Player Matchup

Hachiman
Hachiman
Fr0styDuck
Hachiman
Level 113
God Stats
1W - 2L
1,168 SR
Queue Stats
131W - 120L
1,418 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nine4Nothing
Cu Chulainn
Level 76
God Stats
1W - 1L
1,286 SR
Queue Stats
213W - 239L
1,374 Elo+
Solo
Freya
Freya
SneaksneakNINJA
Freya
Level 65
God Stats
1W - 2L
1,360 SR
Queue Stats
92W - 86L
1,410 Elo+
Party 1
Loki
Loki
Suppressed AF
Loki
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 60L
1,403 Elo+
Party 1
Jormungandr
Jormungandr
thegusschiggins
Jormungandr
Level 69
God Stats
4W - 1L
1,699 SR
Queue Stats
71W - 67L
1,406 Elo+
Party 1
Team Averages
Level 78
1,402 SR
1,402 Elo+

VS

Team Averages
Level 71
1,496 SR
1,349 Elo+
Nox
Nox
Sux2Suck2
Nox
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 219L
1,350 Elo+
Solo
Heimdallr
Heimdallr
Windstorm23
Heimdallr
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 94L
1,441 Elo+
Solo
Pele
Pele
alexarriaza10
Pele
Level 83
God Stats
1W - 1L
1,175 SR
Queue Stats
6W - 10L
1,286 Elo+
Solo
King Arthur
King Arthur
babybackribs04
King Arthur
Level 79
God Stats
3W - 1L
1,807 SR
Queue Stats
244W - 251L
1,355 Elo+
Solo
Ullr
Ullr
prism beATbOX
Ullr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 58L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fr0styDuck
Hachiman
20
16 / 6 / 10
15,251
953
26,683
19,562
9,681
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Nine4Nothing
Cu Chulainn
17
3 / 7 / 17
10,987
687
12,112
20,217
25,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 5 / 14
11,002
688
11,794
11,148
5,056
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 7 / 16
11,506
719
9,234
13,765
6,004
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
thegusschiggins
Jormungandr
20
4 / 2 / 23
14,200
888
13,672
34,249
40,533
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 9
11,160
698
14,110
15,074
8,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Windstorm23
Heimdallr
20
12 / 3 / 11
12,886
805
28,275
15,824
10,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 7 / 13
11,354
710
12,875
17,926
9,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
babybackribs04
King Arthur
19
3 / 5 / 15
11,388
712
11,557
22,039
18,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
1 / 9 / 12
11,115
695
7,485
16,381
8,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
87
31
Kills
27
27
Deaths
31
80
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Fr0styDuck
Hachiman
16
6
10
3.5
W
Cu Chulainn
Nine4Nothing
Cu Chulainn
3
7
17
1.64
W
4
5
14
2.2
W
4
7
16
1.71
L
5
7
9
1.36
L
Heimdallr
Windstorm23
Heimdallr
12
3
11
5.83
L
6
7
13
1.79
L
King Arthur
babybackribs04
King Arthur
3
5
15
2.1
L
1
9
12
0.78
W
Jormungandr
thegusschiggins
Jormungandr
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,495
Damage
74,302
98,941
Taken
87,244
87,191
Mitigated
55,230
39,217
Healing
24,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Fr0styDuck
Hachiman
26,683
18,552
868
6,599
19,562
9,681
2,875
1,763
17,793
0
53,255
W
Cu Chulainn
Nine4Nothing
Cu Chulainn
12,112
3,813
779
2,922
20,217
25,917
2,018
3,155
17,062
0
28,362
W
11,794
3,694
673
1,679
11,148
5,056
440
3,415
7,733
23,462
0
W
9,234
3,112
417
2,072
13,765
6,004
2,966
1,600
12,161
0
20,649
L
14,110
2,370
819
1,407
15,074
8,593
1,783
2,626
12,448
25,407
0
L
Heimdallr
Windstorm23
Heimdallr
28,275
15,501
539
4,331
15,824
10,588
1,522
3,320
12,504
0
56,453
L
12,875
2,395
2,748
3,924
17,926
9,158
1,890
6,259
11,667
0
21,464
L
King Arthur
babybackribs04
King Arthur
11,557
1,481
1,349
7,654
22,039
18,577
232
7,538
14,501
0
20,342
L
7,485
5,017
1,038
333
16,381
8,314
1,348
5,723
10,658
0
17,148
W
Jormungandr
thegusschiggins
Jormungandr
13,672
6,194
2,625
20,583
34,249
40,533
697
4,177
30,072
33,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,946
Gold Earned
57,903
168
Minions Killed
149
0
Camps Cleared
0
1,353,280
Distance Traveled
1,330,435
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,251
953
73
5
0
286,835
0
W
Cu Chulainn
10,987
687
27
2
0
294,622
0
W
Freya
11,002
688
18
1
0
228,035
0
W
Loki
11,506
719
18
1
0
290,724
0
L
Nox
11,160
698
21
1
0
251,122
0
L
Heimdallr
12,886
805
67
4
0
273,603
0
L
Pele
11,354
710
19
1
0
288,030
0
L
King Arthur
11,388
712
22
1
0
323,808
2
L
Ullr
11,115
695
20
1
0
193,872
0
W
Jormungandr
14,200
888
32
2
0
253,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role