Player Matchup

Gilgamesh
Gilgamesh
Kixg_Of_hearts_5
Gilgamesh
Level 120
God Stats
1W - 1L
1,750 SR
Queue Stats
170W - 148L
1,508 Elo+
Party 3
Janus
Janus
Limitless0_
Janus
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 133L
1,525 Elo+
Party 3
Pele
Pele
NyxxyXD
Pele
Level 148
God Stats
0W - 4L
1,500 SR
Queue Stats
293W - 315L
1,464 Elo+
Party 2
Freya
Freya
TGH Teemo
Freya
Level 148
God Stats
1W - 3L
1,341 SR
Queue Stats
146W - 171L
1,470 Elo+
Party 2
Tyr
Tyr
TOBUSCUSROCKS10
Tyr
Level 145
God Stats
2W - 1L
1,684 SR
Queue Stats
70W - 67L
1,599 Elo+
Party 2
Team Averages
Level 138
1,555 SR
1,513 Elo+

VS

Team Averages
Level 152
1,674 SR
1,604 Elo+
Kali
Kali
BaseKiller110
Kali
Level 155
God Stats
2W - 0L
1,392 SR
Queue Stats
20W - 14L
1,650 Elo+
Party 1
Yu Huang
Yu Huang
E3CH0
Yu Huang
Level 160
God Stats
4W - 2L
1,715 SR
Queue Stats
50W - 45L
1,615 Elo+
Party 1
Hades
Hades
GOOD Sergi
Hades
Level 126
God Stats
6W - 1L
1,663 SR
Queue Stats
53W - 46L
1,583 Elo+
Solo
Khepri
Khepri
OofMyBones8972
Khepri
Level 160
God Stats
13W - 10L
1,603 SR
Queue Stats
60W - 68L
1,547 Elo+
Party 1
Chiron
Chiron
SimplySkizzy
Chiron
Level 160
God Stats
5W - 2L
1,997 SR
Queue Stats
54W - 42L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
0 / 6 / 2
8,365
349
4,915
25,409
18,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 8 / 0
9,607
400
9,998
16,582
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
NyxxyXD
Pele
18
1 / 4 / 2
10,892
454
9,100
29,509
12,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
TGH Teemo
Freya
18
1 / 4 / 1
11,432
476
6,994
19,265
7,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 6 / 0
10,390
433
10,473
26,124
21,685
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 10
13,739
572
27,103
24,088
13,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
E3CH0
Yu Huang
19
4 / 2 / 13
12,540
523
22,915
14,070
8,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
20
8 / 1 / 10
14,059
586
16,448
15,822
9,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 2 / 14
11,006
459
5,260
16,655
19,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
20
6 / 1 / 5
13,618
567
16,277
17,433
8,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
80
8
Kills
28
28
Deaths
8
5
Assists
52
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
W
Yu Huang
E3CH0
Yu Huang
4
2
13
5.25
W
Hades
8
1
10
13
L
Gilgamesh
0
6
2
0.17
L
4
8
0
0.5
L
Pele
NyxxyXD
Pele
1
4
2
0.5
W
1
2
14
4
W
Chiron
6
1
5
8.5
L
Freya
TGH Teemo
Freya
1
4
1
0.38
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,480
Damage
88,003
116,889
Taken
88,068
65,743
Mitigated
59,593
31,762
Healing
32,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,103
16,276
0
13,234
24,088
13,257
1,587
1,887
22,201
0
122,098
W
Yu Huang
E3CH0
Yu Huang
22,915
2,455
0
1,253
14,070
8,309
989
3,903
10,167
118,673
0
W
Hades
16,448
2,272
626
8,880
15,822
9,706
3,111
1,709
14,073
93,673
0
L
Gilgamesh
4,915
911
2,231
5,259
25,409
18,357
12
11,564
13,491
0
24,220
L
9,998
799
0
1,180
16,582
5,586
0
8,556
7,660
64,308
0
L
Pele
NyxxyXD
Pele
9,100
1,485
0
9,524
29,509
12,127
0
8,841
20,334
0
119,385
W
5,260
633
0
1,244
16,655
19,510
348
3,096
13,379
25,095
0
W
Chiron
16,277
7,216
774
6,677
17,433
8,811
3,793
6,244
10,966
0
133,259
L
Freya
TGH Teemo
Freya
6,994
1,801
0
8,484
19,265
7,988
0
4,040
15,177
93,065
0
L
10,473
1,035
0
5,084
26,124
21,685
0
10,332
15,604
0
79,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,686
Gold Earned
64,962
652
Minions Killed
720
0
Camps Cleared
0
2,091,097
Distance Traveled
2,360,083
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,739
572
139
6
0
555,051
3
W
Yu Huang
12,540
523
172
7
0
437,933
5
W
Hades
14,059
586
176
7
0
473,836
5
L
Gilgamesh
8,365
349
42
2
0
371,121
2
L
Janus
9,607
400
112
5
0
401,665
5
L
Pele
10,892
454
180
8
0
500,504
3
W
Khepri
11,006
459
28
1
0
434,779
1
W
Chiron
13,618
567
205
9
0
458,484
4
L
Freya
11,432
476
183
8
0
379,147
3
L
Tyr
10,390
433
135
6
0
438,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role