Player Matchup

Pele
Pele
Wizyard
Pele
Level 63
God Stats
5W - 5L
1,453 SR
Queue Stats
11W - 25L
1,271 Elo+
Party 1
Izanami
Izanami
Wizyerd
Izanami
Level 29
God Stats
1W - 1L
1,328 SR
Queue Stats
12W - 28L
1,258 Elo+
Party 1
Bacchus
Bacchus
Wizyord
Bacchus
Level 54
God Stats
4W - 7L
1,340 SR
Queue Stats
13W - 29L
1,252 Elo+
Party 1
Team Averages
Level 49
1,374 SR
1,260 Elo+

VS

Team Averages
Level 50
1,461 SR
1,295 Elo+
Loki
Loki
Boomdcles
Loki
Level 40
God Stats
0W - 1L
1,715 SR
Queue Stats
36W - 56L
1,242 Elo+
Solo
Merlin
Merlin
JoeyTheOgrelord
Merlin
Level 45
God Stats
8W - 11L
1,357 SR
Queue Stats
8W - 15L
1,270 Elo+
Solo
Sylvanus
Sylvanus
Rave_Moon_Riddim
Sylvanus
Level 65
God Stats
1W - 3L
1,311 SR
Queue Stats
46W - 52L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Wizyard
Pele
16
8 / 3 / 3
12,025
752
15,704
14,054
6,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Wizyerd
Izanami
16
7 / 2 / 6
12,317
770
16,298
12,466
6,472
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
Wizyord
Bacchus
16
0 / 1 / 14
12,150
759
8,287
12,674
17,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
0 / 5 / 4
9,768
611
7,474
16,193
6,620
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 8 / 0
11,023
689
11,735
14,079
5,937
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 2 / 3
10,754
672
6,922
18,265
18,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
6
6
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
0
5
4
0.4
L
6
8
0
0.75
L
0
2
3
0.75
W
Pele
Wizyard
Pele
8
3
3
3.17
W
Izanami
Wizyerd
Izanami
7
2
6
5
W
Bacchus
Wizyord
Bacchus
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,289
Damage
26,131
39,194
Taken
48,537
30,811
Mitigated
31,429
5,827
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,474
797
0
2,149
16,193
6,620
0
2,501
13,692
0
35,413
L
11,735
1,271
0
124
14,079
5,937
343
3,657
10,422
44,961
0
L
6,922
1,608
2,910
6,140
18,265
18,872
105
3,093
15,172
18,680
0
W
Pele
Wizyard
Pele
15,704
2,731
94
2,998
14,054
6,900
787
6,241
7,813
0
54,433
W
Izanami
Wizyerd
Izanami
16,298
12,193
0
807
12,466
6,472
1,662
6,601
5,865
0
48,388
W
Bacchus
Wizyord
Bacchus
8,287
547
0
1,928
12,674
17,439
145
6,163
6,511
15,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,492
Gold Earned
31,545
172
Minions Killed
121
7
Camps Cleared
6
897,020
Distance Traveled
730,926
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,768
611
37
2
1
287,890
5
L
Merlin
11,023
689
69
4
5
191,687
4
L
Sylvanus
10,754
672
15
1
0
251,349
1
W
Pele
12,025
752
76
5
5
324,565
4
W
Izanami
12,317
770
79
5
1
259,421
1
W
Bacchus
12,150
759
17
1
1
313,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role