Player Matchup

Bakasura
Bakasura
StressedOnion
Bakasura
Level 24
God Stats
13W - 7L
1,493 SR
Queue Stats
38W - 51L
1,207 Elo+
Party 2
Chaac
Chaac
WL3Q
Chaac
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 148L
1,341 Elo+
Party 2
Kukulkan
Kukulkan
WolfLegnd
Kukulkan
Level 27
God Stats
3W - 7L
1,243 SR
Queue Stats
51W - 72L
1,334 Elo+
Party 2
Team Averages
Level 53
1,412 SR
1,294 Elo+

VS

Team Averages
Level 101
1,483 SR
1,278 Elo+
Janus
Janus
DLJak
Janus
Level 107
God Stats
2W - 6L
1,531 SR
Queue Stats
23W - 27L
1,333 Elo+
Party 1
Charybdis
Charybdis
FireHawk00
Charybdis
Level 88
God Stats
1W - 5L
1,316 SR
Queue Stats
27W - 65L
1,227 Elo+
Party 1
Sobek
Sobek
GreenAccel
Sobek
Level 108
God Stats
0W - 2L
1,602 SR
Queue Stats
36W - 84L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
StressedOnion
Bakasura
17
9 / 1 / 10
12,509
782
13,937
18,476
10,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
WL3Q
Chaac
17
3 / 3 / 15
11,827
739
17,022
22,270
21,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
WolfLegnd
Kukulkan
18
11 / 1 / 9
12,907
807
22,338
11,483
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DLJak
Janus
14
4 / 9 / 1
10,456
654
19,336
17,677
7,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
FireHawk00
Charybdis
15
1 / 7 / 1
9,916
620
10,841
16,773
7,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
13
0 / 7 / 3
9,854
616
6,402
25,894
35,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
23
Kills
5
5
Deaths
23
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
DLJak
Janus
4
9
1
0.5
L
Charybdis
FireHawk00
Charybdis
1
7
1
0.21
L
Sobek
0
7
3
0.21
W
Bakasura
StressedOnion
Bakasura
9
1
10
14
W
Chaac
WL3Q
Chaac
3
3
15
3.5
W
Kukulkan
WolfLegnd
Kukulkan
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,297
Damage
36,579
52,229
Taken
60,344
38,201
Mitigated
51,364
18,332
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DLJak
Janus
19,336
2,677
154
2,753
17,677
7,482
0
5,027
11,698
47,259
0
L
Charybdis
FireHawk00
Charybdis
10,841
5,358
0
616
16,773
7,991
0
5,193
11,146
0
39,174
L
Sobek
6,402
648
0
3,466
25,894
35,891
0
12,746
11,970
18,221
0
W
Bakasura
StressedOnion
Bakasura
13,937
8,669
0
4,680
18,476
10,484
571
9,492
8,496
0
21,048
W
Chaac
WL3Q
Chaac
17,022
4,810
462
10,326
22,270
21,897
524
8,693
13,195
0
56,978
W
Kukulkan
WolfLegnd
Kukulkan
22,338
3,537
222
2,642
11,483
5,820
1,352
6,941
4,302
70,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,243
Gold Earned
30,226
201
Minions Killed
142
11
Camps Cleared
4
1,034,794
Distance Traveled
776,004
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,456
654
76
5
2
251,585
1
L
Charybdis
9,916
620
54
3
2
242,153
0
L
Sobek
9,854
616
12
1
0
282,266
3
W
Bakasura
12,509
782
20
1
2
385,768
1
W
Chaac
11,827
739
77
5
5
335,784
1
W
Kukulkan
12,907
807
104
7
4
313,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role