Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CutSolid15
Kuzenbo
Level 108
God Stats
3W - 3L
1,242 SR
Queue Stats
69W - 74L
1,487 Elo+
Party 1
Bacchus
Bacchus
FooPosted69
Bacchus
Level 57
God Stats
1W - 2L
1,230 SR
Queue Stats
13W - 11L
1,178 Elo+
Party 1
Zeus
Zeus
ItsDaBobby
Zeus
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
226W - 253L
1,444 Elo+
Solo
Baba Yaga
Baba Yaga
ShadowWyvern91z
Baba Yaga
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 165L
1,458 Elo+
Solo
Team Averages
Level 111
1,394 SR
1,413 Elo+

VS

Team Averages
Level 103
1,509 SR
1,433 Elo+
Zeus
Zeus
ChromioJeweliet
Zeus
Level 103
God Stats
0W - 4L
1,481 SR
Queue Stats
197W - 188L
1,488 Elo+
Party 3
Geb
Geb
Kirikei
Geb
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,372 Elo+
Solo
He Bo
He Bo
SpongecakeFTW
He Bo
Level 160
God Stats
9W - 3L
1,459 SR
Queue Stats
467W - 466L
1,485 Elo+
Party 3
Cliodhna
Cliodhna
Urgonnadie
Cliodhna
Level 36
God Stats
0W - 2L
1,285 SR
Queue Stats
14W - 24L
1,350 Elo+
Party 2
Sol
Sol
Xentaki
Sol
Level 107
God Stats
6W - 4L
1,820 SR
Queue Stats
65W - 64L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
7 / 2 / 12
11,624
727
14,320
16,319
20,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
CutSolid15
Kuzenbo
17
2 / 4 / 14
10,361
648
10,293
22,645
37,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
FooPosted69
Bacchus
17
3 / 3 / 12
10,393
650
7,790
18,857
28,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 3 / 9
12,603
788
26,116
12,486
7,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
ShadowWyvern91z
Baba Yaga
19
3 / 3 / 15
11,581
724
18,188
14,350
9,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 4
9,799
612
13,992
14,473
7,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
19
4 / 5 / 7
11,232
702
11,239
21,366
25,914
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
4 / 4 / 3
10,156
635
11,532
13,730
6,556
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Urgonnadie
Cliodhna
14
0 / 6 / 7
8,893
556
8,838
17,369
11,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Sol
19
4 / 5 / 5
10,499
656
12,998
16,350
8,205
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
25
Kills
14
15
Deaths
25
62
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
2
12
6.5
L
2
5
4
0.8
W
Kuzenbo
CutSolid15
Kuzenbo
2
4
14
2.25
W
Bacchus
FooPosted69
Bacchus
3
3
12
3
W
10
3
9
4.83
L
Geb
4
5
7
1.5
W
Baba Yaga
ShadowWyvern91z
Baba Yaga
3
3
15
3.5
L
4
4
3
1.38
L
Cliodhna
Urgonnadie
Cliodhna
0
6
7
0.58
L
Sol
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,707
Damage
58,599
84,657
Taken
83,288
103,246
Mitigated
59,653
37,594
Healing
20,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,320
173
5,206
6,102
16,319
20,407
107
6,684
9,635
30,790
0
L
13,992
1,189
1,118
710
14,473
7,937
0
13,335
835
28,566
0
W
Kuzenbo
CutSolid15
Kuzenbo
10,293
3,411
3,723
5,303
22,645
37,770
391
13,630
9,015
15,457
0
W
Bacchus
FooPosted69
Bacchus
7,790
749
1,597
4,162
18,857
28,520
799
11,980
6,877
9,846
0
W
26,116
2,783
1,921
2,887
12,486
7,430
4,153
8,167
4,319
46,845
0
L
Geb
11,239
637
865
3,105
21,366
25,914
0
18,003
2,885
26,912
0
W
Baba Yaga
ShadowWyvern91z
Baba Yaga
18,188
1,166
1,324
5,369
14,350
9,119
1,598
9,300
5,050
42,560
0
L
11,532
121
1,034
2,134
13,730
6,556
0
12,836
612
20,887
0
L
Cliodhna
Urgonnadie
Cliodhna
8,838
540
949
4,633
17,369
11,041
0
16,465
764
0
19,764
L
Sol
12,998
3,809
1,943
3,980
16,350
8,205
0
14,505
1,485
39,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,562
Gold Earned
50,579
168
Minions Killed
170
0
Camps Cleared
0
1,598,169
Distance Traveled
1,525,656
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,624
727
36
2
0
355,676
0
L
Zeus
9,799
612
35
2
0
260,825
0
W
Kuzenbo
10,361
648
7
0
0
306,978
5
W
Bacchus
10,393
650
7
0
0
347,590
5
W
Zeus
12,603
788
67
4
0
285,003
3
L
Geb
11,232
702
22
1
0
316,462
0
W
Baba Yaga
11,581
724
51
3
0
302,922
0
L
He Bo
10,156
635
25
2
0
308,615
3
L
Cliodhna
8,893
556
22
1
0
327,887
0
L
Sol
10,499
656
66
4
0
311,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role