Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ItzJugginSeason
Ymir
Level 51
God Stats
3W - 2L
1,894 SR
Queue Stats
71W - 89L
1,462 Elo+
Party 1
Hou Yi
Hou Yi
voidofemotion
Hou Yi
Level 87
God Stats
3W - 5L
1,391 SR
Queue Stats
87W - 84L
1,505 Elo+
Party 1
Team Averages
Level 82
1,595 SR
1,489 Elo+

VS

Team Averages
Level 69
1,484 SR
1,420 Elo+
Amaterasu
Amaterasu
SkullMist
Amaterasu
Level 37
God Stats
1W - 1L
1,492 SR
Queue Stats
1W - 3L
1,209 Elo+
Party 2
Heimdallr
Heimdallr
Zdim
Heimdallr
Level 67
God Stats
1W - 1L
1,407 SR
Queue Stats
24W - 21L
1,533 Elo+
Party 2
Freya
Freya
aH0rnyWookie
Freya
Level 102
God Stats
1W - 0L
1,552 SR
Queue Stats
27W - 25L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 2 / 4
8,094
675
7,469
7,052
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 4
7,984
665
3,902
12,854
8,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 2 / 2
8,460
705
11,542
10,731
4,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SkullMist
Amaterasu
13
5 / 4 / 4
9,923
827
7,929
11,850
8,456
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Zdim
Heimdallr
14
3 / 1 / 5
8,668
722
12,163
8,753
4,016
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 2 / 8
8,436
703
7,267
8,678
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
9
9
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
4
2
L
0
5
4
0.4
W
Amaterasu
SkullMist
Amaterasu
5
4
4
1.75
W
Heimdallr
Zdim
Heimdallr
3
1
5
5.5
W
1
2
8
2.5
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,913
Damage
27,359
30,637
Taken
29,281
15,693
Mitigated
16,163
4,010
Healing
8,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,469
741
0
980
7,052
2,530
0
1,546
5,385
22,846
0
L
3,902
645
0
1,651
12,854
8,692
0
2,704
9,866
15,868
0
W
Amaterasu
SkullMist
Amaterasu
7,929
3,375
300
2,789
11,850
8,456
0
3,733
7,857
0
13,905
W
Heimdallr
Zdim
Heimdallr
12,163
4,988
0
2,202
8,753
4,016
0
3,986
4,547
0
35,191
W
7,267
2,143
0
3,577
8,678
3,691
755
3,404
5,054
27,217
0
L
11,542
6,432
0
1,379
10,731
4,471
0
2,950
7,549
0
25,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,538
Gold Earned
27,027
109
Minions Killed
117
4
Camps Cleared
6
689,964
Distance Traveled
655,880
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,094
675
51
4
0
211,376
3
L
Ymir
7,984
665
24
2
2
244,399
0
W
Amaterasu
9,923
827
10
1
1
230,128
4
W
Heimdallr
8,668
722
50
4
1
226,388
3
W
Freya
8,436
703
57
5
4
199,364
2
L
Hou Yi
8,460
705
34
3
2
234,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role