Player Matchup

Zhong Kui
Zhong Kui
FJKiller514
Zhong Kui
Level 140
God Stats
1W - 0L
1,556 SR
Queue Stats
103W - 108L
1,524 Elo+
Party 1
Ratatoskr
Ratatoskr
GodotGebanot
Ratatoskr
Level 81
God Stats
3W - 2L
1,657 SR
Queue Stats
89W - 92L
1,519 Elo+
Party 1
Nemesis
Nemesis
PeenNut
Nemesis
Level 65
God Stats
11W - 9L
1,588 SR
Queue Stats
48W - 43L
1,317 Elo+
Solo
Yemoja
Yemoja
Possyishero
Yemoja
Level 129
God Stats
2W - 4L
1,349 SR
Queue Stats
90W - 100L
1,498 Elo+
Party 1
Neith
Neith
iHobsticles
Neith
Level 128
God Stats
4W - 4L
1,369 SR
Queue Stats
92W - 89L
1,554 Elo+
Party 1
Team Averages
Level 109
1,504 SR
1,482 Elo+

VS

Team Averages
Level 102
1,537 SR
1,454 Elo+
Persephone
Persephone
 
Persephone
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Haku-maruwu
Athena
Level 79
God Stats
15W - 12L
1,594 SR
Queue Stats
211W - 239L
1,389 Elo+
Party 2
Arachne
Arachne
ReaperGun6626
Arachne
Level 120
God Stats
5W - 8L
1,568 SR
Queue Stats
295W - 335L
1,456 Elo+
Solo
Skadi
Skadi
xXxMrBreezeXxX
Skadi
Level 57
God Stats
31W - 26L
1,523 SR
Queue Stats
117W - 95L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FJKiller514
Zhong Kui
15
2 / 3 / 4
9,039
502
14,510
15,771
12,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
GodotGebanot
Ratatoskr
13
1 / 4 / 3
7,315
406
4,182
12,655
9,674
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
PeenNut
Nemesis
13
3 / 5 / 5
8,003
445
6,904
13,994
6,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
12
1 / 3 / 8
8,211
456
7,633
15,991
18,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 0 / 3
10,097
561
18,438
8,942
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
5 / 1 / 3
10,001
556
10,551
13,161
5,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
 
Anubis
15
6 / 2 / 3
9,650
536
14,809
14,397
8,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
13
1 / 2 / 7
8,379
466
4,141
20,009
17,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
15
3 / 4 / 4
9,195
511
7,675
19,071
9,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 5 / 4
7,795
433
7,420
11,596
4,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
15
Kills
15
15
Deaths
14
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
1
3
6.5
L
Anubis
 
Anubis
6
2
3
3.75
W
Zhong Kui
FJKiller514
Zhong Kui
2
3
4
1.33
W
Ratatoskr
GodotGebanot
Ratatoskr
1
4
3
0.63
L
Athena
1
2
7
2.25
W
Nemesis
PeenNut
Nemesis
3
5
5
1.1
W
Yemoja
1
3
8
1.67
L
Arachne
3
4
4
1.25
W
8
0
3
9.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,667
Damage
44,596
67,353
Taken
78,234
50,934
Mitigated
45,348
20,553
Healing
25,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
10,551
794
0
3,704
13,161
5,790
55
4,717
8,243
82,144
0
L
Anubis
 
Anubis
14,809
904
0
8,376
14,397
8,197
988
2,577
11,732
77,370
0
W
Zhong Kui
FJKiller514
Zhong Kui
14,510
1,943
0
7,379
15,771
12,637
0
8,092
7,679
71,670
0
W
Ratatoskr
GodotGebanot
Ratatoskr
4,182
1,053
0
1,716
12,655
9,674
0
7,142
5,513
0
31,022
L
Athena
4,141
1,122
2,993
5,866
20,009
17,754
27
6,118
13,689
24,030
0
W
Nemesis
PeenNut
Nemesis
6,904
2,521
2
2,532
13,994
6,245
0
6,508
7,486
0
48,035
W
Yemoja
7,633
1,402
420
2,714
15,991
18,112
0
4,797
11,194
31,534
0
L
Arachne
7,675
4,577
0
3,384
19,071
9,018
0
5,033
13,816
0
79,473
W
18,438
8,988
0
5,790
8,942
4,266
0
2,962
5,980
0
93,086
L
7,420
4,392
0
997
11,596
4,589
1,272
2,954
8,610
0
53,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,665
Gold Earned
45,020
445
Minions Killed
526
0
Camps Cleared
0
1,640,997
Distance Traveled
1,637,683
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,001
556
139
8
0
346,515
1
L
Anubis
9,650
536
133
7
0
293,001
5
W
Zhong Kui
9,039
502
137
8
0
296,028
5
W
Ratatoskr
7,315
406
49
3
0
351,628
4
L
Athena
8,379
466
41
2
0
363,359
7
W
Nemesis
8,003
445
71
4
0
370,568
5
W
Yemoja
8,211
456
33
2
0
300,642
8
L
Arachne
9,195
511
122
7
0
363,812
1
W
Neith
10,097
561
155
9
0
322,131
4
L
Skadi
7,795
433
91
5
0
270,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role