Player Matchup

Atlas
Atlas
Alcoholtism
Atlas
Level 68
God Stats
3W - 3L
1,530 SR
Queue Stats
87W - 108L
1,365 Elo+
Party 2
Bakasura
Bakasura
Hakeem Qc07
Bakasura
Level 64
God Stats
13W - 5L
1,799 SR
Queue Stats
45W - 44L
1,558 Elo+
Party 1
Vulcan
Vulcan
Raymondabro
Vulcan
Level 126
God Stats
9W - 6L
1,571 SR
Queue Stats
208W - 204L
1,519 Elo+
Party 1
Izanami
Izanami
RiceFrisky
Izanami
Level 64
God Stats
37W - 26L
1,788 SR
Queue Stats
76W - 101L
1,318 Elo+
Party 2
Chronos
Chronos
oO DEADTACO Oo
Chronos
Level 103
God Stats
5W - 7L
1,450 SR
Queue Stats
130W - 136L
1,508 Elo+
Party 1
Team Averages
Level 85
1,628 SR
1,454 Elo+

VS

Team Averages
Level 92
1,278 SR
1,393 Elo+
Ra
Ra
DirePidgeon
Ra
Level 129
God Stats
0W - 1L
1,123 SR
Queue Stats
174W - 178L
1,456 Elo+
Solo
Nemesis
Nemesis
Just Joshin y0u
Nemesis
Level 60
God Stats
0W - 3L
1,306 SR
Queue Stats
38W - 52L
1,431 Elo+
Party 3
Apollo
Apollo
Slupalicious
Apollo
Level 104
God Stats
0W - 2L
1,263 SR
Queue Stats
30W - 35L
1,392 Elo+
Solo
Achilles
Achilles
The Goosey God
Achilles
Level 88
God Stats
1W - 1L
1,197 SR
Queue Stats
103W - 140L
1,340 Elo+
Party 3
Khepri
Khepri
volcom115
Khepri
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 164L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
10,657
484
10,853
16,900
21,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Hakeem Qc07
Bakasura
20
9 / 1 / 3
12,415
564
14,911
22,971
11,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
18
3 / 0 / 3
10,780
490
14,254
8,374
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
RiceFrisky
Izanami
18
3 / 2 / 3
11,137
506
14,279
16,773
6,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 2 / 2
13,308
605
12,933
18,138
8,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 0
10,090
459
12,993
15,280
5,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 1
8,437
384
7,123
20,305
7,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
15
0 / 4 / 4
9,160
416
7,907
12,919
5,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
17
3 / 5 / 0
11,087
504
15,011
24,520
17,676
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
volcom115
Khepri
13
2 / 2 / 2
9,220
419
6,939
21,181
26,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
22
Kills
7
7
Deaths
23
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
1
5
0
0.2
W
Bakasura
Hakeem Qc07
Bakasura
9
1
3
10.5
L
1
7
1
0.21
W
Vulcan
3
0
3
4.5
W
Izanami
RiceFrisky
Izanami
3
2
3
2.25
L
Apollo
0
4
4
0.5
L
Achilles
3
5
0
0.6
W
4
2
2
2.5
L
Khepri
volcom115
Khepri
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,230
Damage
49,973
83,156
Taken
94,205
53,166
Mitigated
62,604
30,771
Healing
25,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,853
3,657
270
3,401
16,900
21,991
718
4,850
11,908
42,263
0
L
12,993
519
573
4,910
15,280
5,969
340
8,929
5,462
99,992
0
W
Bakasura
Hakeem Qc07
Bakasura
14,911
9,350
0
6,641
22,971
11,924
624
5,636
17,023
0
106,112
L
7,123
2,626
0
1,845
20,305
7,195
0
4,805
14,478
0
66,226
W
Vulcan
14,254
3,856
0
766
8,374
3,670
1,218
3,222
4,738
77,018
0
W
Izanami
RiceFrisky
Izanami
14,279
10,350
0
8,132
16,773
6,992
5,302
5,128
11,621
0
114,038
L
Apollo
7,907
4,623
0
2,917
12,919
5,462
0
4,513
8,092
0
86,152
L
Achilles
15,011
3,917
0
9,342
24,520
17,676
95
11,494
12,436
0
84,184
W
12,933
6,255
0
11,561
18,138
8,589
1,602
204
17,934
117,960
0
L
Khepri
volcom115
Khepri
6,939
657
689
4,847
21,181
26,302
0
7,495
12,821
21,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,297
Gold Earned
47,994
739
Minions Killed
543
0
Camps Cleared
0
2,187,628
Distance Traveled
2,016,065
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,657
484
50
2
0
423,359
1
L
Ra
10,090
459
174
8
0
421,173
0
W
Bakasura
12,415
564
167
8
0
558,467
2
L
Nemesis
8,437
384
88
4
0
430,302
4
W
Vulcan
10,780
490
131
6
0
455,635
2
W
Izanami
11,137
506
182
8
0
342,156
2
L
Apollo
9,160
416
128
6
0
386,782
0
L
Achilles
11,087
504
131
6
0
377,456
5
W
Chronos
13,308
605
209
10
0
408,011
4
L
Khepri
9,220
419
22
1
0
400,352
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role