Player Matchup

Apollo
Apollo
Gold IV
AnAcuteAngle
Apollo
Gold IV
Level 84
God Stats
3W - 0L
1,799 SR
Queue Stats
12W - 11L
1,453 MMR
Solo
Cliodhna
Cliodhna
Gold II
Efurys
Cliodhna
Gold II
Level 58
God Stats
9W - 10L
1,587 SR
Queue Stats
189W - 171L
1,413 MMR
Solo
Osiris
Osiris
Platinum IV
Loruxy2
Osiris
Platinum IV
Level 145
God Stats
4W - 5L
1,567 SR
Queue Stats
444W - 413L
1,601 MMR
Solo
Ra
Ra
Silver II
PenguLuvsKty
Ra
Silver II
Level 106
God Stats
1W - 0L
1,448 SR
Queue Stats
21W - 20L
1,594 MMR
Solo
Ares
Ares
Gold III
wayne248
Ares
Gold III
Level 106
God Stats
117W - 88L
1,585 SR
Queue Stats
426W - 440L
1,442 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,597 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,588 SR
1,401 MMR
Poseidon
Poseidon
Gold V
CATCH_U_MASHING
Poseidon
Gold V
Level 107
God Stats
5W - 2L
1,691 SR
Queue Stats
26W - 30L
1,338 MMR
Solo
Lancelot
Lancelot
Silver I
KaruroHNS
Lancelot
Silver I
Level 133
God Stats
1W - 2L
1,674 SR
Queue Stats
122W - 126L
1,560 MMR
Party 1
Janus
Janus
Silver II
Peruanitoboy
Janus
Silver II
Level 144
God Stats
10W - 11L
1,591 SR
Queue Stats
36W - 36L
1,408 MMR
Party 1
Fafnir
Fafnir
Gold III
depotgamer
Fafnir
Gold III
Level 128
God Stats
2W - 4L
1,510 SR
Queue Stats
78W - 80L
1,424 MMR
Solo
Neith
Neith
Gold V
lutcherboi13
Neith
Gold V
Level 146
God Stats
32W - 51L
1,475 SR
Queue Stats
410W - 412L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
2 / 0 / 4
11,674
556
3,760
10,217
6,166
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Efurys
Cliodhna
18
12 / 0 / 5
11,915
567
14,999
17,737
8,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Loruxy2
Osiris
18
2 / 0 / 5
11,218
534
10,402
16,775
17,728
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 2 / 6
9,751
464
6,483
11,479
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
4 / 0 / 10
10,186
485
11,671
16,460
22,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
Ah Muzen CabAthenaIzanamiKali

VS

Bans
EsetGebBakasuraAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
1 / 5 / 1
8,234
392
7,395
13,339
5,563
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
KaruroHNS
Lancelot
14
1 / 9 / 1
8,588
409
6,285
21,450
9,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 2 / 0
9,175
437
6,133
10,443
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
depotgamer
Fafnir
12
0 / 2 / 2
8,416
401
5,694
15,658
19,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 3 / 0
9,090
433
5,308
8,433
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
21
Kills
2
2
Deaths
21
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
0
4
4
L
Poseidon
1
5
1
0.3
W
Cliodhna
Efurys
Cliodhna
12
0
5
14.5
L
Lancelot
KaruroHNS
Lancelot
1
9
1
0.17
W
Osiris
Loruxy2
Osiris
2
0
5
4.5
W
1
2
6
2
L
0
2
0
0
L
Fafnir
depotgamer
Fafnir
0
2
2
0.5
L
0
3
0
0
W
Ares
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,315
Damage
30,815
72,668
Taken
69,323
60,815
Mitigated
42,891
34,696
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
3,760
2,908
0
6,286
10,217
6,166
3,607
819
9,398
0
117,506
L
Poseidon
7,395
736
0
250
13,339
5,563
0
5,630
7,709
76,495
0
W
Cliodhna
Efurys
Cliodhna
14,999
1,974
0
13,318
17,737
8,863
128
4,068
13,593
0
92,648
L
Lancelot
KaruroHNS
Lancelot
6,285
1,703
0
4,956
21,450
9,324
0
3,850
17,600
0
68,713
W
Osiris
Loruxy2
Osiris
10,402
2,160
0
7,179
16,775
17,728
144
3,188
13,499
0
95,822
W
6,483
465
2,429
3,657
11,479
5,935
457
6,309
5,004
75,965
0
L
6,133
91
0
2,535
10,443
3,911
0
1,575
8,868
77,732
0
L
Fafnir
depotgamer
Fafnir
5,694
1,539
0
3,527
15,658
19,436
0
5,019
10,639
21,918
0
L
5,308
1,343
0
2,507
8,433
4,657
0
2,080
6,353
0
75,727
W
Ares
11,671
560
0
1,827
16,460
22,123
533
4,288
11,952
34,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,744
Gold Earned
43,503
652
Minions Killed
546
0
Camps Cleared
0
2,092,605
Distance Traveled
1,898,052
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,674
556
192
9
0
398,751
9
L
Poseidon
8,234
392
122
6
0
408,702
7
W
Cliodhna
11,915
567
107
5
0
501,535
6
L
Lancelot
8,588
409
115
5
0
430,995
4
W
Osiris
11,218
534
171
8
0
385,847
1
W
Ra
9,751
464
147
7
0
418,407
9
L
Janus
9,175
437
138
7
0
358,937
4
L
Fafnir
8,416
401
27
1
0
412,911
6
L
Neith
9,090
433
144
7
0
286,507
7
W
Ares
10,186
485
35
2
0
388,065
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role