Player Matchup

King Arthur
King Arthur
CaltropsGoBrrrr
King Arthur
Level 160
God Stats
5W - 1L
1,872 SR
Queue Stats
45W - 10L
2,029 Elo+
Party 1
Tyr
Tyr
ChasePalmer
Tyr
Level 59
God Stats
5W - 0L
1,803 SR
Queue Stats
180W - 85L
1,686 Elo+
Party 1
Yu Huang
Yu Huang
Shinzizu
Yu Huang
Level 156
God Stats
6W - 1L
1,805 SR
Queue Stats
60W - 27L
2,057 Elo+
Party 1
Loki
Loki
SilverWolf317
Loki
Level 141
God Stats
2W - 4L
1,453 SR
Queue Stats
228W - 228L
1,590 Elo+
Party 3
Izanami
Izanami
zambir
Izanami
Level 156
God Stats
3W - 3L
1,502 SR
Queue Stats
231W - 226L
1,575 Elo+
Party 3
Team Averages
Level 134
1,687 SR
1,787 Elo+

VS

Team Averages
Level 133
1,491 SR
1,616 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Aggromagnett
Gilgamesh
Level 154
God Stats
0W - 6L
1,235 SR
Queue Stats
393W - 421L
1,622 Elo+
Solo
Zhong Kui
Zhong Kui
AlterPower
Zhong Kui
Level 153
God Stats
8W - 3L
1,910 SR
Queue Stats
254W - 227L
1,622 Elo+
Party 2
Ymir
Ymir
Orianu
Ymir
Level 76
God Stats
0W - 1L
1,310 SR
Queue Stats
18W - 8L
1,717 Elo+
Solo
Hou Yi
Hou Yi
sfenton1389
Hou Yi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 84L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaltropsGoBrrrr
King Arthur
15
9 / 0 / 1
9,332
667
14,976
7,016
4,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

11
1 / 2 / 5
7,093
507
5,324
12,049
8,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
Shinzizu
Yu Huang
13
4 / 1 / 3
8,216
587
11,345
6,040
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 4
7,731
552
6,893
9,917
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
zambir
Izanami
14
2 / 2 / 2
8,510
608
5,448
9,593
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 1 / 1
6,698
478
6,080
14,625
5,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Aggromagnett
Gilgamesh
8
0 / 10 / 0
5,211
372
1,666
16,381
7,024
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
AlterPower
Zhong Kui
13
3 / 4 / 0
7,255
518
10,582
13,579
9,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
Orianu
Ymir
10
0 / 1 / 2
6,724
480
3,011
10,810
11,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
11
2 / 3 / 0
6,970
498
4,148
7,887
3,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
19
Kills
6
6
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
1
1
1.5
L
Gilgamesh
Aggromagnett
Gilgamesh
0
10
0
0
L
Zhong Kui
AlterPower
Zhong Kui
3
4
0
0.75
W
King Arthur
CaltropsGoBrrrr
King Arthur
9
0
1
9.5
W
1
2
5
1.75
L
Ymir
Orianu
Ymir
0
1
2
1
W
Yu Huang
Shinzizu
Yu Huang
4
1
3
5.5
W
3
1
4
5
L
Hou Yi
2
3
0
0.67
W
Izanami
zambir
Izanami
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,986
Damage
25,487
44,615
Taken
63,282
23,551
Mitigated
36,336
16,447
Healing
14,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,080
1,964
0
4,991
14,625
5,492
0
1,578
12,917
50,424
0
L
Gilgamesh
Aggromagnett
Gilgamesh
1,666
326
0
1,916
16,381
7,024
0
1,087
15,268
0
25,840
L
Zhong Kui
AlterPower
Zhong Kui
10,582
1,098
0
4,481
13,579
9,648
0
5,025
8,232
59,604
0
W
King Arthur
CaltropsGoBrrrr
King Arthur
14,976
3,018
0
2,537
7,016
4,881
192
1,905
5,111
0
70,632
W
5,324
1,146
0
5,497
12,049
8,659
0
6,966
5,083
0
28,933
L
Ymir
Orianu
Ymir
3,011
1,038
0
2,773
10,810
11,076
0
2,522
8,150
33,912
0
W
Yu Huang
Shinzizu
Yu Huang
11,345
2,098
0
500
6,040
2,865
0
4,435
1,605
59,167
0
W
6,893
2,374
0
4,292
9,917
3,928
0
4,168
5,749
0
46,177
L
Hou Yi
4,148
1,840
0
530
7,887
3,096
0
483
7,370
0
50,750
W
Izanami
zambir
Izanami
5,448
3,361
0
3,621
9,593
3,218
3,656
2,199
7,394
0
75,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,882
Gold Earned
32,858
495
Minions Killed
395
0
Camps Cleared
0
1,319,813
Distance Traveled
1,238,042
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,698
478
89
6
0
296,310
2
L
Gilgamesh
5,211
372
38
3
0
225,568
1
L
Zhong Kui
7,255
518
110
8
0
227,964
4
W
King Arthur
9,332
667
110
8
0
260,164
2
W
Tyr
7,093
507
27
2
0
289,762
3
L
Ymir
6,724
480
49
4
0
240,693
4
W
Yu Huang
8,216
587
134
10
0
226,028
0
W
Loki
7,731
552
81
6
0
299,576
1
L
Hou Yi
6,970
498
109
8
0
247,507
3
W
Izanami
8,510
608
143
10
0
244,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role