Player Matchup

Danzaburou
Danzaburou
Dosetk
Danzaburou
Level 34
God Stats
1W - 5L
1,433 SR
Queue Stats
15W - 26L
1,376 Elo+
Party 1
Shiva
Shiva
PblcNme
Shiva
Level 44
God Stats
7W - 11L
1,491 SR
Queue Stats
20W - 39L
1,390 Elo+
Party 1
Persephone
Persephone
Stace626
Persephone
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,359 Elo+
Party 1
Mercury
Mercury
ZeroSkillsGaming
Mercury
Level 28
God Stats
4W - 2L
1,944 SR
Queue Stats
22W - 36L
1,463 Elo+
Party 1
Sobek
Sobek
weeawho
Sobek
Level 39
God Stats
0W - 3L
1,415 SR
Queue Stats
19W - 32L
1,346 Elo+
Solo
Team Averages
Level 34
1,557 SR
1,387 Elo+

VS

Team Averages
Level 53
1,455 SR
1,406 Elo+
Neith
Neith
IiIHashBrown
Neith
Level 103
God Stats
2W - 1L
1,732 SR
Queue Stats
26W - 36L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
Liveforever3883
Ao Kuang
Level 66
God Stats
14W - 14L
1,620 SR
Queue Stats
551W - 589L
1,436 Elo+
Party 2
Agni
Agni
ODoxas
Agni
Level 30
God Stats
3W - 7L
1,136 SR
Queue Stats
147W - 162L
1,420 Elo+
Party 2
Athena
Athena
Tot_Tot_22
Athena
Level 27
God Stats
9W - 9L
1,540 SR
Queue Stats
28W - 46L
1,331 Elo+
Party 2
Bellona
Bellona
ºShadow
Bellona
Level 39
God Stats
7W - 12L
1,248 SR
Queue Stats
301W - 383L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dosetk
Danzaburou
10
1 / 3 / 1
6,320
486
3,653
10,294
3,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
PblcNme
Shiva
11
1 / 6 / 0
6,484
499
8,546
13,528
9,067
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Stace626
Persephone
11
2 / 1 / 2
6,699
515
4,340
8,930
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 5 / 0
5,923
456
3,259
11,311
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
weeawho
Sobek
10
0 / 5 / 2
6,057
466
2,668
12,899
9,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
7,630
587
11,838
7,528
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Ao Kuang
14
7 / 0 / 1
7,931
610
9,449
10,801
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Agni
ODoxas
Agni
11
2 / 3 / 0
6,986
537
6,144
6,819
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Athena
Tot_Tot_22
Athena
11
3 / 1 / 7
7,167
551
4,564
8,939
5,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
ºShadow
Bellona
13
5 / 1 / 2
7,965
613
6,774
10,179
8,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
20
20
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dosetk
Danzaburou
1
3
1
0.5
W
3
0
6
6
W
Ao Kuang
7
0
1
7.5
W
Agni
ODoxas
Agni
2
3
0
0.67
L
Shiva
PblcNme
Shiva
1
6
0
0.17
L
Persephone
Stace626
Persephone
2
1
2
3
W
Athena
Tot_Tot_22
Athena
3
1
7
6.5
L
1
5
0
0.2
L
Sobek
weeawho
Sobek
0
5
2
0.2
W
Bellona
ºShadow
Bellona
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,466
Damage
38,769
56,962
Taken
44,266
29,911
Mitigated
24,139
7,840
Healing
17,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dosetk
Danzaburou
3,653
1,340
0
2,296
10,294
3,823
0
3,062
7,212
0
40,409
W
11,838
4,872
0
4,586
7,528
2,754
90
694
6,834
0
62,889
W
Ao Kuang
9,449
2,514
0
5,376
10,801
4,880
0
892
9,909
55,764
0
W
Agni
ODoxas
Agni
6,144
688
0
1,580
6,819
2,702
673
3,129
3,690
43,494
0
L
Shiva
PblcNme
Shiva
8,546
961
0
707
13,528
9,067
0
4,231
9,297
0
38,318
L
Persephone
Stace626
Persephone
4,340
580
0
1,214
8,930
3,630
0
5,946
2,679
38,015
0
W
Athena
Tot_Tot_22
Athena
4,564
1,625
0
2,353
8,939
5,478
154
2,293
6,646
20,738
0
L
3,259
919
0
750
11,311
3,971
0
3,800
7,435
0
32,143
L
Sobek
weeawho
Sobek
2,668
555
0
2,873
12,899
9,420
0
2,655
10,182
17,501
0
W
Bellona
ºShadow
Bellona
6,774
2,183
0
3,873
10,179
8,325
998
0
10,179
0
59,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,483
Gold Earned
37,679
274
Minions Killed
424
0
Camps Cleared
0
1,260,775
Distance Traveled
1,273,762
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,320
486
73
6
0
258,238
3
W
Neith
7,630
587
98
8
0
232,480
0
W
Ao Kuang
7,931
610
86
7
0
280,682
0
W
Agni
6,986
537
90
7
0
223,000
0
L
Shiva
6,484
499
60
5
0
243,794
2
L
Persephone
6,699
515
67
5
0
251,409
0
W
Athena
7,167
551
38
3
0
264,949
1
L
Mercury
5,923
456
57
4
0
264,336
0
L
Sobek
6,057
466
17
1
0
242,998
5
W
Bellona
7,965
613
112
9
0
272,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role