Player Matchup

Cabrakan
Cabrakan
CollinX2521
Cabrakan
Level 104
God Stats
19W - 23L
1,520 SR
Queue Stats
363W - 403L
1,451 Elo+
Party 1
Hachiman
Hachiman
Dramatic021
Hachiman
Level 46
God Stats
1W - 2L
1,408 SR
Queue Stats
10W - 13L
1,365 Elo+
Party 4
Nu Wa
Nu Wa
Metric55
Nu Wa
Level 34
God Stats
65W - 63L
1,503 SR
Queue Stats
87W - 97L
1,427 Elo+
Party 1
Hun Batz
Hun Batz
cristianesfu
Hun Batz
Level 119
God Stats
1W - 0L
1,427 SR
Queue Stats
7W - 10L
1,303 Elo+
Party 4
Xing Tian
Xing Tian
theDevilsArmpit
Xing Tian
Level 72
God Stats
57W - 67L
1,524 SR
Queue Stats
199W - 233L
1,417 Elo+
Party 1
Team Averages
Level 75
1,476 SR
1,393 Elo+

VS

Team Averages
Level 59
1,411 SR
1,269 Elo+
Hachiman
Hachiman
JimSchrute
Hachiman
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 167L
1,452 Elo+
Party 3
Thor
Thor
SaintSanti
Thor
Level 65
God Stats
21W - 29L
1,472 SR
Queue Stats
369W - 375L
1,396 Elo+
Party 3
Cerberus
Cerberus
ViciousLoser
Cerberus
Level 28
God Stats
15W - 13L
1,495 SR
Queue Stats
132W - 138L
1,369 Elo+
Party 3
Olorun
Olorun
WifeObtainer
Olorun
Level 28
God Stats
2W - 7L
1,088 SR
Queue Stats
2W - 8L
1,064 Elo+
Party 2
Heimdallr
Heimdallr
WiperNoWiping
Heimdallr
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,064 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CollinX2521
Cabrakan
19
6 / 2 / 5
12,733
579
10,006
18,511
24,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Dramatic021
Hachiman
19
7 / 1 / 4
12,350
561
19,638
17,177
7,724
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Metric55
Nu Wa
18
4 / 0 / 8
11,734
533
11,245
3,188
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
cristianesfu
Hun Batz
17
2 / 2 / 5
11,084
504
6,583
15,869
7,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
theDevilsArmpit
Xing Tian
16
1 / 0 / 11
11,366
517
6,673
19,758
24,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JimSchrute
Hachiman
17
3 / 4 / 0
10,523
478
15,594
15,581
7,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 1
9,571
435
6,338
19,680
9,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ViciousLoser
Cerberus
14
0 / 4 / 2
8,858
403
3,316
18,895
18,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
14
0 / 4 / 0
8,343
379
5,444
13,318
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
WiperNoWiping
Heimdallr
16
1 / 3 / 1
9,656
439
10,062
12,231
5,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
20
Kills
5
5
Deaths
20
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CollinX2521
Cabrakan
6
2
5
4.25
W
Hachiman
Dramatic021
Hachiman
7
1
4
9
L
Hachiman
JimSchrute
Hachiman
3
4
0
0.75
W
Nu Wa
Metric55
Nu Wa
4
0
8
8
L
1
5
1
0.3
L
Cerberus
ViciousLoser
Cerberus
0
4
2
0.25
L
Olorun
0
4
0
0
L
Heimdallr
WiperNoWiping
Heimdallr
1
3
1
0.5
W
Hun Batz
cristianesfu
Hun Batz
2
2
5
2.25
W
Xing Tian
theDevilsArmpit
Xing Tian
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,145
Damage
40,754
74,503
Taken
79,705
66,101
Mitigated
46,450
26,772
Healing
23,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CollinX2521
Cabrakan
10,006
1,864
0
2,802
18,511
24,495
916
1,292
17,219
102,018
0
W
Hachiman
Dramatic021
Hachiman
19,638
14,294
0
10,546
17,177
7,724
3,120
1,664
15,211
0
105,233
L
Hachiman
JimSchrute
Hachiman
15,594
8,330
0
5,365
15,581
7,047
1,596
5,177
10,055
0
86,361
W
Nu Wa
Metric55
Nu Wa
11,245
3,154
0
60
3,188
1,548
4,837
288
2,900
94,771
0
L
6,338
1,438
0
7,126
19,680
9,364
0
6,363
13,153
0
90,360
L
Cerberus
ViciousLoser
Cerberus
3,316
289
85
4,995
18,895
18,660
0
5,644
13,187
36,386
0
L
Olorun
5,444
3,646
74
3,733
13,318
5,547
0
6,823
6,449
67,816
0
L
Heimdallr
WiperNoWiping
Heimdallr
10,062
4,059
0
2,321
12,231
5,832
0
3,242
8,937
0
87,916
W
Hun Batz
cristianesfu
Hun Batz
6,583
1,320
0
8,199
15,869
7,682
940
791
15,078
0
81,496
W
Xing Tian
theDevilsArmpit
Xing Tian
6,673
663
228
4,937
19,758
24,652
28
5,406
14,352
39,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,267
Gold Earned
46,951
634
Minions Killed
618
0
Camps Cleared
0
2,268,154
Distance Traveled
1,937,022
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,733
579
178
8
0
420,349
4
W
Hachiman
12,350
561
136
6
0
476,825
2
L
Hachiman
10,523
478
134
6
0
388,919
2
W
Nu Wa
11,734
533
155
7
0
425,741
4
L
Thor
9,571
435
144
7
0
420,236
5
L
Cerberus
8,858
403
91
4
0
369,100
1
L
Olorun
8,343
379
97
4
0
356,890
1
L
Heimdallr
9,656
439
152
7
0
401,877
2
W
Hun Batz
11,084
504
119
5
0
447,892
7
W
Xing Tian
11,366
517
46
2
0
497,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role