Player Matchup

Hades
Hades
Canadian Guy225
Hades
Level 100
God Stats
3W - 5L
1,466 SR
Queue Stats
70W - 74L
1,352 Elo+
Party 1
Fenrir
Fenrir
GeniuneSkate837
Fenrir
Level 71
God Stats
22W - 18L
1,495 SR
Queue Stats
177W - 169L
1,389 Elo+
Party 1
Chaac
Chaac
Grizzly_Blast
Chaac
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cupid
Cupid
jayswag603
Cupid
Level 83
God Stats
2W - 3L
1,753 SR
Queue Stats
44W - 43L
1,337 Elo+
Party 1
Cthulhu
Cthulhu
muelyard
Cthulhu
Level 28
God Stats
7W - 3L
1,854 SR
Queue Stats
19W - 18L
1,337 Elo+
Party 1
Team Averages
Level 69
1,614 SR
1,383 Elo+

VS

Team Averages
Level 47
1,613 SR
1,278 Elo+
Nemesis
Nemesis
Caleb2Predator
Nemesis
Level 28
God Stats
12W - 6L
1,734 SR
Queue Stats
93W - 88L
1,249 Elo+
Party 2
Yu Huang
Yu Huang
DZMDragon
Yu Huang
Level 25
God Stats
9W - 7L
1,649 SR
Queue Stats
74W - 77L
1,230 Elo+
Party 2
Chaac
Chaac
Maury Austin
Chaac
Level 66
God Stats
13W - 8L
1,745 SR
Queue Stats
560W - 658L
1,321 Elo+
Solo
Kumbhakarna
Kumbhakarna
TBS bouncerslvr
Kumbhakarna
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 104L
1,230 Elo+
Party 2
Danzaburou
Danzaburou
llllllll8823
Danzaburou
Level 77
God Stats
56W - 45L
1,436 SR
Queue Stats
412W - 454L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,060
551
5,781
6,225
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
3 / 4 / 1
5,392
490
4,601
9,343
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
4,906
446
3,956
7,128
4,994
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
8
0 / 3 / 2
4,929
448
5,878
9,037
2,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
muelyard
Cthulhu
8
0 / 1 / 4
5,450
495
2,834
6,899
4,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
6,370
579
5,412
9,790
5,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
DZMDragon
Yu Huang
11
2 / 1 / 0
6,153
559
4,168
4,482
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 3
6,860
624
4,846
9,533
5,166
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
TBS bouncerslvr
Kumbhakarna
9
0 / 3 / 4
5,762
524
3,380
11,081
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
llllllll8823
Danzaburou
9
3 / 1 / 2
5,752
523
8,126
6,536
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
9
9
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
3
0
1
3.5
W
Yu Huang
DZMDragon
Yu Huang
2
1
0
2
L
3
4
1
0.88
L
0
1
0
0
W
1
0
3
2.5
W
Kumbhakarna
TBS bouncerslvr
Kumbhakarna
0
3
4
0.67
L
Cupid
0
3
2
0.33
W
Danzaburou
llllllll8823
Danzaburou
3
1
2
4
L
Cthulhu
muelyard
Cthulhu
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,050
Damage
25,932
38,632
Taken
41,422
18,459
Mitigated
22,130
14,381
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,412
3,304
18
680
9,790
5,807
0
2,200
7,590
0
41,018
L
5,781
544
379
1,748
6,225
2,959
0
3,092
3,133
30,575
0
W
Yu Huang
DZMDragon
Yu Huang
4,168
801
0
407
4,482
1,552
742
2,011
2,471
36,846
0
L
4,601
1,552
0
2,060
9,343
3,382
0
1,261
8,082
0
23,883
L
3,956
1,010
0
3,560
7,128
4,994
0
139
6,989
0
23,081
W
4,846
1,705
311
5,841
9,533
5,166
0
941
8,592
0
43,866
W
Kumbhakarna
TBS bouncerslvr
Kumbhakarna
3,380
617
283
2,206
11,081
7,704
0
2,968
8,113
13,630
0
L
Cupid
5,878
3,697
603
2,720
9,037
2,857
0
1,646
7,391
0
30,538
W
Danzaburou
llllllll8823
Danzaburou
8,126
2,782
60
3,986
6,536
1,901
135
495
6,041
0
36,604
L
Cthulhu
muelyard
Cthulhu
2,834
656
453
2,858
6,899
4,267
0
1,410
5,489
12,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,737
Gold Earned
30,897
200
Minions Killed
273
0
Camps Cleared
0
1,034,302
Distance Traveled
1,073,667
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,370
579
64
6
0
245,038
0
L
Hades
6,060
551
54
5
0
216,621
0
W
Yu Huang
6,153
559
56
5
0
209,152
1
L
Fenrir
5,392
490
40
4
0
248,368
1
L
Chaac
4,906
446
37
3
0
148,996
1
W
Chaac
6,860
624
82
7
0
232,861
4
W
Kumbhakarna
5,762
524
15
1
0
194,371
1
L
Cupid
4,929
448
49
4
0
198,659
4
W
Danzaburou
5,752
523
56
5
0
192,245
1
L
Cthulhu
5,450
495
20
2
0
221,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role