Player Matchup

Thor
Thor
AtlasPTF
Thor
Level 8
God Stats
1W - 2L
1,408 SR
Queue Stats
3W - 6L
1,346 Elo+
Party 2
Atlas
Atlas
IAmMrFreeze1345
Atlas
Level 55
God Stats
44W - 39L
1,520 SR
Queue Stats
89W - 122L
1,364 Elo+
Party 1
Cupid
Cupid
IAmPosionIvy
Cupid
Level 26
God Stats
0W - 2L
1,250 SR
Queue Stats
49W - 80L
1,342 Elo+
Party 1
Xbalanque
Xbalanque
MissVioletV
Xbalanque
Level 68
God Stats
0W - 1L
1,682 SR
Queue Stats
338W - 443L
1,386 Elo+
Party 2
Olorun
Olorun
TheGrim1904
Olorun
Level 69
God Stats
37W - 58L
1,444 SR
Queue Stats
160W - 218L
1,420 Elo+
Party 2
Team Averages
Level 45
1,461 SR
1,372 Elo+

VS

Team Averages
Level 80
1,438 SR
1,405 Elo+
Ymir
Ymir
KingTip420
Ymir
Level 21
God Stats
4W - 1L
1,260 SR
Queue Stats
41W - 55L
1,384 Elo+
Party 3
Danzaburou
Danzaburou
Lavender13Glass
Danzaburou
Level 65
God Stats
7W - 7L
1,479 SR
Queue Stats
30W - 42L
1,366 Elo+
Solo
Bellona
Bellona
TimedHalfling14
Bellona
Level 145
God Stats
43W - 25L
1,734 SR
Queue Stats
793W - 900L
1,402 Elo+
Solo
Ah Puch
Ah Puch
pmbnolden
Ah Puch
Level 101
God Stats
48W - 34L
1,576 SR
Queue Stats
100W - 104L
1,402 Elo+
Party 3
Fenrir
Fenrir
xXGinj4Ninj4Xx
Fenrir
Level 67
God Stats
1W - 3L
1,141 SR
Queue Stats
59W - 54L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
0 / 9 / 2
9,559
869
6,356
19,777
8,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 4 / 1
12,007
1,092
15,430
27,905
21,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 5 / 3
10,435
949
7,689
12,529
5,313
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
MissVioletV
Xbalanque
16
0 / 3 / 4
10,263
933
15,540
15,865
7,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
16
1 / 3 / 3
10,435
949
8,355
10,690
5,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

132

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 16
11,469
1,043
8,297
14,861
11,897
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Lavender13Glass
Danzaburou
18
5 / 1 / 10
11,525
1,048
19,989
10,102
4,947
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 3 / 11
11,321
1,029
9,759
15,597
20,626
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
pmbnolden
Ah Puch
18
5 / 0 / 14
12,461
1,133
27,993
6,521
3,219
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 0 / 7
12,183
1,108
14,138
13,110
8,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
5
Kills
24
24
Deaths
5
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Thor
0
9
2
0.11
L
3
4
1
0.88
L
1
5
3
0.5
W
3
1
16
11
W
Danzaburou
Lavender13Glass
Danzaburou
5
1
10
10
L
Xbalanque
MissVioletV
Xbalanque
0
3
4
0.67
L
Olorun
1
3
3
0.83
W
4
3
11
3.17
W
Ah Puch
pmbnolden
Ah Puch
5
0
14
12
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,370
Damage
80,176
86,766
Taken
60,191
47,770
Mitigated
49,512
14,050
Healing
8,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,356
3,031
0
213
19,777
8,700
0
6,638
12,914
0
13,868
L
15,430
5,714
256
6,091
27,905
21,280
0
12,866
14,800
32,003
0
L
7,689
5,120
705
1,487
12,529
5,313
0
5,520
6,906
0
25,416
W
8,297
1,899
0
0
14,861
11,897
0
5,299
9,562
17,118
0
W
Danzaburou
Lavender13Glass
Danzaburou
19,989
11,330
184
3,149
10,102
4,947
0
3,690
6,412
0
39,118
L
Xbalanque
MissVioletV
Xbalanque
15,540
10,030
0
1,186
15,865
7,064
0
5,941
9,797
0
38,322
L
Olorun
8,355
4,279
1,774
2,338
10,690
5,413
0
5,325
5,333
26,474
2,913
W
9,759
2,320
0
295
15,597
20,626
0
6,238
9,359
0
24,475
W
Ah Puch
pmbnolden
Ah Puch
27,993
488
459
3,383
6,521
3,219
0
2,431
4,090
58,159
0
W
14,138
1,625
0
1,225
13,110
8,823
0
5,149
7,961
0
27,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,699
Gold Earned
58,959
215
Minions Killed
202
4
Camps Cleared
10
975,814
Distance Traveled
1,017,590
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,559
869
13
1
0
181,821
0
L
Atlas
12,007
1,092
44
4
0
219,791
0
L
Cupid
10,435
949
38
3
0
179,606
0
W
Ymir
11,469
1,043
17
2
1
204,403
0
W
Danzaburou
11,525
1,048
42
4
0
195,567
0
L
Xbalanque
10,263
933
68
6
1
189,489
0
L
Olorun
10,435
949
52
5
3
205,107
1
W
Bellona
11,321
1,029
38
3
0
188,960
0
W
Ah Puch
12,461
1,133
79
7
3
202,704
0
W
Fenrir
12,183
1,108
26
2
6
225,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role