danzaburou
13
1 / 0 / 6
9,373
721
9,213
6,756
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nike
13
5 / 2 / 3
9,677
744
4,894
8,351
4,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
7,325
563
607
11,787
9,347
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
pepethejoe
Charybdis
13
0 / 5 / 2
8,512
655
7,371
12,685
5,551
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
zTEMPORIAL
Chang'e
14
2 / 2 / 0
8,708
670
7,680
10,665
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
2
3
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
1
4
7
W
Danzaburou
Forged_Empire15
Danzaburou
1
0
6
4
W
Nike
5
2
3
3.25
L
0
4
1
0.13
L
Charybdis
pepethejoe
Charybdis
0
5
2
0.2
L
Chang'e
zTEMPORIAL
Chang'e
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,984
Damage
15,658
26,801
Taken
35,137
13,289
Mitigated
19,642
4,961
Healing
6,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
13,877
7,208
0
3,348
11,694
6,080
2,036
3,809
7,589
44,869
4,463
W
Danzaburou
Forged_Empire15
Danzaburou
9,213
3,562
76
1,031
6,756
2,696
772
2,511
4,097
0
31,362
W
Nike
4,894
511
0
506
8,351
4,513
19
1,743
6,476
0
17,617
L
607
68
315
359
11,787
9,347
0
4,459
7,215
7,388
0
L
Charybdis
pepethejoe
Charybdis
7,371
4,933
0
819
12,685
5,551
89
4,218
8,215
0
27,821
L
Chang'e
zTEMPORIAL
Chang'e
7,680
658
1,871
2,999
10,665
4,744
0
4,219
6,349
32,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,440
Gold Earned
24,545
151
Minions Killed
142
7
Camps Cleared
5
646,991
Distance Traveled
557,720
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,390
799
79
6
3
212,241
0
W
Danzaburou
9,373
721
49
4
1
212,729
2
W
Nike
9,677
744
23
2
3
222,021
8
L
Geb
7,325
563
15
1
0
155,952
1
L
Charybdis
8,512
655
66
5
0
189,589
1
L
Chang'e
8,708
670
61
5
5
212,179
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role