Player Matchup

Xbalanque
Xbalanque
Silver I
Casperity
Xbalanque
Silver I
Level 138
God Stats
23W - 18L
1,699 SR
Queue Stats
85W - 83L
1,464 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Exotify
Morgan Le Fay
Silver II
Level 158
God Stats
0W - 1L
1,584 SR
Queue Stats
6W - 4L
1,539 MMR
Solo
Sylvanus
Sylvanus
Silver II
KSI Richdude460
Sylvanus
Silver II
Level 105
God Stats
6W - 7L
1,701 SR
Queue Stats
48W - 51L
1,498 MMR
Solo
Ullr
Ullr
Silver I
WalterP
Ullr
Silver I
Level 58
God Stats
12W - 11L
1,637 SR
Queue Stats
35W - 34L
1,447 MMR
Solo
Mulan
Mulan
Gold III
lucasvitor360
Mulan
Gold III
Level 105
God Stats
8W - 3L
1,635 SR
Queue Stats
229W - 236L
1,456 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,651 SR
1,481 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,546 SR
1,554 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold II
 
Ah Muzen Cab
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold II
Gimmi My Penta
Sobek
Gold II
Level 120
God Stats
5W - 3L
1,805 SR
Queue Stats
117W - 116L
1,673 MMR
Party 1
Nemesis
Nemesis
Gold IV
Vapgner
Nemesis
Gold IV
Level 158
God Stats
15W - 15L
1,629 SR
Queue Stats
287W - 307L
1,534 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Wrld9
Zhong Kui
Gold I
Level 156
God Stats
2W - 3L
1,552 SR
Queue Stats
186W - 174L
1,539 MMR
Solo
Vamana
Vamana
Gold I
se7en x stone
Vamana
Gold I
Level 142
God Stats
1W - 2L
1,244 SR
Queue Stats
244W - 248L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Casperity
Xbalanque
20
2 / 6 / 3
14,362
463
38,508
37,901
16,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Exotify
Morgan Le Fay
20
6 / 7 / 3
14,056
453
31,105
26,025
14,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
17
1 / 9 / 5
12,678
409
13,093
37,189
55,189
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ullr
WalterP
Ullr
20
3 / 4 / 4
13,350
431
17,240
34,519
17,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 6 / 4
14,148
456
32,029
37,743
41,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
MedusaLancelotCliodhna

VS

Bans
KaliBaron SamediMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
10 / 1 / 12
18,317
591
42,167
27,805
17,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
2 / 4 / 21
14,678
473
16,171
47,531
74,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
Vapgner
Nemesis
20
6 / 4 / 16
16,077
519
18,656
31,810
19,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zhong Kui
Wrld9
Zhong Kui
20
6 / 2 / 15
15,970
515
25,379
31,283
40,225
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 2 / 13
17,615
568
35,572
55,288
60,787
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
109
12
Kills
32
32
Deaths
13
19
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
10
1
12
16
L
Xbalanque
Casperity
Xbalanque
2
6
3
0.58
L
Morgan Le Fay
Exotify
Morgan Le Fay
6
7
3
1.07
W
2
4
21
3.13
L
Sylvanus
1
9
5
0.39
W
Nemesis
Vapgner
Nemesis
6
4
16
3.5
L
Ullr
WalterP
Ullr
3
4
4
1.25
W
Zhong Kui
Wrld9
Zhong Kui
6
2
15
6.75
L
0
6
4
0.33
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,975
Damage
137,945
173,377
Taken
193,717
145,006
Mitigated
212,798
55,218
Healing
87,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
42,167
13,756
0
15,300
27,805
17,085
10,037
5,844
21,879
0
218,741
L
Xbalanque
Casperity
Xbalanque
38,508
23,751
0
12,238
37,901
16,621
1,434
6,754
31,147
0
179,719
L
Morgan Le Fay
Exotify
Morgan Le Fay
31,105
2,894
0
3,634
26,025
14,546
0
8,447
17,578
131,916
0
W
16,171
1,389
836
15,763
47,531
74,967
364
12,636
34,103
48,371
0
L
Sylvanus
13,093
1,709
7,530
9,783
37,189
55,189
0
11,211
25,978
42,482
0
W
Nemesis
Vapgner
Nemesis
18,656
7,039
0
6,558
31,810
19,734
1,217
8,334
23,196
0
148,442
L
Ullr
WalterP
Ullr
17,240
8,372
0
9,636
34,519
17,229
0
7,632
26,887
0
125,770
W
Zhong Kui
Wrld9
Zhong Kui
25,379
3,137
1,691
16,913
31,283
40,225
2,308
10,105
20,692
130,909
0
L
32,029
4,726
0
12,397
37,743
41,421
1,125
7,506
30,237
0
144,029
W
35,572
20,006
0
30,135
55,288
60,787
1,995
8,289
46,910
0
163,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,594
Gold Earned
82,657
904
Minions Killed
818
0
Camps Cleared
0
2,714,308
Distance Traveled
3,045,004
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
18,317
591
272
9
0
606,989
6
L
Xbalanque
14,362
463
263
8
0
540,560
3
L
Morgan Le Fay
14,056
453
182
6
0
536,019
9
W
Sobek
14,678
473
41
1
0
619,576
10
L
Sylvanus
12,678
409
58
2
0
480,028
2
W
Nemesis
16,077
519
138
4
0
715,005
6
L
Ullr
13,350
431
172
6
0
611,166
6
W
Zhong Kui
15,970
515
164
5
0
541,949
6
L
Mulan
14,148
456
229
7
0
546,535
5
W
Vamana
17,615
568
203
7
0
561,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role