Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Crimson Takashi
Merlin
Level 65
God Stats
4W - 5L
1,613 SR
Queue Stats
4W - 7L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
Resasuke
Baron Samedi
Level 88
God Stats
2W - 2L
1,869 SR
Queue Stats
88W - 71L
1,583 Elo+
Solo
Odin
Odin
ToriD3M0N
Odin
Level 81
God Stats
4W - 2L
1,803 SR
Queue Stats
203W - 223L
1,472 Elo+
Party 1
Cupid
Cupid
airheadsmokes
Cupid
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 82
1,657 SR
1,504 Elo+

VS

Team Averages
Level 124
1,543 SR
1,504 Elo+
King Arthur
King Arthur
Got2BeMeaty
King Arthur
Level 144
God Stats
43W - 22L
1,731 SR
Queue Stats
146W - 75L
1,568 Elo+
Party 2
Cliodhna
Cliodhna
HoroshaShadeIn
Cliodhna
Level 156
God Stats
43W - 35L
1,627 SR
Queue Stats
172W - 179L
1,496 Elo+
Solo
Agni
Agni
Jettblde87
Agni
Level 153
God Stats
36W - 38L
1,386 SR
Queue Stats
682W - 755L
1,458 Elo+
Solo
Sobek
Sobek
Kidney Farts1
Sobek
Level 105
God Stats
6W - 5L
1,483 SR
Queue Stats
176W - 103L
1,548 Elo+
Party 2
Artemis
Artemis
carpe_onze
Artemis
Level 64
God Stats
4W - 1L
1,489 SR
Queue Stats
35W - 35L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 1 / 4
8,739
971
6,405
12,604
9,766
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 3 / 3
9,423
1,047
8,898
13,777
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Resasuke
Baron Samedi
15
2 / 7 / 5
9,393
1,044
11,624
17,920
8,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
14
3 / 5 / 3
9,523
1,058
6,870
14,046
11,782
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 4 / 5
8,755
973
7,722
10,450
4,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

194

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Got2BeMeaty
King Arthur
16
3 / 2 / 13
10,121
1,125
16,614
16,089
15,386
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
15
5 / 1 / 7
10,520
1,169
7,445
5,253
3,148
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 1 / 14
11,256
1,251
18,228
5,634
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 11
9,691
1,077
7,638
14,980
15,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
carpe_onze
Artemis
17
7 / 1 / 8
10,800
1,200
13,733
4,947
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
7
Kills
20
20
Deaths
7
20
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
4
3
L
1
3
3
0.83
W
King Arthur
Got2BeMeaty
King Arthur
3
2
13
4.75
W
Cliodhna
5
1
7
8.5
W
4
1
14
11
W
1
2
11
3.25
L
Baron Samedi
Resasuke
Baron Samedi
2
7
5
0.64
L
Odin
3
5
3
0.9
L
0
4
5
0.63
W
Artemis
carpe_onze
Artemis
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,519
Damage
63,658
68,797
Taken
46,903
39,928
Mitigated
38,910
6,060
Healing
5,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,405
1,522
0
377
12,604
9,766
0
5,155
7,449
0
15,375
L
8,898
1,215
0
1,022
13,777
5,738
0
5,029
8,748
42,777
0
W
King Arthur
Got2BeMeaty
King Arthur
16,614
3,325
224
1,772
16,089
15,386
0
6,653
9,436
0
28,190
W
Cliodhna
7,445
199
0
0
5,253
3,148
0
1,872
3,381
0
25,350
W
18,228
398
0
347
5,634
2,697
0
2,069
3,565
45,992
0
W
7,638
419
359
2,904
14,980
15,375
0
7,240
7,740
13,954
0
L
Baron Samedi
Resasuke
Baron Samedi
11,624
1,188
1,271
1,382
17,920
8,279
0
5,857
12,063
25,435
0
L
Odin
6,870
1,756
0
36
14,046
11,782
0
6,671
7,375
0
13,616
L
7,722
4,013
528
1,444
10,450
4,363
0
3,154
7,296
0
19,502
W
Artemis
carpe_onze
Artemis
13,733
6,846
0
20
4,947
2,304
0
2,688
2,259
0
25,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,833
Gold Earned
52,388
175
Minions Killed
179
5
Camps Cleared
9
757,590
Distance Traveled
847,683
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,739
971
15
2
0
141,377
0
L
Merlin
9,423
1,047
87
10
0
151,107
1
W
King Arthur
10,121
1,125
21
2
0
192,381
0
W
Cliodhna
10,520
1,169
35
4
3
172,265
0
W
Agni
11,256
1,251
71
8
4
183,564
1
W
Sobek
9,691
1,077
19
2
2
155,845
0
L
Baron Samedi
9,393
1,044
27
3
2
154,049
0
L
Odin
9,523
1,058
21
2
1
160,552
0
L
Cupid
8,755
973
25
3
2
150,505
0
W
Artemis
10,800
1,200
33
4
0
143,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role